Commit Graph
104 Commits
Author SHA1 Message Date
sinaioutlander 5b94e31a12 1.6.0
* Fix for failed unstrip with RectOffset(int, int, int, int) ctor
* Cleanups
2020-09-07 03:25:43 +10:00
sinaioutlander 692a37635e 1.5.9
* Added beta support for Dictionaries. Should work fine for simple dictionaries, may be janky or broken for more complex ones (eg. Dicts nested inside a Dict).
* Fixed a bug with Lists of primitive values.
2020-09-06 21:33:09 +10:00
sinaioutlander 9cb1cea025 Update README.md 2020-09-06 17:48:40 +10:00
sinaioutlander e13f198815 1.5.8
* Fixed a bug where the Page Helper would not update the total page count after changing the limit per page
* Cleaned up the "Find Instances" helper, it will now filter out all types in the `System`, `Mono`, `Il2CppSystem` and `Iced` namespaces.
* Improved the Find Instances helper so that it will avoid exceptions and get more results.
* Enums now display their value type name
* Changed the Scroll View unstrip so that it is less hard-coded for different unity versions and more dynamic.
2020-09-06 16:55:39 +10:00
sinaioutlander 9a059c1056 Update ScenePage.cs 2020-09-06 03:19:39 +10:00
sinaioutlander ffb6cad8c2 1.5.7
* More fixes for failed unstripping, should fix most issues in Audica and other games
* If `GetRootSceneObjects` fails and we fall back to the manual implementation, the auto-update for root scene objects will be disabled. Instead, there will be a button to press to update the list.
* Transforms are now listed on the Components list in the GameObject inspector
* Various cleanups
2020-09-06 03:19:21 +10:00
sinaioutlander d0a4863139 Update ScenePage.cs 2020-09-05 23:18:58 +10:00
sinaioutlander bb8837d58c 1.5.6 hotfix
* Fix for setting CacheColor value
* Cleanup
2020-09-05 23:10:50 +10:00
sinaioutlander a236b272c1 Update README.md 2020-09-05 20:41:48 +10:00
sinaioutlander 18de1eaf1c 1.5.6
Cleanup
2020-09-05 20:38:46 +10:00
sinaioutlander b1264c6912 1.5.6
* Added a fallback method for GetRootSceneObjects for games where this fails.
* Fixed an issue where the `new Rect(Rect source)` constructor was failing in some games, using the normal ctor now.
* Added special support for `Vector2`, `Vector3`, `Vector4`, `Quaternion`, `Color` and `Rect` structs in the reflection inspector to allow for easier editing.
* Several improvements to GameObject Inspector, such as position/rotation freezing, local/global context, and an improved way to edit the transform values.
2020-09-05 20:27:00 +10:00
sinaioutlander 9836566e55 tidy up 2020-09-05 01:30:50 +10:00
sinaioutlander d20461fa0e 1.5.5
* Fix for GetRootSceneObjects
* Tidy ups
2020-09-04 23:49:43 +10:00
sinaioutlander 72ec34090d 1.5.4 cleanup 2020-09-04 21:51:38 +10:00
sinaioutlander 883a8705c3 Update README.md 2020-09-04 21:42:09 +10:00
sinaioutlander 6adaaf5500 1.5.4
* Implemented manual unstripping for ScrollView and Resize, should now work on any Unity 2018 or 2019 game.
* Fixed a bug with page view on the Scene Explorer
* Back-end cleanups
2020-09-04 21:36:40 +10:00
sinaioutlander 5de771389e 1.5.3
* Added exception handling for scrollview when unstripping fails
* Added some better logging in some places
2020-09-04 01:27:44 +10:00
sinaioutlander 51cfbe524e Update README.md 2020-09-03 20:59:54 +10:00
sinaioutlander 217b93ef4f 1.5.2
* Added ability to force Reflection Inspector for GameObjects and Transforms if you hold Left Shift while clicking the Inspect button
* Fixed a bug causing duplicate windows to open when you inspect Transforms, the current active window will now be focused. Note: does not apply if you hold Left Shift for forced reflection.
2020-09-03 20:58:04 +10:00
sinaioutlander 42156e1160 1.5.2
* Added page view to GameObject Children/Component lists
* Made a generic Page Handler helper class, replaced all page view implementations with the helper (no real change for users but should make things easier to maintain in the future, and they were basically all copy+pastes).
2020-09-03 19:48:50 +10:00
sinaioutlander e7208d0c9d 1.5.1 2020-09-01 18:04:38 +10:00
sinaioutlander 2f3b779199 1.5.1
* Added support for Properties with an index parameter on the Reflection Window (ie. "this[index]")
* Fixed a crash that occured when inspecting Il2CppSystem.Type objects
* Back-end cleanups
2020-09-01 18:03:44 +10:00
sinaioutlander 916bdea59b 1.5.0 2020-08-31 23:28:44 +10:00
sinaioutlander d8688193d5 1.4.7
* Added support for Il2Cpp IList objects
* Improved support for Lists in general, they should now work better.
2020-08-31 18:23:19 +10:00
sinaioutlander 30b48b1f1f 1.4.6
* Fix a bug with the Scene Explorer Search feature (not Object search)
* Simplified parsing of primitive values to a better method
2020-08-31 16:27:14 +10:00
sinaioutlander 0fd382c1f6 1.4.5 finalize and release 2020-08-30 23:29:37 +10:00
sinaioutlander fd20a1120b Merge branch 'master' of https://github.com/sinai-dev/CppExplorer 2020-08-30 17:32:28 +10:00
sinaioutlander abcb548706 1.4.5 finalize
Will be pushed when MelonLoader releases 0.2.7.
2020-08-30 17:32:25 +10:00
Sinai b056644385 Update CacheMethod.cs 2020-08-30 16:55:14 +10:00
Sinai 71f72e8f36 Update README.md 2020-08-30 16:51:03 +10:00
sinaioutlander 1ab41f5a30 Update README.md 2020-08-30 16:49:44 +10:00
sinaioutlander 7dc58ea02c 1.4.5 (pre-release)
* Added support for MethodInfos with only primitive arguments on reflection window
* Added backup resize mode incase resizing experiences an exception
2020-08-30 07:01:13 +10:00
sinaioutlander 68eeee353e 1.4.5 (pre-release) - Implement Tab View
* Implemented Tab View
2020-08-30 01:08:48 +10:00
sinaioutlander 92fe1dc704 1.4.5 (pre-release)
* Added MethodInfo support for basic methods with no arguments.
* Added support for missing primitive types (char, short, byte)
* Added CacheDictionary class (currently unsupported)
* Cleaned up some stuff, using System.Reflection.MemberType instead of a custom enum.
2020-08-29 21:15:54 +10:00
sinaioutlander 6e644b4f50 1.4.5 (pre-release)
* Windows now display the gameobject name or the object type in the header
* Added "Set DontDestroyOnLoad" button to Gameobject controls.
* Added dynamic input field size and more intelligent auto-wrap for primitive values
* Resize Drag will now disable itself on Exceptions, and log the error (affects VRChat)
* Various misc UI improvements
* Various small fixes
2020-08-28 00:45:34 +10:00
sinaioutlander c47974115b WindowManager.cs, restore 2 lines accidentally deleted 2020-08-27 20:15:38 +10:00
sinaioutlander 535e88be9a 1.4.5 (pre-release)
* Pre-release. Will be released once MelonLoader bumps to Unhollower 0.4.9.0
* Added global "Force Unlock Mouse" option, should work on almost all games. Has smart behaviour and will maintain the previous value (or the value which should be set).
* Improve performacne of CacheList casting List ->IEnumerable
* Fix a bug causing some Components to not show the GameObject button in the Reflection Window (top-right corner).
* Fix a bug making the Window Manager think that two of the same Il2Cpp Object are not ReferenceEquals.
* Added logging when C# Console fails to compile anything
* Improve display of Reflection Window member name label, now expands with window resize.
2020-08-27 18:05:55 +10:00
Sinai e567c16221 Update README.md 2020-08-24 01:53:59 +10:00
Sinai d13af7548e Update README.md 2020-08-24 01:52:19 +10:00
Sinai 5d750aec77 Update README.md 2020-08-24 01:50:03 +10:00
sinaioutlander 45b5ce0ef8 1.4.2
* Fixed a bug on the Reflection window which would prevent primitive values from being applied
* Improved some parts of the Scene Explorer and the Reflection Window interfaces
* Scene Explorer now has "page view" like other lists
* Various minor cleanups and refactorings
2020-08-24 01:42:19 +10:00
Sinai e3d1add090 Update README.md 2020-08-23 03:00:19 +10:00
Sinai a59bcc95e4 Update README.md 2020-08-23 03:00:12 +10:00
Sinai ac4414ca86 Update README.md 2020-08-23 02:50:59 +10:00
sinaioutlander 19263092fe Update CacheObject.cs 2020-08-22 19:36:06 +10:00
sinaioutlander 6bafab785b 1.4.1
* Cleanup some small bugs introduced in 1.4.0
* Added better exception handling for failed Reflection, and the ability to hide failed reflection members in the Reflection window, as well as see the error type.
* Reflection window members now display the full name instead of just the member name (eg. "Camera.main" instead of just "main").
2020-08-22 17:17:11 +10:00
Sinai 62b1688d53 Update README.md 2020-08-22 01:42:29 +10:00
Sinai 4d015cbe93 Update README.md 2020-08-22 01:08:09 +10:00
Sinai 0da8f4faea Update README.md 2020-08-22 01:02:04 +10:00
sinaioutlander b264151c46 1.4.0
- Wrote the CacheObject class to replace MemberInfoHolder, resulting code is better perfomance and much easier to read.
- Added pages to Object Reflection window, now limited to 20 members per page to improve performance further.
2020-08-22 00:16:05 +10:00