Merlin1809
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c6ef34b723
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Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges
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2025-09-02 01:29:17 +02:00 |
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Merlin1809
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ee7e1a9d90
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Fix dragon death beams, merge xonks latest commits
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2025-08-27 01:53:06 +02:00 |
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Merlin1809
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35bdaa6f64
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Fix floodfill on carpets, fix border fog slider
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2025-08-17 21:41:56 +02:00 |
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Merlin1809
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ebe356938c
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Add rainbows, big moon texture upgrade
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2025-08-16 23:48:43 +02:00 |
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Merlin1809
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90a4a7e82d
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Fix moonlight at moonset/-rise, adjust moon time offset to approximately match vanilla moonphases
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2025-08-16 00:22:22 +02:00 |
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Merlin1809
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25684de720
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Merge Xonk'send/nether fog chanes
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2025-08-15 18:36:22 +02:00 |
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Merlin1809
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a5fc8afb7d
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Tune cloud distance fog, revert SSS color change
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2025-08-13 20:47:17 +02:00 |
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Merlin1809
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6df3e3f94c
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Add option to switch between cloud phase functions
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2025-08-13 13:41:36 +02:00 |
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Merlin1809
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588724f8d0
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Tweak cloud settings, add back missing moon/sun settings
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2025-08-13 04:18:00 +02:00 |
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Merlin1809
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a83d2ca64d
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Fix end and nether fog reflections
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2025-08-12 21:17:49 +02:00 |
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Merlin1809
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6950ab4958
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Forgot a setting
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2025-08-12 05:20:08 +02:00 |
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Merlin1809
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4673be7d25
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Add custom moon rotation with possible eclipses! Add lighting with shadows to main end island. Add lightning shadows. Add Caelum support. Fix water interaction not working after ~5k blocks from spawn. Fix DH chunk fading on Oculus. Add option to exclude all entities from puddles. Merge Xonk's latest commit. Some more stuff I can't remember.
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2025-08-12 04:32:31 +02:00 |
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Merlin1809
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f693764237
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Improve cloud reflections
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2025-08-04 21:13:03 +02:00 |
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Merlin1809
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088dfde0a1
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Improve SSR performance, fix puddle SSR
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2025-08-03 23:45:52 +02:00 |
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Merlin1809
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d28c9157e1
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another small SSR tweak
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2025-08-03 01:33:51 +02:00 |
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Merlin1809
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ad3e337ba0
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Merge xonk's latest commits & small tweaks
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2025-08-03 00:19:47 +02:00 |
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Merlin1809
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fda2997234
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Merge Xonk's latest commits
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2025-07-31 00:22:37 +02:00 |
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Merlin1809
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35c0ef56e4
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unbreak cumulonimbus clouds
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2025-07-29 16:15:46 +02:00 |
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Merlin1809
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10d2007953
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add ambient light tint option for the end and stars options
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2025-07-24 14:08:56 +02:00 |
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Merlin1809
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a83a44fa3c
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Add ambient color tint during rain and max cloud distance options
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2025-07-24 13:40:34 +02:00 |
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Merlin1809
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ebaf163423
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improve SSR
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2025-07-22 18:54:19 +02:00 |
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Merlin1809
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c3ea399db6
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merge xonks latest commit
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2025-07-22 13:01:54 +02:00 |
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Merlin1809
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bd8d2c95bd
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Small fix for rain ambient light and vanilla SSR
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2025-07-21 21:48:54 +02:00 |
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Merlin1809
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7e16e77e38
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Small changes and fixes
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2025-07-21 18:26:19 +02:00 |
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Merlin1809
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463865d324
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Add setting to control cloud erosion/detail
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2025-07-21 14:28:04 +02:00 |
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Merlin1809
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3cf2a34d1b
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Add new option for floodfill fog propagation only indoors/caves
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2025-07-21 00:05:22 +02:00 |
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Merlin1809
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ccd6679da7
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Improve DH SSR even more
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2025-07-20 22:28:40 +02:00 |
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Merlin1809
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b32d64caeb
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Fix and improve DH SSR
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2025-07-17 15:03:23 +02:00 |
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Merlin1809
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a259411836
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merge xonks latest commit
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2025-07-16 01:32:24 +02:00 |
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Merlin1809
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b60cf10651
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Improve cumulonimbus shading & shadows, improve atmosphere ground
Split minimum ambient light into inside and outside. small tweaks to DH chunk fading. small conquest compat improvement
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2025-07-15 22:37:21 +02:00 |
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Merlin1809
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19f2d6d853
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oopsie
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2025-07-13 16:51:09 +02:00 |
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Merlin1809
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6f9e73532f
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Improve cumulonimbus clouds, add water wave when entering/leaving water
fix z-fighting on entities (oops), add drowning effect, adjust end fog color
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2025-07-13 16:47:14 +02:00 |
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Merlin1809
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417e938032
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Add DH chunk fading for shadows, add water detail slider
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2025-07-09 19:39:40 +02:00 |
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Merlin1809
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53061a5c91
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Add cloud movement type option, fix fog upsample
fix fire snow overlay and replace DH chunk fade bayer dither with R2 dither
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2025-07-08 15:04:49 +02:00 |
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Merlin1809
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a612026d85
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it just works
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2025-07-08 01:55:32 +02:00 |
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Merlin1809
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72673c2b7f
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merge latest xonk commits...
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2025-07-08 01:42:05 +02:00 |
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Merlin1809
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c6884bae85
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merge xonks latest commit
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2025-07-07 21:33:32 +02:00 |
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Merlin1809
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61c3ebc7a7
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Fix handheld emissives with floodfill on
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2025-07-06 21:15:48 +02:00 |
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Merlin1809
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da3fd535ab
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merge latest commits from xonk
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2025-07-06 12:06:14 +02:00 |
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Merlin1809
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284dff217e
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Add rain darkness slider, add emeralds to emissive ores
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2025-07-03 20:41:37 +02:00 |
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Merlin1809
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39e88c10e2
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improve emissive ores
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2025-07-03 20:18:50 +02:00 |
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Merlin1809
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45a7771193
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improve rain fog color
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2025-06-25 01:26:22 +02:00 |
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Merlin1809
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ee573f422f
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Add 7 profiles. Fix oopsie doospies
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2025-06-24 23:06:27 +02:00 |
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Merlin1809
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18ddfd5999
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Small bugfixes
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2025-06-24 15:30:13 +02:00 |
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Merlin1809
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8c55320868
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Improve cloud performance. remove magma from world effects
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2025-06-21 22:57:34 +02:00 |
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Merlin1809
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c20649d3fe
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add back lightning flash for fog
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2025-06-20 12:37:25 +02:00 |
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Merlin1809
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66bd96ab5f
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remove ripple fix, add new ripple strength option
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2025-06-19 12:57:01 +02:00 |
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Merlin1809
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7d0980ab39
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Add water and puddle ripples, fix snow normal for real this time
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2025-06-18 21:42:55 +02:00 |
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Merlin1809
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abe97e97d9
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Improve sunset and sunrise.
Make endportal purple. Fix altostratus/cirrus line on horizon. Add custom tonemap with slightly more contrast than agx minimal. Tweak some settings
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2025-06-16 20:32:33 +02:00 |
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Merlin1809
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f107bfdf12
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Add lightning textures to thunder clouds
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2025-06-14 01:21:30 +02:00 |
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