Merlin1809
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dac7baa85e
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Add photonics API support, add photonics WSR, reduce flickering on photonics 3D blocks, add warning message for shader grass on unsupported versions, fix 4 layers of glass turning into water
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2026-02-21 04:17:26 +01:00 |
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Merlin1809
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f55a6851c5
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Make porosity influence puddles, merge xonks latest commits
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2026-02-15 01:42:09 +01:00 |
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Merlin1809
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41718d59ee
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fix ultra profile using wrong AO, lower default cirrus density
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2026-02-13 16:26:25 +01:00 |
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Merlin1809
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b8baa1aac1
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Add wavy multipart grass
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2026-02-12 21:05:13 +01:00 |
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Merlin1809
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dc4ddb9862
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fix https://github.com/Merlin1809/Eclipse-Shader/issues/92 , bunch of fixes for photonics
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2026-02-10 01:17:27 +01:00 |
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Merlin1809
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8e8e7b8848
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Add photonics GI only option
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2026-02-09 16:51:49 +01:00 |
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Merlin1809
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d2aea4004c
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Add WIP Photonics compat
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2026-02-09 16:36:57 +01:00 |
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Merlin1809
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07c62a0ab5
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Improve the look of the moon, fix resource pack sky for 1.21.10 and below
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2026-02-07 13:15:45 +01:00 |
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Merlin1809
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8334902f06
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Add vanilla stars to resource pack sky, fix resource pack sky (1.21.11+), fix selection box on 1.21.1, fix entites/hand when in front of voxy water, fix DH/voxy water causing small refraction on entities
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2026-02-02 19:35:41 +01:00 |
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Merlin1809
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4caedb64ab
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Fix SSS type not set to auto
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2026-02-01 19:32:08 +01:00 |
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Merlin1809
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7b36adf77c
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Add automatic hardcoded/labPBR selection for SSS and emission, fix world curvature on entities
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2026-02-01 19:20:24 +01:00 |
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Merlin1809
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2e0a04dd97
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fix compile error in end
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2026-01-19 13:05:31 +01:00 |
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Merlin1809
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15f85d195a
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Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix https://github.com/Merlin1809/Eclipse-Shader/issues/59, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
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2026-01-01 23:12:27 +01:00 |
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Merlin1809
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d52877b897
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Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes
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2025-12-20 13:27:05 +01:00 |
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Merlin1809
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8dc5561a88
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Improve rain
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2025-12-15 23:03:32 +01:00 |
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Merlin1809
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25802c29d2
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Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix https://github.com/Merlin1809/Eclipse-Shader/issues/54
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2025-12-13 21:10:37 +01:00 |
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Merlin1809
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f866ae5424
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Make other players handheld lightsources affect floodfill, add glowing armor trim settings, fix primed TNT being completely white
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2025-12-06 22:48:00 +01:00 |
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Merlin1809
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13d2a9b966
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Add dither fallback for translucent entities, tiny optimizations
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2025-12-02 01:52:31 +01:00 |
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Merlin1809
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25e53c2052
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Add emissive ore override for labPBR emission
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2025-11-30 19:13:23 +01:00 |
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Merlin1809
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ff0012d0eb
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add ray steps setting for SSRT
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2025-11-30 03:23:14 +01:00 |
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Merlin1809
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ed9009396c
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Add simple fisheye effect
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2025-11-30 03:05:16 +01:00 |
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Merlin1809
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3f70ed7997
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Merge xonk's latest commit
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2025-11-24 14:27:54 +01:00 |
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Merlin1809
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c5d43984e1
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Tiny fixes
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2025-11-24 00:59:11 +01:00 |
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Merlin1809
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fe9817d714
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Merge xonk's latest commit
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2025-11-24 00:33:39 +01:00 |
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Merlin1809
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ae42f40033
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Improve SSR with Voxy/DH, add option to use full resolution depth for SSR, merge xonk's latest commits
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2025-11-23 18:27:23 +01:00 |
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Merlin1809
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15f8bee62e
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Add option to disable hardcoded emissive calculation and make the whole damn block glow like in bliss
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2025-11-21 03:54:00 +01:00 |
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Merlin1809
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35dbf2fc88
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Fix shader grass jittering when far away from spawn, fix puddles/shader snow with view bobbing
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2025-11-19 01:56:54 +01:00 |
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Merlin1809
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fb647912e4
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Merge xonk's latest commits (new weather not included yet!), reduce fog noise on clouds, fix some translucents rendering, make cloud distance fog line up with render distance, fix https://github.com/Merlin1809/Eclipse-Shader/issues/40
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2025-11-16 17:32:57 +01:00 |
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Merlin1809
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9c3de7f554
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Fix cloud fog intersection, fix sky brightness not affecting clouds correctly, add option to control voxy AO and SSS
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2025-11-09 17:43:39 +01:00 |
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Merlin1809
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d561c40ecf
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Add option to turn off screen space shadows inside shadow distance
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2025-11-08 00:12:16 +01:00 |
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Merlin1809
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11bcd68801
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change default clouds to be more similar to bliss, fix some stuff, add pixelization setting
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2025-11-07 23:00:56 +01:00 |
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Merlin1809
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b12505c6e7
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Fix Voxy with cumulonimbus clouds, fix Voxy TAA upscaling, add rainbow selection box outline
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2025-10-30 01:21:36 +01:00 |
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Merlin1809
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50f6252310
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Add terrain shadows on clouds, add cloud sample slider for more detailed clouds
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2025-10-28 02:10:04 +01:00 |
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Merlin1809
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2b521fdded
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Reduce sun reflection on voxy water, reduce cloud dithering when inside them and close to terrain
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2025-10-27 18:59:17 +01:00 |
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Merlin1809
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08a0685de7
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Add voxy support (WIP), add smoother shader grass normals, fix https://github.com/Merlin1809/Eclipse-Shader/issues/32 , update chinese translation https://github.com/Merlin1809/Eclipse-Shader/issues/34
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2025-10-25 16:53:53 +02:00 |
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Merlin1809
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c2c4cc11fd
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kinda fix https://github.com/Merlin1809/Eclipse-Shader/issues/24 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/25 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/20
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2025-10-14 19:26:52 +02:00 |
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Merlin1809
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8612a05899
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Fix https://github.com/Merlin1809/Eclipse-Shader/issues/23 , hopefully improve AMD shader grass flickering....
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2025-10-14 17:16:24 +02:00 |
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Merlin1809
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629f8fa362
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Hopefully fix shader grass on AMD, add noise settings for grass randomness
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2025-10-13 23:39:24 +02:00 |
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Merlin1809
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fe2daed724
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Add Shader Grass randomness strength setting, add handheld shadows quality setting, add seperate thunder ambient light color settings, fix Purkinje effect not working correctly, (hopefully) fix shader grass flicker on AMD, make rain ambient light brighter, fix compile error in end
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2025-10-13 15:14:38 +02:00 |
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Merlin1809
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5c67cd312a
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Fix boat detection for player waves, fix dropped blocks interacting with floodfill
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2025-10-10 14:52:11 +02:00 |
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Merlin1809
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4eeab7f661
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Disable shader grass on non iris 1.7+ versions, fix gras getting darkened with shader grass disabled
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2025-10-06 23:56:49 +02:00 |
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Merlin1809
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ffb4058a35
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Add shader grass, merge xonks latest commits, fix compile error in end/nether
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2025-10-06 01:52:57 +02:00 |
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Merlin1809
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c5af48fc98
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Add two alternate medium/high profiles, make high profile default, improve cloud erosion a little, add simple film grain, slightly improve DH noise
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2025-09-27 03:50:08 +02:00 |
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Merlin1809
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94e03d8ac4
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Reduce cloud light leaking around edges
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2025-09-19 04:09:36 +02:00 |
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Merlin1809
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c0439532d8
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Add auroras and floodfill/flashlight handheld shadows, improve cloud light leaking around edges, merge xonks latest commits
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2025-09-17 23:23:44 +02:00 |
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Merlin1809
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c6ef34b723
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Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges
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2025-09-02 01:29:17 +02:00 |
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Merlin1809
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ee7e1a9d90
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Fix dragon death beams, merge xonks latest commits
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2025-08-27 01:53:06 +02:00 |
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Merlin1809
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ebe356938c
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Add rainbows, big moon texture upgrade
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2025-08-16 23:48:43 +02:00 |
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Merlin1809
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25684de720
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Merge Xonk'send/nether fog chanes
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2025-08-15 18:36:22 +02:00 |
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Merlin1809
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6df3e3f94c
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Add option to switch between cloud phase functions
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2025-08-13 13:41:36 +02:00 |
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