[server] Implement/match con_changemode()

This commit is contained in:
RD42
2026-01-04 12:33:04 -08:00
parent aa6f40b8b5
commit b9bc950906
2 changed files with 12 additions and 1 deletions
+11 -1
View File
@@ -87,7 +87,17 @@ void con_ban() {} // TODO: con_ban W: 0048A5D0 L: 0809ED80
void con_banip() {} // TODO: con_banip W: 0048A740 L: 0809EF40
void con_unbanip() {} // TODO: con_unbanip W: 0048A790 L: 0809EFB0
void con_gmx() {} // TODO: con_gmx W: 0048A7D0 L: 0809F000
void con_changemode() {} // TODO: con_changemode W: 0048A800 L: 0809F050
void con_changemode()
{
char* arg = strtok(NULL, "");
if (arg)
{
if(pNetGame->SetNextScriptFile(arg)) {
bGameModeFinished = TRUE;
}
}
}
void con_cmdlist();
+1
View File
@@ -110,6 +110,7 @@ extern CConsole* pConsole;
extern CNetGame* pNetGame;
extern CPlugins* pPlugins;
extern BOOL bGameModeFinished;
extern PLAYERID RconUser;
// -------------------