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[saco] Implement/match CPlayerPed::IsDancing()
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@@ -1200,6 +1200,14 @@ void CPlayerPed::StopDancing()
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//-----------------------------------------------------------
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BOOL CPlayerPed::IsDancing()
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{
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if(m_iDanceState) return TRUE;
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return FALSE;
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}
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//-----------------------------------------------------------
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void CPlayerPed::ProcessVehicleHorn()
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{
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if(!m_pPed) return;
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@@ -103,6 +103,7 @@ public:
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void StartDancing(int iStyle);
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void StopDancing();
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BOOL IsDancing();
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void HandsUp();
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BOOL HasHandsUp();
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void HoldItem(int iObject);
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