Commit Graph

70 Commits

Author SHA1 Message Date
Merlin1809 43f847d576 add support for dynamic trees BOP leaves and saplings, make active creaking hard emissive with hardcoded emission, fix the last mistake again, fix bugged shadows with 3d skin layers on 1.21+ 2026-03-25 22:22:51 +01:00
Merlin1809 16aae16745 fx floodfill toggle not working correctly 2026-03-24 17:08:03 +01:00
Merlin1809 efb6925a35 Add Photonics 0.3.1 support, add denoised rough reflections, add reflections of handheld colored lights, improve look of hardcoded SSS on snowy grass, fix multiple photonics issues, add more photonics settings, fix physics mod oceans not working with newest physics mod 2026-03-22 21:13:52 +01:00
Merlin1809 9205254ee1 fix photonics GI not taking moon into account during night 2026-02-24 22:12:02 +01:00
Merlin1809 dac7baa85e Add photonics API support, add photonics WSR, reduce flickering on photonics 3D blocks, add warning message for shader grass on unsupported versions, fix 4 layers of glass turning into water 2026-02-21 04:17:26 +01:00
Merlin1809 f55a6851c5 Make porosity influence puddles, merge xonks latest commits 2026-02-15 01:42:09 +01:00
Merlin1809 a4c27c714f Tweak Photonics GI 2026-02-10 19:31:34 +01:00
Merlin1809 dc4ddb9862 fix https://github.com/Merlin1809/Eclipse-Shader/issues/92 , bunch of fixes for photonics 2026-02-10 01:17:27 +01:00
Merlin1809 d2aea4004c Add WIP Photonics compat 2026-02-09 16:36:57 +01:00
Merlin1809 07c62a0ab5 Improve the look of the moon, fix resource pack sky for 1.21.10 and below 2026-02-07 13:15:45 +01:00
Merlin1809 8334902f06 Add vanilla stars to resource pack sky, fix resource pack sky (1.21.11+), fix selection box on 1.21.1, fix entites/hand when in front of voxy water, fix DH/voxy water causing small refraction on entities 2026-02-02 19:35:41 +01:00
Merlin1809 7b36adf77c Add automatic hardcoded/labPBR selection for SSS and emission, fix world curvature on entities 2026-02-01 19:20:24 +01:00
Merlin1809 15f85d195a Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix https://github.com/Merlin1809/Eclipse-Shader/issues/59, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff 2026-01-01 23:12:27 +01:00
Merlin1809 886fb88120 Tweak enchant glint brightness, potentially fix current_player in 1.21.9/.10 2025-12-21 12:34:04 +01:00
Merlin1809 b6751b1bcd Fix mob SSS compile error 2025-12-20 22:17:59 +01:00
Merlin1809 d52877b897 Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes 2025-12-20 13:27:05 +01:00
Merlin1809 269720f42c Fix 1.21.11 alpha testing on hand, change floodfill fog noise pattern 2025-12-17 11:47:03 +01:00
Merlin1809 b473d54e35 Fix alpha testing for 1.21.11 (again...) 2025-12-16 05:05:30 +01:00
Merlin1809 8dc5561a88 Improve rain 2025-12-15 23:03:32 +01:00
Merlin1809 19f029b13e Add seasons to voxy chunks, merge xonks SSR/SSRT fixes 2025-12-15 17:14:54 +01:00
Merlin1809 7ff0281814 Fix RGSS oopsie 2025-12-15 02:39:45 +01:00
Merlin1809 a780eae251 Add support for 1.21.11 texture filtering 2025-12-14 19:32:04 +01:00
Merlin1809 25802c29d2 Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54 2025-12-13 21:10:37 +01:00
Merlin1809 88925dcb38 Improve water sim during slow movements 2025-12-07 00:51:46 +01:00
Merlin1809 f866ae5424 Make other players handheld lightsources affect floodfill, add glowing armor trim settings, fix primed TNT being completely white 2025-12-06 22:48:00 +01:00
Merlin1809 d7fe9abd4e Fix minimum ambient light / night vision on fog reflection, improve bop compat 2025-12-05 19:00:50 +01:00
Merlin1809 13d2a9b966 Add dither fallback for translucent entities, tiny optimizations 2025-12-02 01:52:31 +01:00
Merlin1809 25e53c2052 Add emissive ore override for labPBR emission 2025-11-30 19:13:23 +01:00
Merlin1809 ed9009396c Add simple fisheye effect 2025-11-30 03:05:16 +01:00
Merlin1809 761fc310ab Small performance improvement when using DH/Voxy (big one if additionally using HQ SSAO) 2025-11-30 00:48:01 +01:00
Merlin1809 fe9817d714 Merge xonk's latest commit 2025-11-24 00:33:39 +01:00
Merlin1809 ae42f40033 Improve SSR with Voxy/DH, add option to use full resolution depth for SSR, merge xonk's latest commits 2025-11-23 18:27:23 +01:00
Merlin1809 d7d4b0ed65 fix water shadows with colored shadows enabled 2025-11-21 01:22:12 +01:00
Merlin1809 35dbf2fc88 Fix shader grass jittering when far away from spawn, fix puddles/shader snow with view bobbing 2025-11-19 01:56:54 +01:00
Merlin1809 fb647912e4 Merge xonk's latest commits (new weather not included yet!), reduce fog noise on clouds, fix some translucents rendering, make cloud distance fog line up with render distance, fix https://github.com/Merlin1809/Eclipse-Shader/issues/40 2025-11-16 17:32:57 +01:00
Merlin1809 1b661d120b Merge xonks fix for Voxy/DH translucents brightness 2025-11-10 19:32:12 +01:00
Merlin1809 9c3de7f554 Fix cloud fog intersection, fix sky brightness not affecting clouds correctly, add option to control voxy AO and SSS 2025-11-09 17:43:39 +01:00
Merlin1809 d561c40ecf Add option to turn off screen space shadows inside shadow distance 2025-11-08 00:12:16 +01:00
Merlin1809 11bcd68801 change default clouds to be more similar to bliss, fix some stuff, add pixelization setting 2025-11-07 23:00:56 +01:00
Merlin1809 d8294b180f Fix voxy water being brighter than vanilla water 2025-11-01 02:29:54 +01:00
Merlin1809 a58671dbf0 Fix voxy normals 2025-10-30 18:11:42 +01:00
Merlin1809 86751f91e9 Add emission to voxy terrain 2025-10-30 17:20:59 +01:00
Merlin1809 b12505c6e7 Fix Voxy with cumulonimbus clouds, fix Voxy TAA upscaling, add rainbow selection box outline 2025-10-30 01:21:36 +01:00
Merlin1809 50f6252310 Add terrain shadows on clouds, add cloud sample slider for more detailed clouds 2025-10-28 02:10:04 +01:00
Merlin1809 2b521fdded Reduce sun reflection on voxy water, reduce cloud dithering when inside them and close to terrain 2025-10-27 18:59:17 +01:00
Merlin1809 d5b4db0e1d Fix weird outlines on blocks in end/nether, fix boat waves (again), fix dropped copper lanterns/torches nor emitting light 2025-10-26 23:48:18 +01:00
Merlin1809 b847856804 Fix glass with voxy, add voxy for end and nether 2025-10-26 03:11:34 +01:00
Merlin1809 29182745d6 Improve Voxy water a bit 2025-10-25 19:50:39 +02:00
Merlin1809 08a0685de7 Add voxy support (WIP), add smoother shader grass normals, fix https://github.com/Merlin1809/Eclipse-Shader/issues/32 , update chinese translation https://github.com/Merlin1809/Eclipse-Shader/issues/34 2025-10-25 16:53:53 +02:00
Xonk b93d6f1a12 intial changes for commit #495 2024-11-15 17:54:18 -05:00