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https://github.com/Merlin1809/Eclipse-Shader.git
synced 2026-10-10 04:53:07 +08:00
fix normal encoding for denoised rough reflections
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@@ -871,8 +871,8 @@ uniform float wetness;
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vec2 driprate = vec2(0.0,frameTimeCounter)*0.05;
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vec2 UV = mix(worldPos.xz, worldPos.xy*vec2(2.0, 0.5)+driprate, abs(flatNormals.z));
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UV = mix(UV, worldPos.zy*vec2(2.0, 0.5)+driprate, abs(flatNormals.x));
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vec2 UV = mix(worldPos.xz, worldPos.xy*vec2(2.0, 0.5)+driprate, pow(abs(flatNormals.z),2));
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UV = mix(UV, worldPos.zy*vec2(2.0, 0.5)+driprate, pow(abs(flatNormals.x),2));
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#ifdef SHADER_GRASS
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if(isShaderGrass) UV = worldPos.xz;
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@@ -984,10 +984,14 @@ float encodeVec2(float x,float y){
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return encodeVec2(vec2(x,y));
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}
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vec2 signNotZero(vec2 v) {
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return step(vec2(0.0), v) * 2.0 - 1.0;
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}
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vec2 encodeNormal(vec3 n){
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n.xy = n.xy / dot(abs(n), vec3(1.0));
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n.xy = n.z <= 0.0 ? (1.0 - abs(n.yx)) * sign(n.xy) : n.xy;
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vec2 encn = clamp(n.xy * 0.5 + 0.5,-1.0,1.0);
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n.xy = n.z <= 0.0 ? (1.0 - abs(n.yx)) * signNotZero(n.xy) : n.xy;
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vec2 encn = clamp(n.xy * 0.5 + 0.5,0.0,1.0);
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return encn;
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}
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@@ -490,7 +490,7 @@ void main() {
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vec2 lightmap = dataUnpacked1.yz;
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vec4 stuff = texelFetch(colortex8, ivec2(gl_FragCoord.xy), 0);
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vec3 normal = decode(stuff.xy);
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vec3 normal = normalize(decode(stuff.xy));
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vec2 speculars = stuff.zw;
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float roughness = speculars.r;
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@@ -505,6 +505,8 @@ void main() {
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// get reflected vector
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mat3 basis = CoordBase(normal);
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vec3 viewDir = -NplayerPos*basis;
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viewDir.z = abs(viewDir.z);
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float VdotN = dot(-normalize(viewDir), vec3(0.0,0.0,1.0));
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float shlickFresnel = shlickFresnelRoughness(VdotN, roughness);
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@@ -1,6 +1,6 @@
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option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - A Bliss Edit
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prefix.SHADER_VERSION_LABEL = V
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value.SHADER_VERSION_LABEL.482 = 8.3.1
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value.SHADER_VERSION_LABEL.482 = 8.3.2
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iris_extension.keybind.key0.name=Flashlight
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@@ -1,6 +1,6 @@
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option.SHADER_VERSION_LABEL = §d§lECLIPSE§r - Bliss 编辑版
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prefix.SHADER_VERSION_LABEL = 版本
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value.SHADER_VERSION_LABEL.482 = 8.3.1
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value.SHADER_VERSION_LABEL.482 = 8.3.2
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# 如果你是来翻译的,这不是玩笑,这些选项的功能正如其名
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profile.POTATO=§4土豆 (极低配置)
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