[saco] Implement/match cmdPlayerSkin

This commit is contained in:
ricardoofnl
2026-07-18 19:51:10 +07:00
parent b3a8ec087f
commit 8043bb3ce5
3 changed files with 22 additions and 1 deletions
+19 -1
View File
@@ -197,7 +197,25 @@ void cmdRawSavePos(PCHAR szCmd)
void cmdPlayerSkin(PCHAR szCmd)
{
// TODO: cmdPlayerSkin .text:10068D00
if(tSettings.bDebug)
{
if(!strlen(szCmd))
{
pChatWindow->AddDebugMessage("Usage: player_skin (skin number).");
}
else
{
int iSkin = atoi(szCmd);
if(pGame->sub_100A0930())
{
CPlayerPed *pPlayerPed = pGame->FindPlayerPed();
if(pPlayerPed)
{
pPlayerPed->SetSkin(iSkin);
}
}
}
}
}
void cmdCreateVehicle(PCHAR szCmd)
+1
View File
@@ -150,6 +150,7 @@ public:
void sub_100A02E0();
void sub_100A0310();
void sub_100A0330();
BOOL sub_100A0930();
void sub_100A1C10();
+2
View File
@@ -43,6 +43,8 @@ public:
void SetHealth(float fHealth);
float GetArmour();
void SetArmour(float fArmour);
void SetSkin(int iSkin); // .text:100AFF50
DWORD GetStateFlags();
void SetStateFlags(DWORD dwStateFlags);
BOOL IsDead();