Commit Graph
440 Commits
Author SHA1 Message Date
Merlin1809 ffb4058a35 Add shader grass, merge xonks latest commits, fix compile error in end/nether 2025-10-06 01:52:57 +02:00
Merlin1809 c5af48fc98 Add two alternate medium/high profiles, make high profile default, improve cloud erosion a little, add simple film grain, slightly improve DH noise 2025-09-27 03:50:08 +02:00
Merlin1809 611afde56d Fix https://github.com/Merlin1809/Eclipse-Shader/issues/13 , tiny tweaks to rainy weather 2025-09-25 18:12:50 +02:00
Merlin1809 4af8e86eb8 Fix https://github.com/Merlin1809/Eclipse-Shader/issues/14 , slightly tweak atmospheric haze 2025-09-25 04:08:06 +02:00
Merlin1809 94e03d8ac4 Reduce cloud light leaking around edges 2025-09-19 04:09:36 +02:00
Merlin1809 32d3280e11 Fix aurora visibility behind translucents, disable handheld shadows in 3rd person 2025-09-18 21:37:47 +02:00
Merlin1809 c0439532d8 Add auroras and floodfill/flashlight handheld shadows, improve cloud light leaking around edges, merge xonks latest commits 2025-09-17 23:23:44 +02:00
Merlin1809 753386e40a Make floodfill handheld light centered around player in 3rd person 2025-09-08 17:04:32 +02:00
Merlin1809 c6ef34b723 Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges 2025-09-02 01:29:17 +02:00
Merlin1809 ee7e1a9d90 Fix dragon death beams, merge xonks latest commits 2025-08-27 01:53:06 +02:00
Merlin1809 35bdaa6f64 Fix floodfill on carpets, fix border fog slider 2025-08-17 21:41:56 +02:00
Merlin1809 ebe356938c Add rainbows, big moon texture upgrade 2025-08-16 23:48:43 +02:00
Merlin1809 90a4a7e82d Fix moonlight at moonset/-rise, adjust moon time offset to approximately match vanilla moonphases 2025-08-16 00:22:22 +02:00
Merlin1809 25684de720 Merge Xonk'send/nether fog chanes 2025-08-15 18:36:22 +02:00
Merlin1809 a5fc8afb7d Tune cloud distance fog, revert SSS color change 2025-08-13 20:47:17 +02:00
Merlin1809 6df3e3f94c Add option to switch between cloud phase functions 2025-08-13 13:41:36 +02:00
Merlin1809 588724f8d0 Tweak cloud settings, add back missing moon/sun settings 2025-08-13 04:18:00 +02:00
Merlin1809 a83d2ca64d Fix end and nether fog reflections 2025-08-12 21:17:49 +02:00
Merlin1809 6950ab4958 Forgot a setting 2025-08-12 05:20:08 +02:00
Merlin1809 4673be7d25 Add custom moon rotation with possible eclipses! Add lighting with shadows to main end island. Add lightning shadows. Add Caelum support. Fix water interaction not working after ~5k blocks from spawn. Fix DH chunk fading on Oculus. Add option to exclude all entities from puddles. Merge Xonk's latest commit. Some more stuff I can't remember. 2025-08-12 04:32:31 +02:00
Merlin1809 f693764237 Improve cloud reflections 2025-08-04 21:13:03 +02:00
Merlin1809 088dfde0a1 Improve SSR performance, fix puddle SSR 2025-08-03 23:45:52 +02:00
Merlin1809 d28c9157e1 another small SSR tweak 2025-08-03 01:33:51 +02:00
Merlin1809 ad3e337ba0 Merge xonk's latest commits & small tweaks 2025-08-03 00:19:47 +02:00
Merlin1809 fda2997234 Merge Xonk's latest commits 2025-07-31 00:22:37 +02:00
Merlin1809 35c0ef56e4 unbreak cumulonimbus clouds 2025-07-29 16:15:46 +02:00
Merlin1809 10d2007953 add ambient light tint option for the end and stars options 2025-07-24 14:08:56 +02:00
Merlin1809 a83a44fa3c Add ambient color tint during rain and max cloud distance options 2025-07-24 13:40:34 +02:00
Merlin1809 ebaf163423 improve SSR 2025-07-22 18:54:19 +02:00
Merlin1809 c3ea399db6 merge xonks latest commit 2025-07-22 13:01:54 +02:00
Merlin1809 bd8d2c95bd Small fix for rain ambient light and vanilla SSR 2025-07-21 21:48:54 +02:00
Merlin1809 7e16e77e38 Small changes and fixes 2025-07-21 18:26:19 +02:00
Merlin1809 463865d324 Add setting to control cloud erosion/detail 2025-07-21 14:28:04 +02:00
Merlin1809 3cf2a34d1b Add new option for floodfill fog propagation only indoors/caves 2025-07-21 00:05:22 +02:00
Merlin1809 ccd6679da7 Improve DH SSR even more 2025-07-20 22:28:40 +02:00
Merlin1809 b32d64caeb Fix and improve DH SSR 2025-07-17 15:03:23 +02:00
Merlin1809 a259411836 merge xonks latest commit 2025-07-16 01:32:24 +02:00
Merlin1809 b60cf10651 Improve cumulonimbus shading & shadows, improve atmosphere ground
Split minimum ambient light into inside and outside. small tweaks to DH chunk fading. small conquest compat improvement
2025-07-15 22:37:21 +02:00
Merlin1809 19f2d6d853 oopsie 2025-07-13 16:51:09 +02:00
Merlin1809 6f9e73532f Improve cumulonimbus clouds, add water wave when entering/leaving water
fix  z-fighting on entities (oops), add drowning effect, adjust end fog color
2025-07-13 16:47:14 +02:00
Merlin1809 417e938032 Add DH chunk fading for shadows, add water detail slider 2025-07-09 19:39:40 +02:00
Merlin1809 53061a5c91 Add cloud movement type option, fix fog upsample
fix fire snow overlay and replace DH chunk fade bayer dither with R2 dither
2025-07-08 15:04:49 +02:00
Merlin1809 a612026d85 it just works 2025-07-08 01:55:32 +02:00
Merlin1809 72673c2b7f merge latest xonk commits... 2025-07-08 01:42:05 +02:00
Merlin1809 c6884bae85 merge xonks latest commit 2025-07-07 21:33:32 +02:00
Merlin1809 61c3ebc7a7 Fix handheld emissives with floodfill on 2025-07-06 21:15:48 +02:00
Merlin1809 da3fd535ab merge latest commits from xonk 2025-07-06 12:06:14 +02:00
Merlin1809 284dff217e Add rain darkness slider, add emeralds to emissive ores 2025-07-03 20:41:37 +02:00
Merlin1809 39e88c10e2 improve emissive ores 2025-07-03 20:18:50 +02:00
Merlin1809 45a7771193 improve rain fog color 2025-06-25 01:26:22 +02:00