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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2026-10-10 11:53:05 +08:00
MyGamepedia 69fe26fed5 BMS EmitGameSound crash fix (#404)
* Added second bool value for CServerGameClients::ClientActive

I have no idea why it exists, doesn't seem to be used, Crowbar Collective...

* EmitSound Windows crash for Black Mesa

this was caused mainly by lack of vars bmp, signature, fadetime
here is some info https://developer.valvesoftware.com/wiki/Music_track
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一些起源游戏的 SDK 镜像,来自alliedmodders
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