Small adjustment to cave detection and glow lichen

This commit is contained in:
Merlin1809
2025-04-23 17:40:24 +02:00
parent d68eb35c76
commit cc9a7c2d0c
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -574,7 +574,7 @@ void main() {
#if (CAVE_DETECTION == 0.0) || (CAVE_DETECTION == 1.0)
#if (CAVE_DETECTION == 1.0)
float caveFactor = 1-smoothstep(64.0, 67.0, cameraPosition.y);
float caveFactor = 1-smoothstep(60.0, 63.0, cameraPosition.y);
#else
float caveFactor = 1.0;
#endif