mirror of
https://github.com/Merlin1809/Eclipse-Shader.git
synced 2026-10-10 04:53:07 +08:00
dc2028aa09ab3f35474bbdce900d5887b1ee136b
Bliss
i always loved chocapic's shaders, and how customizeable it was. But i wanted MORE. i eventually started tweaking the shader, adding settings, breaking stuff, and after a while wanted to impose my own visual style onto the shader. i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
Resourcepack Support (LabPBR and other stuff)
- Reflectance / F0
- Smoothness
- Subsurface Scattering
- Emissiveness
- Parallax Occlusion Mapping / POM
- Normal Mapping
- Refraction

Daily Weather
Biome Specific Atmospherics
i will add more stuff one day
nobody knows when, but it's in the future.
SPECIAL THANKS:
- WoMspace, for doing a DOF overhaul
- Emin, and Gri573, for teaching me how to stop alot of light leaking
- RRe36, for the ideas to steal
- Chocapic13, for the whole thing
Description
Languages
GLSL
90.9%
Shell
7.3%
GSC
1.8%

