sappho 4235f23520 fix conflicting return type (#99)
* fix conflicting return type

Example bad compile:
```c
[  6%] Building CXX object CMakeFiles/TFTrue.dir/AutoUpdater.cpp.o
In file included from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:45:24: error: conflicting return type specified for ‘virtual const Vector& CGameMovement::GetPlayerMins(bool) const’
   45 |  virtual const Vector& GetPlayerMins( bool ducked ) const;
      |                        ^~~~~~~~~~~~~
In file included from /home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:15,
                 from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/igamemovement.h:122:17: note: overridden function is ‘virtual Vector IGameMovement::GetPlayerMins(bool) const’
  122 |  virtual Vector GetPlayerMins( bool ducked ) const = 0;
      |                 ^~~~~~~~~~~~~
In file included from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:46:24: error: conflicting return type specified for ‘virtual const Vector& CGameMovement::GetPlayerMaxs(bool) const’
   46 |  virtual const Vector& GetPlayerMaxs( bool ducked ) const;
      |                        ^~~~~~~~~~~~~
In file included from /home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:15,
                 from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/igamemovement.h:123:17: note: overridden function is ‘virtual Vector IGameMovement::GetPlayerMaxs(bool) const’
  123 |  virtual Vector GetPlayerMaxs( bool ducked ) const = 0;
      |                 ^~~~~~~~~~~~~
In file included from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:47:24: error: conflicting return type specified for ‘virtual const Vector& CGameMovement::GetPlayerViewOffset(bool) const’
   47 |  virtual const Vector& GetPlayerViewOffset( bool ducked ) const;
      |                        ^~~~~~~~~~~~~~~~~~~
In file included from /home/steph/TFTrue/hl2sdk-tf2/game/shared/gamemovement.h:15,
                 from /home/steph/TFTrue/SDK.h:38,
                 from /home/steph/TFTrue/AutoUpdater.h:27,
                 from /home/steph/TFTrue/AutoUpdater.cpp:19:
/home/steph/TFTrue/hl2sdk-tf2/game/shared/igamemovement.h:124:18: note: overridden function is ‘virtual Vector IGameMovement::GetPlayerViewOffset(bool) const’
  124 |  virtual Vector  GetPlayerViewOffset( bool ducked ) const = 0;
      |                  ^~~~~~~~~~~~~~~~~~~
gmake[2]: *** [CMakeFiles/TFTrue.dir/build.make:82: CMakeFiles/TFTrue.dir/AutoUpdater.cpp.o] Error 1
gmake[1]: *** [CMakeFiles/Makefile2:95: CMakeFiles/TFTrue.dir/all] Error 2
gmake: *** [Makefile:103: all] Error 2
```

This should've been updated when this was updated:

https://github.com/alliedmodders/hl2sdk/commit/5ad032f3502aa2590244f3610e29d045c713f588

* part 2
2022-05-23 04:56:52 +00:00
2008-09-15 02:50:57 -05:00
2022-05-23 04:56:52 +00:00
2018-05-05 10:53:32 -04:00
2021-11-04 21:14:31 +00:00
2018-05-05 10:26:01 -04:00
2011-04-10 01:41:48 -05:00
2008-09-15 02:50:57 -05:00
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