Commit Graph

13 Commits

Author SHA1 Message Date
explorer 2dc81b9839 adjust special infected shotgun scaling
also explicitly specifying value type seems to be good practice to prevent unintended fraction down-rounding (just what've happened in paint.hpp with color 128 -> 127)
also remove scope check i've competely forgot about in draw_crosshair.hpp
2024-11-01 16:43:34 +03:00
explorer 6554d9e04e CTerrorPlayer::IsInvulnerable embryo
i'll get rid of server's timer eventually

also there's bug (i'll take look on later) of "correction accumulation" on tickbase when server is paused which causes memory corruption
2024-10-31 13:33:26 +03:00
explorer 08820dca32 game update, cwitch::getglowcolor 2024-10-25 08:12:24 +03:00
explorer 924e32b297 some progress on prediction redesignment 2024-10-21 06:13:28 +03:00
explorer 58cd042e46 typo: shouldn't use raw id 2024-10-15 02:38:32 +03:00
explorer 60192c7dfb satisfied 2024-10-15 01:32:36 +03:00
explorer f0e7cf6300 latching workaround 2024-10-14 04:52:51 +03:00
explorer 319fed21a4 autoshove logic (on reload) 2024-10-13 05:42:41 +03:00
explorer 3dab45c4aa shotgun seeds (dumped from aw. noop), mindamage (almost) 2024-10-12 05:19:00 +03:00
explorer 9e8f4ae26e mindamage (details are in comments) 2024-10-09 07:00:21 +03:00
explorer c068afb171 optional intersection testing. mindamage is next 2024-10-08 04:41:25 +03:00
explorer 932f00bf0e almost finished 2024-10-06 22:45:39 +03:00
explorer 44738da337 Commit 2024-04-03 22:17:09 +03:00