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viewport (#166)
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#pragma once
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#include "rage/grcViewport.hpp"
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struct CViewportGame
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{
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public:
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virtual ~CViewportGame() = 0;
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private:
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char m_pad[8];
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public:
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rage::grcViewport viewport;
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};
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#pragma once
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#include "vector.hpp"
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namespace rage
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{
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struct grcViewport
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{
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fmatrix44 m_world;
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fmatrix44 m_worldView;
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fmatrix44 m_worldViewProj;
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fmatrix44 m_inverseView;
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fmatrix44 m_view;
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fmatrix44 m_projection;
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};
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}
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