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Small adjustment to cave detection and glow lichen
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@@ -574,7 +574,7 @@ void main() {
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#if (CAVE_DETECTION == 0.0) || (CAVE_DETECTION == 1.0)
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#if (CAVE_DETECTION == 1.0)
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float caveFactor = 1-smoothstep(64.0, 67.0, cameraPosition.y);
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float caveFactor = 1-smoothstep(60.0, 63.0, cameraPosition.y);
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#else
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float caveFactor = 1.0;
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#endif
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