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https://github.com/mrxenginner/reVC.git
synced 2026-10-10 03:43:04 +08:00
Remove loop control for channels
# Conflicts: # src/audio/oal/channel.cpp
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@@ -16,8 +16,6 @@ ALuint alFilters[NUM_CHANNELS];
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ALuint alBuffers[NUM_CHANNELS];
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bool bChannelsCreated = false;
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int32 CChannel::channelsThatNeedService = 0;
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uint8* tempStereoBuffer = nil;
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void
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@@ -70,8 +68,6 @@ void CChannel::SetDefault()
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Position[0] = 0.0f; Position[1] = 0.0f; Position[2] = 0.0f;
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Distances[0] = 0.0f; Distances[1] = FLT_MAX;
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LoopCount = 1;
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LastProcessedOffset = UINT32_MAX;
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LoopPoints[0] = 0; LoopPoints[1] = -1;
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Frequency = MAX_FREQ;
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@@ -147,10 +143,6 @@ void CChannel::Stop()
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{
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if ( HasSource() )
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alSourceStop(alSources[id]);
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// Here is safe because ctor don't call this
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if (LoopCount > 1)
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channelsThatNeedService--;
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}
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bool CChannel::HasSource()
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@@ -202,47 +194,8 @@ void CChannel::SetLoopCount(uint32 count)
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{
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if ( !HasSource() ) return;
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// 0: loop indefinitely, 1: play one time, 2: play two times etc...
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// only > 1 needs manual processing
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if (LoopCount > 1 && count < 2)
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channelsThatNeedService--;
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else if (LoopCount < 2 && count > 1)
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channelsThatNeedService++;
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// 0: loop indefinitely, 1: play one time, 2: play two times etc... in our case controlled by audio manager
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alSourcei(alSources[id], AL_LOOPING, count == 1 ? AL_FALSE : AL_TRUE);
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LoopCount = count;
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}
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bool CChannel::Update()
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{
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if (!HasSource()) return false;
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if (LoopCount < 2) return false;
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ALint state;
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alGetSourcei(alSources[id], AL_SOURCE_STATE, &state);
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if (state == AL_STOPPED) {
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debug("Looping channels(%d in this case) shouldn't report AL_STOPPED, but nvm\n", id);
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SetLoopCount(1);
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return true;
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}
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assert(channelsThatNeedService > 0 && "Ref counting is broken");
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ALint offset;
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alGetSourcei(alSources[id], AL_SAMPLE_OFFSET, &offset);
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// Rewound
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if (offset < LastProcessedOffset) {
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LoopCount--;
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if (LoopCount == 1) {
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// Playing last tune...
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channelsThatNeedService--;
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alSourcei(alSources[id], AL_LOOPING, AL_FALSE);
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}
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}
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LastProcessedOffset = offset;
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return true;
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}
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void CChannel::SetLoopPoints(ALint start, ALint end)
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@@ -21,12 +21,8 @@ class CChannel
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uint32 Frequency;
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float Position[3];
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float Distances[2];
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uint32 LoopCount;
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ALint LoopPoints[2];
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ALint LastProcessedOffset;
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public:
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static int32 channelsThatNeedService;
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static void InitChannels();
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static void DestroyChannels();
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@@ -52,7 +48,6 @@ public:
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void ClearBuffer();
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void SetReverbMix(ALuint slot, float mix);
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void UpdateReverb(ALuint slot);
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bool Update();
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};
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#endif
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@@ -2021,12 +2021,6 @@ cSampleManager::Service(void)
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if ( stream->IsOpened() )
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stream->Update();
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}
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int refCount = CChannel::channelsThatNeedService;
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for ( int32 i = 0; refCount && i < NUM_CHANNELS; i++ )
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{
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if ( aChannel[i].Update() )
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refCount--;
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}
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}
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bool8
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