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Update README
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@@ -17,7 +17,7 @@ Notable changes/additions compared to Bliss unstable:
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+ Lightsource with shadows on the main end island
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+ Better lightning strikes with clouds lighting up and shadows
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+ Photonics, Colorwheel, Caelum (Arda Craft) support
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+ 1.21.11 Chunk Fade In and Texture Filtering support
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+ 1.21.11 Chunk Fade In support
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+ Emissive Ores and Trims
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Note: With default settings there is at least one guaranteed eclipse per ingame year.
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@@ -73,6 +73,6 @@ Note: With default settings there is at least one guaranteed eclipse per ingame
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- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.
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# You want MOAR performance?
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Delete the "gbuffers_terrain.tcs" and "gbuffers_terrain.tes" files for all world folders in the shader.
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Delete the "gbuffers_terrain.gsh", "gbuffers_terrain.tcs" and "gbuffers_terrain.tes" files for all world folders in the shader.
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This will make the shader grass setting non functional BUT will increase performance, especially with high vanilla render distances!
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(If you're wondering why, Iris does NOT allow me to disable these files once they're there. So even when Shader Grass is disabled these execute and harm performance!)
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