hl2sdk-manifests

This commit is contained in:
Accelerator
2026-07-23 13:35:54 +03:00
parent 6590795d4f
commit 63c9b19e9a
4 changed files with 256 additions and 260 deletions
+16 -27
View File
@@ -64,32 +64,15 @@ jobs:
echo "CC=clang" >> $GITHUB_ENV
echo "CXX=clang++" >> $GITHUB_ENV
- name: Add msbuild to PATH (Windows)
if: startsWith(runner.os, 'Windows')
uses: microsoft/setup-msbuild@v2
- name: Install (Windows)
if: startsWith(runner.os, 'Windows')
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x86 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- name: Checking out MM:Source
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
repository: alliedmodders/metamod-source
ref: ${{ matrix.mm_branch }}
path: metamod-${{ matrix.mm_version }}
- name: Setting up Python
uses: actions/setup-python@v6
uses: actions/setup-python@v7
with:
python-version: '3.12'
@@ -99,21 +82,27 @@ jobs:
pip install git+https://github.com/accelerator74/ambuild
- name: Checking out hl2sdk-l4d
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
repository: alliedmodders/hl2sdk
ref: l4d
path: hl2sdk-l4d
- name: Checking out hl2sdk-l4d2
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
repository: alliedmodders/hl2sdk
ref: l4d2
path: hl2sdk-l4d2
- name: Checking out hl2sdk-manifests
uses: actions/checkout@v7
with:
repository: alliedmodders/hl2sdk-manifests
path: hl2sdk-manifests
- name: Checking out own repository
uses: actions/checkout@v6
uses: actions/checkout@v7
with:
path: src
@@ -122,7 +111,7 @@ jobs:
run: |
mkdir build_l4d
cd build_l4d
python ../configure.py --enable-optimize --sdks="l4d" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
python ../configure.py --enable-optimize --sdks="l4d" --hl2sdk-manifest-path="${{ github.workspace }}/hl2sdk-manifests" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
ambuild
- name: Compiling ${{ github.event.repository.name }}-l4d2 files
@@ -130,17 +119,17 @@ jobs:
run: |
mkdir build_l4d2
cd build_l4d2
python ../configure.py --enable-optimize --sdks="l4d2" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
python ../configure.py --enable-optimize --sdks="l4d2" --hl2sdk-manifest-path="${{ github.workspace }}/hl2sdk-manifests" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
ambuild
- name: Uploading l4d package
uses: actions/upload-artifact@v5
uses: actions/upload-artifact@v7
with:
name: ${{ github.event.repository.name }}-l4d-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }}
path: src/build_l4d/package
- name: Uploading l4d2 package
uses: actions/upload-artifact@v5
uses: actions/upload-artifact@v7
with:
name: ${{ github.event.repository.name }}-l4d2-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }}
path: src/build_l4d2/package
@@ -153,7 +142,7 @@ jobs:
steps:
- name: Download artifacts
uses: actions/download-artifact@v6
uses: actions/download-artifact@v8
- name: Package
run: |
+199 -206
View File
@@ -1,27 +1,5 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
# Simple extensions do not need to modify this file.
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
self.folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.name = dir
self.path = None # Actual path
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
PossibleSDKs = {
'l4d': SDK('HL2SDKL4D', '_mm', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
'l4d2': SDK('HL2SDKL4D2', '_mm', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
}
import os, sys, shutil
def ResolveEnvPath(env, folder):
if env in os.environ:
@@ -44,13 +22,64 @@ def ResolveEnvPath(env, folder):
def Normalize(path):
return os.path.abspath(os.path.normpath(path))
def SetArchFlags(compiler):
if compiler.behavior == 'gcc':
if compiler.target.arch == 'x86_64':
compiler.cflags += ['-fPIC']
elif compiler.like('msvc'):
if compiler.target.arch == 'x86_64':
compiler.defines += ['WIN64']
hl2sdk_manifests_path = None
# First we check if the manifest exists in the current path
hl2sdk_manifests_path = os.path.join(builder.sourcePath, 'hl2sdk-manifests/SdkHelpers.ambuild')
if not os.path.exists(hl2sdk_manifests_path):
# manifests does not exists in the project file, use the path from --hl2sdk-manifest-path
if not builder.options.hl2sdk_manifest:
raise Exception('HL2SDK Manifest root path not set! (--hl2sdk-manifest-path)')
else:
hl2sdk_manifests_path = os.path.join(builder.options.hl2sdk_manifest, 'SdkHelpers.ambuild')
if not os.path.exists(hl2sdk_manifests_path):
raise Exception('Could not find SdkHelpers.ambuild in the given HL2SDK Manifest path!')
SdkHelpers = builder.Eval(hl2sdk_manifests_path, {
'Project': 'l4dtoolz'
})
class ExtensionConfig(object):
def __init__(self):
self.sdk_manifests = []
self.sdks = {}
self.sdk_targets = []
self.binaries = []
self.extensions = []
self.generated_headers = None
self.mms_root = None
self.all_targets = []
self.target_archs = set()
if builder.options.targets:
target_archs = builder.options.targets.split(',')
else:
target_archs = ['x86', 'x86_64']
for arch in target_archs:
try:
cxx = builder.DetectCxx(target_arch = arch)
self.target_archs.add(cxx.target.arch)
except Exception as e:
# Error if archs were manually overridden.
if builder.options.targets:
raise
print('Skipping target {}: {}'.format(arch, e))
continue
self.all_targets.append(cxx)
if not self.all_targets:
raise Exception('No suitable C/C++ compiler was found.')
@property
def tag(self):
@@ -58,28 +87,26 @@ class ExtensionConfig(object):
return 'Debug'
return 'Release'
def findSdkPath(self, sdk_name):
dir_name = 'hl2sdk-{}'.format(sdk_name)
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, dir_name)
if os.path.exists(sdk_path):
return sdk_path
return ResolveEnvPath('HL2SDK{}'.format(sdk_name.upper()), dir_name)
def shouldIncludeSdk(self, sdk):
return not sdk.get('source2', False)
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
sdk_list = [s for s in builder.options.sdks.split(',') if s]
SdkHelpers.sdk_filter = self.shouldIncludeSdk
SdkHelpers.find_sdk_path = self.findSdkPath
SdkHelpers.findSdks(builder, self.all_targets, sdk_list)
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if builder.target_platform in sdk.platform:
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
else:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None or not os.path.isdir(sdk_path):
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = Normalize(sdk_path)
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1:
raise Exception('At least one SDK must be available.')
self.sdks = SdkHelpers.sdks
self.sdk_manifests = SdkHelpers.sdk_manifests
self.sdk_targets = SdkHelpers.sdk_targets
if builder.options.mms_path:
self.mms_root = builder.options.mms_path
@@ -95,14 +122,32 @@ class ExtensionConfig(object):
self.mms_root = Normalize(self.mms_root)
def configure(self):
cxx = builder.DetectCompilers()
allowed_archs = ['x86','x86_64']
if not set(self.target_archs).issubset(allowed_archs):
raise Exception('Unknown target architecture: {0}'.format(self.target_archs))
for cxx in self.all_targets:
self.configure_cxx(cxx)
def configure_cxx(self, cxx):
if cxx.family == 'msvc':
if cxx.version < 1914 and builder.options.generator != 'vs':
raise Exception(f'Only MSVC 2017 15.7 and later are supported, full C++17 support is required. ({str(cxx.version)} < 1914)')
elif cxx.family == 'gcc':
if cxx.version < 'gcc-9':
raise Exception('Only GCC versions 9 or later are supported, full C++17 support is required.')
elif cxx.family == 'clang':
if cxx.version < 'clang-5':
raise Exception('Only clang versions 5 or later are supported, full C++17 support is required.')
if cxx.like('gcc'):
self.configure_gcc(cxx)
elif cxx.vendor == 'msvc':
elif cxx.family == 'msvc':
self.configure_msvc(cxx)
# Optimizaiton
# Optimization
if builder.options.opt == '1':
cxx.defines += ['NDEBUG']
@@ -111,11 +156,11 @@ class ExtensionConfig(object):
cxx.defines += ['DEBUG', '_DEBUG']
# Platform-specifics
if builder.target_platform == 'linux':
if cxx.target.platform == 'linux':
self.configure_linux(cxx)
elif builder.target_platform == 'mac':
elif cxx.target.platform == 'mac':
self.configure_mac(cxx)
elif builder.target_platform == 'windows':
elif cxx.target.platform == 'windows':
self.configure_windows(cxx)
def configure_gcc(self, cxx):
@@ -135,34 +180,41 @@ class ExtensionConfig(object):
'-Wno-unused',
'-Wno-switch',
'-Wno-array-bounds',
'-msse',
'-m32',
'-Wno-unknown-pragmas',
'-Wno-dangling-else',
'-fvisibility=hidden',
]
if cxx.target.arch in ['x86', 'x86_64']:
cxx.cflags += ['-msse']
cxx.cxxflags += [
'-std=c++17',
'-fno-exceptions',
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
'-Wno-register',
'-fvisibility-inlines-hidden',
'-std=c++17',
]
cxx.linkflags += ['-m32']
have_gcc = cxx.vendor == 'gcc'
have_clang = cxx.vendor == 'clang'
if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
have_gcc = cxx.family == 'gcc'
have_clang = cxx.family == 'clang'
if cxx.version >= 'clang-3.9' or cxx.version == 'clang-3.4' or cxx.version > 'apple-clang-6.0':
cxx.cxxflags += ['-Wno-expansion-to-defined']
if cxx.version >= 'clang-3.6':
if cxx.version == 'clang-3.9' or cxx.version == 'apple-clang-8.0':
cxx.cflags += ['-Wno-varargs']
if cxx.version >= 'clang-3.4' or cxx.version >= 'apple-clang-7.0':
cxx.cxxflags += ['-Wno-inconsistent-missing-override']
if cxx.version >= 'clang-2.9' or cxx.version >= 'apple-clang-3.0':
cxx.cxxflags += ['-Wno-null-dereference']
if have_clang or (cxx.version >= 'gcc-4.6'):
cxx.cflags += ['-Wno-narrowing']
if have_clang or (cxx.version >= 'gcc-4.7'):
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
if cxx.version >= 'gcc-4.8':
cxx.cflags += ['-Wno-unused-result']
if cxx.version >= 'gcc-9.0':
cxx.cxxflags += ['-Wno-class-memaccess', '-Wno-packed-not-aligned']
if have_clang:
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
@@ -172,14 +224,15 @@ class ExtensionConfig(object):
cxx.cflags += ['-Wno-sometimes-uninitialized']
# Work around SDK warnings.
if cxx.version >= 'clang-10.0':
cxx.cflags += [
'-Wno-implicit-int-float-conversion',
'-Wno-tautological-overlap-compare',
]
if cxx.version >= 'clang-10.0' or cxx.version >= 'apple-clang-12.0':
cxx.cflags += [
'-Wno-implicit-int-float-conversion',
'-Wno-tautological-overlap-compare',
]
if have_gcc:
cxx.cflags += ['-mfpmath=sse']
cxx.cflags += ['-Wno-maybe-uninitialized']
if builder.options.opt == '1':
cxx.cflags += ['-O3']
@@ -209,7 +262,6 @@ class ExtensionConfig(object):
'/std:c++17',
]
cxx.linkflags += [
'/MACHINE:X86',
'kernel32.lib',
'user32.lib',
'gdi32.lib',
@@ -236,26 +288,61 @@ class ExtensionConfig(object):
cxx.cflags += ['/Oy-']
def configure_linux(self, cxx):
cxx.defines += ['_LINUX', 'POSIX']
cxx.defines += ['LINUX', '_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
cxx.linkflags += ['-lm']
if cxx.vendor == 'gcc':
if cxx.family == 'gcc':
cxx.linkflags += ['-static-libgcc']
elif cxx.vendor == 'clang':
elif cxx.family == 'clang':
cxx.linkflags += ['-lgcc_eh']
def configure_mac(self, cxx):
cxx.defines += ['OSX', '_OSX', 'POSIX']
cxx.cflags += ['-mmacosx-version-min=10.5']
cxx.defines += ['OSX', '_OSX', 'POSIX', 'KE_ABSOLUTELY_NO_STL']
cxx.cflags += ['-mmacosx-version-min=10.7']
cxx.linkflags += [
'-mmacosx-version-min=10.5',
'-arch', 'i386',
'-lstdc++',
'-stdlib=libstdc++',
'-mmacosx-version-min=10.7',
'-stdlib=libc++',
'-lc++',
]
cxx.cxxflags += ['-stdlib=libstdc++']
cxx.cxxflags += ['-stdlib=libc++']
def configure_windows(self, cxx):
cxx.defines += ['WIN32', '_WINDOWS']
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
if binary.compiler.like('msvc'):
binary.compiler.linkflags += ['/SUBSYSTEM:WINDOWS']
return binary
def ProgramBuilder(self, compiler, name):
binary = compiler.Program(name)
if '-static-libgcc' in binary.compiler.linkflags:
binary.compiler.linkflags.remove('-static-libgcc')
if '-lgcc_eh' in binary.compiler.linkflags:
binary.compiler.linkflags.remove('-lgcc_eh')
if binary.compiler.like('gcc'):
binary.compiler.linkflags += ['-lstdc++', '-lpthread']
if binary.compiler.like('msvc'):
binary.compiler.linkflags += ['/SUBSYSTEM:CONSOLE']
return binary
def StaticLibraryBuilder(self, compiler, name):
return compiler.StaticLibrary(name)
def Library(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.LibraryBuilder(compiler, name)
def Program(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.ProgramBuilder(compiler, name)
def StaticLibrary(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.StaticLibraryBuilder(compiler, name)
def ConfigureForExtension(self, context, compiler):
compiler.cxxincludes += [
@@ -263,157 +350,63 @@ class ExtensionConfig(object):
]
return compiler
def ConfigureForHL2(self, binary, sdk):
compiler = binary.compiler
def ExtLibrary(self, context, compiler, name):
binary = self.Library(context, compiler, name)
SetArchFlags(compiler)
self.ConfigureForExtension(context, binary.compiler)
return binary
if sdk.name == 'episode1':
mms_path = os.path.join(self.mms_root, 'core-legacy')
else:
mms_path = os.path.join(self.mms_root, 'core')
def ConfigureForHL2(self, context, binary, sdk):
compiler = binary.compiler
SetArchFlags(compiler)
compiler.cxxincludes += [
os.path.join(mms_path),
os.path.join(mms_path, 'sourcehook'),
os.path.join(self.mms_root),
os.path.join(self.mms_root, 'core'),
os.path.join(self.mms_root, 'core', 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
for other_sdk in self.sdk_manifests:
compiler.defines += ['SE_{}={}'.format(other_sdk['define'], other_sdk['code'])]
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'episode1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
SdkHelpers.configureCxx(context, binary, sdk)
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name in ['sdk2013', 'bms', 'l4d2'] and compiler.like('gcc'):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if compiler.like('msvc'):
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
compiler.linkflags += ['legacy_stdio_definitions.lib']
else:
compiler.defines += ['COMPILER_GCC']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
if sdk.name == 'csgo' and builder.target_platform == 'linux':
compiler.linkflags += ['-lstdc++']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
if builder.target_platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif builder.target_platform == 'mac':
if sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if builder.target_platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms']:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
]
else:
compiler.postlink += [
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
]
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
dynamic_libs = []
if builder.target_platform == 'linux':
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif builder.target_platform == 'mac':
compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif builder.target_platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
libs.append('interfaces')
for lib in libs:
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
compiler.linkflags.append(compiler.Dep(lib_path))
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
def make_linker(source_path, output_path):
def link(context, binary):
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
return output
return link
linker = make_linker(source_path, output_path)
compiler.linkflags[0:0] = [compiler.Dep(library, linker)]
if '-Wno-nontrivial-memcall' in compiler.cflags:
compiler.cflags.remove('-Wno-nontrivial-memcall')
return binary
def HL2Library(self, context, name, sdk):
binary = context.compiler.Library(name)
def HL2Library(self, context, compiler, name, sdk):
binary = self.Library(context, compiler, name)
self.ConfigureForExtension(context, binary.compiler)
return self.ConfigureForHL2(binary, sdk)
return self.ConfigureForHL2(context, binary, sdk)
def HL2Project(self, context, name):
project = context.compiler.LibraryProject(name)
self.ConfigureForExtension(context, project.compiler)
return project
def HL2Config(self, project, context, compiler, name, sdk):
binary = project.Configure(compiler, name,
'{0} - {1} {2}'.format(self.tag, sdk['name'], compiler.target.arch))
return self.ConfigureForHL2(context, binary, sdk)
def HL2Config(self, project, name, sdk):
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.name))
return self.ConfigureForHL2(binary, sdk)
if getattr(builder, 'target', None) is not None:
sys.stderr.write("Your output folder was configured for AMBuild 2.1.\n")
sys.stderr.write("Please remove your output folder and reconfigure to continue.\n")
os._exit(1)
Extension = ExtensionConfig()
Extension.detectSDKs()
Extension.configure()
# This will clone the list and each cxx object as we recurse, preventing child
# scripts from messing up global state.
builder.targets = builder.CloneableList(Extension.all_targets)
# Add additional buildscripts here
BuildScripts = [
'AMBuilder',
'AMBuilder',
]
if builder.backend == 'amb2':
BuildScripts += [
'PackageScript',
]
BuildScripts += [
'PackageScript',
]
builder.RunBuildScripts(BuildScripts, { 'Extension': Extension})
builder.Build(BuildScripts, { 'Extension': Extension })
+11 -13
View File
@@ -1,23 +1,21 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
projectName = 'l4dtoolz'
import os
# smsdk_ext.cpp will be automatically added later
sourceFiles = [
project = builder.LibraryProject('l4dtoolz')
project.sources += [
'l4dtoolz_mm.cpp',
'memutils.cpp',
]
###############
# Make sure to edit PackageScript, which copies your files to their appropriate locations
# Simple extensions do not need to modify past this point.
project = Extension.HL2Project(builder, projectName)
project.sources += sourceFiles
for sdk_name in Extension.sdks:
sdk = Extension.sdks[sdk_name]
binary = Extension.HL2Config(project, projectName + sdk.ext, sdk)
if sdk['name'] in ['mock']:
continue
for cxx in builder.targets:
if not cxx.target.arch in sdk['platforms'][cxx.target.platform]:
continue
binary = Extension.HL2Config(project, builder, cxx, 'l4dtoolz_mm', sdk)
Extension.extensions = builder.Add(project)
+30 -14
View File
@@ -1,21 +1,37 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et:
# vim: set ts=2 sw=2 tw=99 noet:
import sys
from ambuild2 import run
try:
from ambuild2 import run, util
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
# Simple extensions do not need to modify this file.
# Hack to show a decent upgrade message, which wasn't done until 2.2.
ambuild_version = getattr(run, 'CURRENT_API', '2.1')
if ambuild_version.startswith('2.1'):
sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
sys.exit(1)
builder = run.PrepareBuild(sourcePath = sys.path[0])
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
parser = run.BuildParser(sourcePath=sys.path[0], api='2.2')
parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
parser.options.add_argument('--hl2sdk-manifest-path', type=str, dest='hl2sdk_manifest', default=None,
help='Path to HL2SDK Manifests')
parser.options.add_argument('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
builder.options.add_option('-s', '--sdks', default='present', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
builder.Configure()
parser.options.add_argument('-s', '--sdks', default='present', dest='sdks',
help='Build against specified SDKs; valid args are "none", "all", "present",'
' or comma-delimited list of engine names')
parser.options.add_argument('--targets', type=str, dest='targets', default=None,
help="Override the target architecture (use commas to separate multiple targets).")
parser.Configure()