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Added mission bits to fwEntity. (#15)
mission bits can be used to check if an entity is a mission entity.
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+3
-1
@@ -14,7 +14,9 @@ namespace rage
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class fwEntity
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{
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public:
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char pad_0000[32]; //0x0000
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char pad_0000[25]; //0x0000
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uint8_t m_mission_bits; // 0x0019
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char pad_001A[6]; // 0x001A
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class CBaseModelInfo *m_model_info; //0x0020
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char pad_0028[1]; //0x0028
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int8_t m_entity_type; //0x0029
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