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dota: Add INetworkGameServer::GetTickInterval

This commit is contained in:
Pavel Djundik
2026-10-06 21:33:44 +03:00
committed by GAMMACASE
parent 2637c7b2d3
commit 449af233b6
+1
View File
@@ -82,6 +82,7 @@ public:
// returns current client limit
virtual int GetMaxClients( void ) const = 0;
virtual float GetTickInterval( void ) const = 0;
virtual void ServerAdvanceTick( const EventServerAdvanceTick_t & ) = 0;
virtual void ServerPollNetworking( const EventServerPollNetworking_t & ) = 0;