[bot/saco/server] Update CNetGame constructor

This commit is contained in:
RD42 committed 2024-04-23 22:44:38 +08:00
1 parent d1451f9529
commit ae590d171c
3 files changed
+8 -1

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@@ -1,5 +1,6 @@
#include "../main.h"
#include "../../raknet/SocketDataEncryptor.h"
char unnamed_2[63];
char unnamed_5[1000][24];
@@ -52,6 +53,8 @@ void CNetGame::Init(PCHAR szHostOrIp, int iPort,
m_pRakClient = RakNetworkFactory::GetRakClientInterface();
SocketDataEncryptor::SetKey(iPort);
RegisterRPCs(m_pRakClient);
RegisterScriptRPCs(m_pRakClient);
+3
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@@ -1,5 +1,6 @@
#include "../main.h"
#include "../../raknet/SocketDataEncryptor.h"
extern CGame *pGame;
extern CChatWindow *pChatWindow;
@@ -48,6 +49,8 @@ CNetGame::CNetGame(PCHAR szHostOrIp, int iPort,
InitPools();
SocketDataEncryptor::SetKey(iPort);
RegisterRPCs(m_pRakClient);
RegisterScriptRPCs(m_pRakClient); // Register server-side scripting RPCs.
+2 -1
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@@ -1,5 +1,6 @@
#include "main.h"
#include "../raknet/SocketDataEncryptor.h"
int CanFileBeOpenedForReading(char * filename);
@@ -65,7 +66,7 @@ CNetGame::CNetGame()
// Setup RakNet
m_pRak = RakNetworkFactory::GetRakServerInterface();
SocketDataEncryptor::SetKey(dwPort);