tiny tweak to latest commit

This commit is contained in:
Merlin1809 committed 2025-12-21 12:41:00 +01:00
1 parent 886fb88120
commit 1632a2004b
2 files changed
+2 -2

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@@ -32,7 +32,7 @@ entity.1612=boat chest_boat oak_boat oak_chest_boat birch_boat birch_chest_boat
entity.1613=smallships:cog smallships:brigg
#if MC_VERSION > 12100 && MC_VERSION != 12109 && MC_VERSION != 12110
#if MC_VERSION > 12100 && ((MC_VERSION != 12109 && MC_VERSION != 12110) || IRIS_VERSION >= 10907)
entity.1614=current_player
#endif
################################################
+1 -1
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@@ -58,7 +58,7 @@ void PopulateShadowVoxel(const in vec3 playerPos) {
voxelId = uint(blockEntityId);
}
else if (currentRenderedItemId > 100 && currentRenderedItemId < 300) {
#if MC_VERSION > 12100 && MC_VERSION != 12109 && MC_VERSION != 12110
#if MC_VERSION > 12100 && ((MC_VERSION != 12109 && MC_VERSION != 12110) || IRIS_VERSION >= 10907)
if (entityId != ENTITY_ITEM_FRAME && entityId != ENTITY_CURRENT_PLAYER)
#else
if (entityId != ENTITY_ITEM_FRAME && entityId != ENTITY_PLAYER)