mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2026-10-10 11:53:05 +08:00
bms
* Added second bool value for CServerGameClients::ClientActive I have no idea why it exists, doesn't seem to be used, Crowbar Collective... * EmitSound Windows crash for Black Mesa this was caused mainly by lack of vars bmp, signature, fadetime here is some info https://developer.valvesoftware.com/wiki/Music_track
Description
一些起源游戏的 SDK 镜像,来自alliedmodders
815 MiB
Languages
C++
94.6%
C
4.8%
GLSL
0.3%
Perl
0.2%