Fix vfx::enable_custom_sky_color not saved (#1882)

This commit is contained in:
Bugisoft
2023-07-29 00:16:50 +02:00
committed by GitHub
parent 2fb59b5046
commit ae97322ece
+1 -1
View File
@@ -978,7 +978,7 @@ namespace big
float stars_intensity = 1;
NLOHMANN_DEFINE_TYPE_INTRUSIVE(vfx, azimuth_east, azimuth_west, azimuth_transition, zenith, stars_intensity)
NLOHMANN_DEFINE_TYPE_INTRUSIVE(vfx, enable_custom_sky_color, azimuth_east, azimuth_west, azimuth_transition, zenith, stars_intensity)
} vfx{};
NLOHMANN_DEFINE_TYPE_INTRUSIVE(menu_settings, debug, tunables, notifications, player, player_db, protections, self, session, settings, spawn_vehicle, clone_pv, spoofing, vehicle, weapons, window, context_menu, esp, session_browser, ugc, reactions, world, stat_editor, lua, persist_weapons, vfx)