Commit Graph
24 Commits
Author SHA1 Message Date
Juniper 5ef44b4f75 Transition CUtlMap to CUtlOrderedMap (#402) 2026-09-30 16:18:44 +03:00
JuniperandGAMMACASE 96a5e6c39b Transition CUtlMemory to CUtlVectorMemory & add CUtlVectorBase (#401)
Co-authored-by: GAMMACASE <[email protected]>
2026-09-30 16:18:42 +03:00
GAMMACASE 009763fc95 Update EventQueuePrioritizedEvent_t 2026-09-30 16:18:39 +03:00
GAMMACASE 461c180570 Update CGameEntitySystem 2026-09-30 16:18:38 +03:00
GAMMACASE 66904ce98d Update CEventQueue 2026-09-30 16:18:35 +03:00
Michal 8589884a17 Replace CKeyValues3Context with CKV3Arena (#370) 2026-03-20 17:56:33 +03:00
GAMMACASE 11aff30237 Replace CThreadMutex with CAtomicMutex 2026-03-20 17:56:31 +03:00
GAMMACASE 39abbd247c Update CGameEntitySystem & EventQueuePrioritizedEvent_t 2025-08-21 22:31:07 +03:00
GAMMACASE f8b8fe219b Update CEntityKeyValues 2024-10-07 01:33:33 +03:00
GAMMACASE 9be8cba344 Cleanup CEntitySystem code 2024-10-06 03:59:03 +03:00
GAMMACASE 6c829238b4 Update CEntitySystem & EventQueuePrioritizedEvent_t 2024-10-05 05:11:24 +03:00
ipsvn 1f1d1580fd Update CEntitySystem vtable (#273) 2024-10-04 23:35:06 +03:00
GAMMACASE 74283e80d8 Remove CBaseEntity definition
It's better for thirdparty to handle definition of it, we can use CEntityInstance instead since it's a base class here.
2024-05-08 21:57:44 +03:00
vanz696 2306c0f864 Update CGameEntitySystem members (#204) 2024-02-07 19:40:14 +03:00
zer0.k 68f1e65cbd Expand EntityInstanceByClassIter_t (#199) 2024-02-04 09:19:45 +03:00
Vladimir c7a00a9a87 Add SpawnGroups & WorldRenderer related interfaces (#175)
Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
2024-01-26 07:15:55 +03:00
vanz696 92bffa0578 Various updates to CEntityClass, CEntityInstance & CUtlDict (#196) 2024-01-26 05:11:01 +03:00
GAMMACASE 423d825ea1 Fix CEntitySystem::GetEntityInstance nullptr handling 2023-12-24 14:56:13 +03:00
vanz696 b2301a9ac3 Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff (#183)
* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Vladimir e6dc3f8a40 Update IEntityResourceManifestBuilder interface (#173) 2023-11-15 07:32:36 +03:00
komashchenko f782bbf7ed Replace obsoleted IHandleEntity with CEntityInstance (#161) 2023-10-13 19:38:47 +03:00
komashchenko edef920f90 Update CGameEntitySystem (#159) 2023-10-08 18:55:15 +03:00
GameChaos 22c1807de6 Fix IEntityResourceManifest warning and EntitySpawnInfo_t size (#156) 2023-10-07 11:06:14 +03:00
zer0.k 7931af02fa Implement CEntityHandle & CEntitySystem (#134)
Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h
2023-09-30 15:49:35 +03:00