[saco] Implement/match FUNC_100148F0; it drops the ped where it stands and clears the cached vehicle

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ricardoofnl committed 2026-09-05 08:45:38 +07:00
1 parent 4c4329f013
commit 0d9aedf631
2 files changed
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+12
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@@ -358,6 +358,18 @@ void CRemotePlayer::FUNC_10014800()
//----------------------------------------------------
void CRemotePlayer::FUNC_100148F0()
{
if(m_pPlayerPed && m_pPlayerPed->IsInVehicle()) {
MATRIX4X4 mat;
m_pPlayerPed->GetMatrix(&mat);
m_pPlayerPed->RemoveFromVehicleAndPutAt(mat.pos.X, mat.pos.Y, mat.pos.Z);
field_1E1 = NULL;
}
}
//----------------------------------------------------
void CRemotePlayer::FUNC_10014500(int a1)
{
if(!a1) {
+1
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@@ -81,6 +81,7 @@ public:
void FUNC_10014500(int a1); // .text:10014500
void FUNC_10014540(short a1, short a2, short a3); // .text:10014540
void FUNC_10014650(); // .text:10014650
void FUNC_100148F0(); // .text:100148F0
void FUNC_10014800(); // .text:10014800
void FUNC_10017610(char *szText); // .text:10017610
void FUNC_100150D0(VECTOR *pPos, VECTOR *pMoveSpeed); // .text:100150D0