Files
EGameTools/DL2GameOverhaulScript/source/menu/camera.cpp
T
EricPlayZ cc019c049e - Added Nightrunner Mode
- Added custom file loading from "ph\work\bin\x64\EGameTools\FilesToLoad" (tested with other mods that change .scr files, GPUfx files, etc, also works with .rpacks)
- You can now use your scroll wheel to change FreeCam speed while you're in FreeCam!
2024-02-04 16:53:29 +02:00

173 lines
5.5 KiB
C++

#include <Hotkey.h>
#include <ImGuiEx.h>
#include <imgui.h>
#include "..\core.h"
#include "..\game_classes.h"
#include "..\sigscan\offsets.h"
#include "camera.h"
#include "menu.h"
namespace Menu {
namespace Camera {
int FOV = 57;
Option photoMode{};
KeyBindOption freeCam{ VK_F3 };
float freeCamSpeed = 2.0f;
KeyBindOption teleportPlayerToCamera{ VK_F4 };
KeyBindOption thirdPersonCamera{ VK_F1 };
KeyBindOption tpUseTPPModel{ VK_F2 };
float tpDistanceBehindPlayer = 2.0f;
float tpHeightAbovePlayer = 1.35f;
float tpHorizontalDistanceFromPlayer = 0.0f;
Option disablePhotoModeLimits{};
Option disableSafezoneFOVReduction{};
static const int baseFOV = 57;
static const float baseSafezoneFOVReduction = -10.0f;
static void UpdateFOV() {
if (menuToggle.GetValue())
return;
Engine::CVideoSettings* videoSettings = Engine::CVideoSettings::Get();
if (!videoSettings)
return;
FOV = static_cast<int>(videoSettings->extraFOV) + baseFOV;
}
static void FreeCamUpdate() {
if (photoMode.GetValue())
return;
GamePH::LevelDI* iLevel = GamePH::LevelDI::Get();
if (!iLevel || !iLevel->IsLoaded())
return;
LPVOID viewCam = iLevel->GetViewCamera();
if (!viewCam)
return;
GamePH::GameDI_PH* pGameDI_PH = GamePH::GameDI_PH::Get();
if (!pGameDI_PH)
return;
GamePH::FreeCamera* pFreeCam = GamePH::FreeCamera::Get();
if (!pFreeCam)
return;
if (freeCam.GetValue()) {
if (viewCam == pFreeCam) {
pFreeCam->enableSpeedMultiplier1 = true;
if (KeyBindOption::scrolledMouseWheelUp) {
KeyBindOption::scrolledMouseWheelUp = false;
freeCamSpeed += 0.5f;
} else if (KeyBindOption::scrolledMouseWheelDown) {
KeyBindOption::scrolledMouseWheelDown = false;
freeCamSpeed -= 0.5f;
}
/*if (ImGui::GetIO().MouseWheel > 0.0f) {
freeCamSpeed += 0.5f;
} else if (ImGui::GetIO().MouseWheel < 0.0f) {
freeCamSpeed -= 0.5f;
}*/
pFreeCam->speedMultiplier = freeCamSpeed;
if (ImGui::IsKeyDown(ImGuiKey_LeftShift))
pFreeCam->speedMultiplier *= 2.0f;
else if (ImGui::IsKeyDown(ImGuiKey_LeftAlt))
pFreeCam->speedMultiplier /= 2.0f;
return;
}
pGameDI_PH->TogglePhotoMode();
pFreeCam->AllowCameraMovement(2);
freeCam.SetPrevValue(true);
} else {
if (freeCam.GetPrevValue()) {
pFreeCam->enableSpeedMultiplier1 = false;
pFreeCam->speedMultiplier = 0.1f;
}
if (viewCam != pFreeCam)
return;
pGameDI_PH->TogglePhotoMode();
pFreeCam->AllowCameraMovement(0);
freeCam.SetPrevValue(false);
}
}
static void UpdatePlayerVars() {
if (!GamePH::PlayerVariables::gotPlayerVars)
return;
if (disableSafezoneFOVReduction.GetValue()) {
GamePH::PlayerVariables::ChangePlayerVar("CameraDefaultFOVReduction", 0.0f);
disableSafezoneFOVReduction.SetPrevValue(true);
} else if (disableSafezoneFOVReduction.GetPrevValue()) {
disableSafezoneFOVReduction.SetPrevValue(false);
GamePH::PlayerVariables::ChangePlayerVar("CameraDefaultFOVReduction", baseSafezoneFOVReduction);
}
}
static void UpdateDisabledOptions() {
GamePH::LevelDI* iLevel = GamePH::LevelDI::Get();
freeCam.SetChangesAreDisabled(!iLevel || !iLevel->IsLoaded() || photoMode.GetValue());
teleportPlayerToCamera.SetChangesAreDisabled(!iLevel || !iLevel->IsLoaded());
thirdPersonCamera.SetChangesAreDisabled(freeCam.GetValue() || photoMode.GetValue());
tpUseTPPModel.SetChangesAreDisabled(freeCam.GetValue() || photoMode.GetValue());
}
Tab Tab::instance{};
void Tab::Update() {
UpdateFOV();
FreeCamUpdate();
UpdatePlayerVars();
UpdateDisabledOptions();
}
void Tab::Render() {
ImGui::SeparatorText("Free Camera");
ImGui::BeginDisabled(freeCam.GetChangesAreDisabled() || photoMode.GetValue()); {
ImGui::Checkbox("Enabled##FreeCam", &freeCam);
ImGui::EndDisabled();
}
ImGui::Hotkey("##FreeCamToggleKey", freeCam);
ImGui::SliderFloat("Speed##FreeCam", &freeCamSpeed, 0.0f, 100.0f);
ImGui::BeginDisabled(teleportPlayerToCamera.GetChangesAreDisabled()); {
ImGui::Checkbox("Teleport Player to Camera", &teleportPlayerToCamera);
ImGui::EndDisabled();
}
ImGui::Hotkey("##TeleportPlayerToCamToggleKey", teleportPlayerToCamera);
ImGui::SeparatorText("Third Person Camera");
ImGui::BeginDisabled(thirdPersonCamera.GetChangesAreDisabled()); {
ImGui::Checkbox("Enabled##ThirdPerson", &thirdPersonCamera);
ImGui::EndDisabled();
}
ImGui::Hotkey("##ThirdPersonToggleKey", thirdPersonCamera);
ImGui::BeginDisabled(tpUseTPPModel.GetChangesAreDisabled()); {
ImGui::Checkbox("Use Third Person Player (TPP) Model", &tpUseTPPModel);
ImGui::EndDisabled();
}
ImGui::Hotkey("##TPPModelToggleKey", tpUseTPPModel);
ImGui::SliderFloat("Distance behind player", &tpDistanceBehindPlayer, 1.0f, 10.0f);
ImGui::SliderFloat("Height above player", &tpHeightAbovePlayer, 1.0f, 3.0f);
ImGui::SliderFloat("Horizontal distance from player", &tpHorizontalDistanceFromPlayer, -2.0f, 2.0f);
ImGui::SeparatorText("Misc");
Engine::CVideoSettings* pCVideoSettings = Engine::CVideoSettings::Get();
ImGui::BeginDisabled(!pCVideoSettings); {
if (ImGui::SliderInt("FOV", &FOV, 20, 160) && pCVideoSettings)
pCVideoSettings->extraFOV = static_cast<float>(FOV - baseFOV);
else if (pCVideoSettings)
FOV = static_cast<int>(pCVideoSettings->extraFOV) + baseFOV;
ImGui::EndDisabled();
}
ImGui::Checkbox("Disable Photo Mode Limits", &disablePhotoModeLimits);
ImGui::Checkbox("Disable Safezone FOV Reduction", &disableSafezoneFOVReduction);
}
}
}