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[saco] Implement/match CGame::IsUsingController()
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@@ -1116,3 +1116,11 @@ void CGame::LoadCullZone(char *szLine)
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//-----------------------------------------------------------
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BOOL CGame::IsUsingController()
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{
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if(*(BYTE*)0xBA6818) return TRUE;
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return FALSE;
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}
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//-----------------------------------------------------------
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@@ -135,6 +135,7 @@ public:
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void RequestAnimationsAndModels();
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void LoadCollisionFile(char *szFileName);
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void LoadCullZone(char *szLine);
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BOOL IsUsingController();
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};
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//-----------------------------------------------------------
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