mirror of
https://github.com/Merlin1809/Eclipse-Shader.git
synced 2026-10-11 01:38:20 +08:00
Update README.md
This commit is contained in:
1 parent
de8e454913
commit
59c2ffca27
1 file changed
+13
-1
@@ -1,6 +1,18 @@
|
||||
# Bliss
|
||||
|
||||
This fork features extra mod compat, rain cloud and fog tweaks as well as support for Distant Horizons chunk fading.
|
||||
Changes/Additions compared to Xonk's unstable-development branch:
|
||||
+ Distant Horizons chunk fading
|
||||
+ Better mod support
|
||||
+ Much better emissives
|
||||
+ Star rotation based on moon rotation
|
||||
+ End fog/storm adjustments
|
||||
+ Rain & thunder cloud coverage and daily weather
|
||||
+ Much better lightning strikes with clouds lighting up
|
||||
+ Small physics mod ocean adjustments
|
||||
+ Cave detection now only active below sea level (can also be turned off completely)
|
||||
+ Sand- and Snowstorm fixes
|
||||
|
||||
If you have any ideas for something, write an issue.
|
||||
|
||||
<img src="https://github.com/X0nk/Bliss-Shader/assets/122314734/873c788c-5a48-46c0-9fb5-eac57b4ffa27" width="100%" height="100%">
|
||||
I always loved chocapic's shaders, and how customizeable it was. But i wanted MORE.
|
||||
|
||||
Reference in new issue
Block a user