This commit is contained in:
Merlin1809
2025-10-14 19:44:17 +02:00
parent c2c4cc11fd
commit cd8714e448
+2 -1
View File
@@ -810,7 +810,8 @@ void main() {
// bloomy rain effect
#ifdef OVERWORLD_SHADER
float rainDrops = clamp(texture2D(colortex9,texcoord).a, 0.0,1.0)*(1.0-TranslucentShader.a);
float rainDrops = clamp(texture2D(colortex9,texcoord).a, 0.0,1.0);
if(hand) rainDrops *= (1.0-TranslucentShader.a);
if(rainDrops > 0.0) bloomyFogMult *= clamp(1.0 - pow(rainDrops*5.0,2),0.0,1.0);
#endif