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[saco] Implement/match CGame::GetWeaponModelIDFromWeapon(...)
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@@ -108,6 +108,13 @@ BYTE CGame::sub_100A00F0()
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//-----------------------------------------------------------
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int CGame::GetWeaponModelIDFromWeapon(int iWeaponID)
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{
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return GameGetWeaponModelIDFromWeaponID(iWeaponID);
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}
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//-----------------------------------------------------------
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void CGame::InitGame()
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@@ -36,6 +36,7 @@ private:
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public:
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int GetWeaponModelIDFromWeapon(int iWeaponID);
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void StartGame();
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void InitGame();
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BOOL IsGameLoaded();
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