Update README

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Merlin1809
2026-02-10 14:31:20 +01:00
committed by GitHub
parent dc4ddb9862
commit 11bfb29f81
+2 -2
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@@ -17,7 +17,7 @@ Notable changes/additions compared to Bliss unstable:
+ Lightsource with shadows on the main end island
+ Better lightning strikes with clouds lighting up and shadows
+ Photonics, Colorwheel, Caelum (Arda Craft) support
+ 1.21.11 Chunk Fade In and Texture Filtering support
+ 1.21.11 Chunk Fade In support
+ Emissive Ores and Trims
Note: With default settings there is at least one guaranteed eclipse per ingame year.
@@ -73,6 +73,6 @@ Note: With default settings there is at least one guaranteed eclipse per ingame
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
# You want MOAR performance?
Delete the "gbuffers_terrain.tcs" and "gbuffers_terrain.tes" files for all world folders in the shader.
Delete the "gbuffers_terrain.gsh", "gbuffers_terrain.tcs" and "gbuffers_terrain.tes" files for all world folders in the shader.
This will make the shader grass setting non functional BUT will increase performance, especially with high vanilla render distances!
(If you're wondering why, Iris does NOT allow me to disable these files once they're there. So even when Shader Grass is disabled these execute and harm performance!)