Update INetworkSystem.

This commit is contained in:
Scott Ehlert committed 2014-06-03 16:32:47 -05:00
1 parent 3c6248392a
commit 399db8d47e
1 file changed
+2
+2
View File
@@ -27,10 +27,12 @@ class INetworkPrepareStartupParams;
abstract_class INetworkSystem : public IAppSystem
{
public:
virtual void InitGameServer() = 0;
virtual void SetDedicated( bool enable ) = 0;
virtual void SetMultiplayer( bool enable ) = 0;
virtual int CreateSocket( int, int, int, const char * ) = 0;
virtual void ForceOpenSocket( int sock ) = 0;
virtual void ForceReopenSocket( int sock, int ) = 0;
virtual void AddExtraSocket( int, const char * ) = 0;
virtual void RemoveAllExtraSockets() = 0;
virtual void EnableLoopbackBetweenSockets( int, int ) = 0;