[saco] Implement CRC32FromUpcaseString(...)

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RD42 committed 2024-07-11 19:02:33 +08:00
1 parent 402d3944e1
commit 67f4e5ba51
2 files changed
+16

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+15
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@@ -1437,6 +1437,21 @@ BYTE __stdcall FindPlayerNumFromPedPtr(DWORD dwPedPtr)
DWORD CRC32FromUpcaseString(char *szString)
{
DWORD dwResult = 0;
_asm push szString
_asm mov edx, 0x53CF30
_asm call edx
_asm mov dwResult, eax
_asm pop edx
return dwResult;
}
bool unnamed_100B4B50(VECTOR *vecPos)
+1
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@@ -40,6 +40,7 @@ float __stdcall SquaredDistanceBetweenPoints(float x1, float y1, float z1, float
float __stdcall SquaredDistanceBetweenPoints(VECTOR *vec1, VECTOR *vec2);
void __stdcall _VectorNormalise(VECTOR *vec);
DWORD CRC32FromUpcaseString(char *szString);
void GameResetRadarColors();