mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2026-10-12 03:28:00 +08:00
Update INetworkGameServer (#394)
This commit is contained in:
1 parent
ab11e58622
commit
4e11181d31
1 file changed
+2
-2
+2
-2
@@ -24,6 +24,7 @@ struct EventServerAdvanceTick_t;
|
||||
struct EventServerPollNetworking_t;
|
||||
struct EventServerProcessNetworking_t;
|
||||
struct EventServerSimulate_t;
|
||||
struct EventServerEndSimulate_t;
|
||||
struct EventServerPostSimulate_t;
|
||||
struct server_state_t;
|
||||
class IPrerequisite;
|
||||
@@ -65,13 +66,12 @@ public:
|
||||
// returns current client limit
|
||||
virtual int GetMaxClients( void ) const = 0;
|
||||
|
||||
virtual float unk001() = 0;
|
||||
|
||||
virtual void ServerAdvanceTick( const EventServerAdvanceTick_t & ) = 0;
|
||||
virtual void ServerPollNetworking( const EventServerPollNetworking_t & ) = 0;
|
||||
virtual void ServerProcessNetworking( const EventServerProcessNetworking_t & ) = 0;
|
||||
|
||||
virtual void ServerSimulate( const EventServerSimulate_t & ) = 0;
|
||||
virtual void ServerEndSimulate( const EventServerEndSimulate_t & ) = 0;
|
||||
virtual void ServerPostSimulate( const EventServerPostSimulate_t & ) = 0;
|
||||
|
||||
virtual SpawnGroupHandle_t LoadSpawnGroup( const SpawnGroupDesc_t & ) = 0;
|
||||
|
||||
Reference in new issue
Block a user