[saco] Implement/match CPlayerPed::FUNC_100AC5D0 and FUNC_100AC640; both read the enter/leave-car task type

This commit is contained in:
ricardoofnl
2026-09-03 02:32:32 +07:00
parent fae75bbc87
commit 802b8aded3
+29
View File
@@ -1300,6 +1300,35 @@ CPlayerPed::~CPlayerPed()
//-----------------------------------------------------------
int GetTaskType(DWORD *pTask); // .text:100B40A0
// 2 = entering as driver, 1 = entering as passenger, 0 = not entering
BOOL CPlayerPed::FUNC_100AC5D0()
{
if(GamePool_Ped_GetAt(m_dwGTAId) && m_pPed && m_pPed->Tasks &&
m_pPed->Tasks->pdwJumpJetPack)
{
int iTask = GetTaskType(m_pPed->Tasks->pdwJumpJetPack);
if(iTask == 700 || iTask == 712) return 2;
if(iTask == 701 || iTask == 713) return 1;
}
return 0;
}
//-----------------------------------------------------------
// TRUE while the ped is running the leave-car task
BOOL CPlayerPed::FUNC_100AC640()
{
if(GamePool_Ped_GetAt(m_dwGTAId) && m_pPed && m_pPed->Tasks &&
m_pPed->Tasks->pdwJumpJetPack &&
GetTaskType(m_pPed->Tasks->pdwJumpJetPack) == 704) return TRUE;
return FALSE;
}
//-----------------------------------------------------------
void CPlayerPed::SetWeaponAmmo(BYTE byteWeapon, WORD wAmmo)
{
if(!m_pPed) return;