[saco] Implement/match CPlayerPed::SetWeaponSkillLevel(...)

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RD42 committed 2024-10-28 20:02:55 +08:00
1 parent d649636a6d
commit 1f056cb93a
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@@ -1075,3 +1075,13 @@ void CPlayerPed::SetShopName(char *szNewShopName)
//-----------------------------------------------------------
void CPlayerPed::SetWeaponSkillLevel(int iSkill, float fLevel)
{
if(m_bytePlayerNumber == 0)
GameSetLocalPlayerWeaponSkillLevel(iSkill, fLevel);
else
GameSetPlayerWeaponSkillLevel(m_bytePlayerNumber, iSkill, fLevel);
}
//-----------------------------------------------------------