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feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61. * feat(CObjectCreationDataNode): Added node and vector4.
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@@ -9,5 +9,13 @@ namespace rage
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struct { T x, y, z; };
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};
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template<typename T>
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union vector4
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{
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T data[4];
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struct { T x, y, z, w; };
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};
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typedef vector3<float> fvector3;
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typedef vector4<float> fvector4;
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}
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