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15f85d195ac3af6e99fa80472e7a560b179ff2ca
Eclipse-Shader
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shaders
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Merlin1809
15f85d195a
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
..
dimensions
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
lang
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
lib
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
template
Small bugfixes
2025-06-24 15:30:13 +02:00
texture
nobody saw that
2025-12-16 00:27:48 +01:00
world0
Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes
2025-12-20 13:27:05 +01:00
world0_with_aether_flag
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
world0_with_twilight_forest_flag
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
world1
Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes
2025-12-20 13:27:05 +01:00
world-1
Improve performance (especially with shader grass), reduce SSS strength, fix sandstorms happening in jungles, fix alphatesting yet again..., bunch of other fixes
2025-12-20 13:27:05 +01:00
block.properties
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00
colorwheel.properties
Add colorwheel support, update create block support
2025-10-07 23:04:14 +02:00
dimension.properties
make twilight forest overworld variant less bright
2025-03-24 21:16:24 -04:00
entity.properties
tiny tweak to latest commit
2025-12-21 12:41:00 +01:00
item.properties
Add chunk fade in for 1.21.11, add BoP trims to emissive trims, some fixes and lots of internal restructuring, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/54
2025-12-13 21:10:37 +01:00
shaders.properties
Massively improve boat water wave sim (iris 1.10.4+),add glass tint to DH/Voxy glass, make floodfill fog light propagation use true fog densities, add underwater fog light propagation for handheld lights, add unique foggy pale garden environment, fix block break effect shown through hand, add block breaking effect on translucents, fix magma overlays lightmap, fix translucent overlays z-fighting, add flashlight/handheld shadows on translucents (1.21.10+), improve flashlight fog illumination, improve SSAO/GTAO around hand, make selection box wave with leaves, fix DH/Voxy sky reflections in low light areas, fix
https://github.com/Merlin1809/Eclipse-Shader/issues/59
, add colorwheel/voxy programs to aether and twilight forest dimensions, bunch of other tiny fixes and stuff
2026-01-01 23:12:27 +01:00