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GTASource/game/debug/DebugGlobals.cpp
expvintl 419f2e4752 init
2025-02-23 17:40:52 +08:00

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1.2 KiB
C++

// Title : Globals.cpp
// Author : Obbe Vermeij
// Started : 15/6/00
// game headers
#include "debugglobals.h"
#if !__FINAL
bool gbBigWhiteDebugLightSwitchedOn = false;
bool gbShowCarRoadGroups = false;
bool gbShowPedRoadGroups = false;
bool gbDebugStuffInRelease = false;
#endif
#if !__FINAL
bool gbShowCollisionPolysLighting = false;
bool gbShowCollisionPolysReflections = false;
bool gbShowCollisionPolysNoShadows = false;
bool gbShowCollisionPolys = false;
bool gbShowCollisionPolysShootThrough = false;
bool gbShowCollisionPolysSeeThrough = false;
bool gbShowCollisionPolysStairs = false;
bool gbShowCollisionPolysDrawLast = false;
bool gbShowCollisionPolysPavement = false;
s32 gShowSurfaceType = 0;
#endif
#if __PPU
#elif __XENON
#else
#endif
#if !__FINAL
bool gbStopVehiclesDamaging = false;
bool gbDontDisplayDirtOnVehicles = false;
bool gbAllowPedGeneration = true;
bool gbAllowAmbientPedGeneration = true;
bool gbAllowVehGenerationOrRemoval = true;
bool gbAllowCopGenerationOrRemoval = true;
bool gbAllowTrainGenerationOrRemoval = true;
bool gbAllowScriptBrains = true;
#endif
#if __DEV
bool gbDisplayUnmatchedBigBuildings = false;
bool gbStopVehiclesExploding = false;
bool gbRenderPetrolTankDamage = false;
#endif //!DEV