1
0
mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-10 13:03:15 +08:00
Commit Graph

10 Commits

Author SHA1 Message Date
originalnicodr 78c8a41e22 Modified the camera path to use time instead of speed, precalculated the lookAhead points beforehand, fixed the path using the wrong rotations in a quaternion, and modified some buttons in the camera paths panel. 2024-01-27 11:01:38 -03:00
originalnicodr c8e6d312ae Refactored camera paths. 2024-01-24 09:16:33 -03:00
originalnicodr 5be48458a6 Fixed "copy cam pos" and "copy cam fov" buttons. Plus some cleaning. 2023-04-01 16:58:30 -03:00
originalnicodr 88c8a889dc Added constant speed option to cam paths. 2023-04-01 15:57:46 -03:00
originalnicodr cfdb7d706e Added custom frame amount for each node. 2023-03-01 17:55:16 -03:00
originalnicodr c347bfcf68 Added buttons to pause and continue the path, stop the path from playing, and created UI for each new node on the path.
Each Node UI includes a button to Move the node position and orientation to the camera one, copy camera FoV on the node, move the cam position and orientation to the node, and delete the node.
2023-02-26 23:15:40 -03:00
originalnicodr 4eb84fba8b Added buttons to delete path and a toggle for looped paths 2023-02-26 22:23:47 -03:00
originalnicodr 7c1724d9fa Added fov support for camera paths. 2023-02-26 22:02:54 -03:00
originalnicodr c6f1322021 Added rotation support for the camera paths. 2023-02-26 20:34:44 -03:00
originalnicodr e1e1f3d9ab Added Camera Path System prototype 2023-02-26 19:12:06 -03:00