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[saco] Implement/match FUNC_100148F0; it drops the ped where it stands and clears the cached vehicle
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@@ -358,6 +358,18 @@ void CRemotePlayer::FUNC_10014800()
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//----------------------------------------------------
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void CRemotePlayer::FUNC_100148F0()
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{
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if(m_pPlayerPed && m_pPlayerPed->IsInVehicle()) {
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MATRIX4X4 mat;
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m_pPlayerPed->GetMatrix(&mat);
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m_pPlayerPed->RemoveFromVehicleAndPutAt(mat.pos.X, mat.pos.Y, mat.pos.Z);
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field_1E1 = NULL;
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}
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}
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//----------------------------------------------------
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void CRemotePlayer::FUNC_10014500(int a1)
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{
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if(!a1) {
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@@ -81,6 +81,7 @@ public:
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void FUNC_10014500(int a1); // .text:10014500
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void FUNC_10014540(short a1, short a2, short a3); // .text:10014540
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void FUNC_10014650(); // .text:10014650
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void FUNC_100148F0(); // .text:100148F0
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void FUNC_10014800(); // .text:10014800
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void FUNC_10017610(char *szText); // .text:10017610
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void FUNC_100150D0(VECTOR *pPos, VECTOR *pMoveSpeed); // .text:100150D0
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