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[saco] Declare the six-argument CNewPlayerTags::Draw; the nametag label pass at 0x1006CDA0
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@@ -28,6 +28,9 @@ public:
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void FUNC_1006CD80();
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void FUNC_1006CD90();
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void Draw(D3DXVECTOR3* pPlayerPos, float fHealth, float fArmor, float fDistanceFromLocalPlayer);
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// the nametag label pass, 0x1006CDA0; body not written yet
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void Draw(D3DXVECTOR3* pPlayerPos, PCHAR szName, DWORD dwColor, float fDistanceFromLocalPlayer,
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BYTE bNameTagStatus, int nStatusStyle);
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void DeleteDeviceObjects();
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void RestoreDeviceObjects();
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