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Updated IAppSystem.
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@@ -76,6 +76,9 @@ public:
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// Reconnect to a particular interface
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virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) = 0;
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// New in Dota. Seems to do nothing but return true in most or all cases.
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virtual bool UnknownFunc1() = 0;
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};
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