Compare commits

...

213 Commits

Author SHA1 Message Date
L7NEG cf2e354173 Expand legacy heist tools and refresh offsets
Add heist cut and payout controls, safer finale actions, loot options, and teleport menus. Refresh legacy offsets and move event and business controls to tunables, with compatibility and menu-guard updates.
2026-09-30 11:40:18 +03:00
L7NEG 2c7b12720b Update YimMenu and Nenyoo preview and remove donation options
its optional to donate since btc and eth are banned in egypt btw...
again thank you all for all support
2026-09-27 09:29:11 +03:00
L7NEG 034c9e4bef Merge pull request #90 from Sys0xdbg/feat/nenyoo-support
Polish Nenyoo release package
2026-09-20 01:13:42 +03:00
Debugger e6d5d3a245 Remove Nenyoo development tests 2026-09-19 18:09:49 -04:00
Debugger b3ebc25a43 Polish Nenyoo documentation 2026-09-19 18:08:00 -04:00
L7NEG b77c81bc48 Merge pull request #89 from Sys0xdbg/feat/nenyoo-support
Add Nenyoo support for GTA V Legacy
2026-09-19 12:05:49 +03:00
Debugger e8adcde6e2 Keep offset loader out of script listings 2026-09-17 02:14:43 -04:00
Debugger b54f4c48c5 Store edition offsets as data files 2026-09-17 02:13:34 -04:00
Debugger d868876d70 Add GTA V Enhanced support to Nenyoo 2026-09-17 01:58:42 -04:00
Debugger e4a41668ee preview 2026-09-17 01:31:58 -04:00
Debugger 9ca89413c9 Centralize GTA globals and script locals 2026-09-17 01:22:58 -04:00
Debugger c45c7f03fc Preserve collectible help text in Nenyoo information panel 2026-09-14 19:21:42 -04:00
Debugger 624c607185 Show Ultimate Menu information in companion panel 2026-09-14 19:06:36 -04:00
Debugger a7120f68e7 Clarify offline menu check 2026-09-14 18:38:24 -04:00
Debugger 4dd2ec689c Keep offline notices out of selectable menu rows 2026-09-14 18:37:37 -04:00
Debugger b7625dfbe1 Document correct Nenyoo install path and in-game checks 2026-09-14 12:13:27 -04:00
Debugger 5ff45873e2 Keep dynamic weapon actions bound to their labels 2026-09-14 12:04:03 -04:00
Debugger 720816f826 Add Nenyoo Legacy adapter for YimMenu Ultimate Menu 2026-09-14 11:15:47 -04:00
L7NEG c06a2ff411 Harden legacy config file handling
Use the native io.exists helper and return nil when config reads fail instead of raising fatal errors, allowing callers to handle missing or unreadable configuration files gracefully.
2026-09-14 15:42:45 +03:00
L7NEG 96e20e98e1 feat(Kortz Center Heist Menu): refactor UI, fix payouts & autos
Refactor Kortz Center heist UI and logic: add helper functions (SetKortzTarget, KortzReloadBoard, KortzSkipCooldown, RainbowInfo, ToggleBitDropdown), simplify messages, and reorganize ImGui layout. Fix payout off-by-one by adjusting getCurrentPayout/setPayout to use the correct global index and fallback to base payouts. Harden auto-hack loop and detection for data crack / fingerprint / vault door. Consolidate many prep toggles into dropdowns, inline glass progress read, and various UX/tooltip improvements.
2026-08-27 05:01:59 +03:00
L7NEG 2e74762235 fix(locals): fix lasers local 2026-08-24 06:28:07 +03:00
L7NEG 307d6e07ca Fixes missing functions and lua formatted code
fixed missing set_bools and set_globals credits: SilentSalo/SilentNight-Script

formatted lua code style using stylua
2026-08-14 04:18:28 +03:00
L7NEG 9583689be9 feat: add Trick or Treat and Snowmen collectible event toggles
feat: add Trick or Treat and Snowmen collectible event toggles
2026-08-13 21:31:26 +03:00
L7NEG c679209178 Updated globals for halloween weather and updated all events menu
thx to pr#86 @Pyxalon and https://github.com/UltimateMenu/UltimateMenu/issues/85 @mylifereading6666-oss
2026-08-13 21:30:10 +03:00
Pyxalon c6ea3a97c0 Update Ultimate_Menu_Legacy.lua 2026-08-13 10:28:30 -04:00
L7NEG 306c771a78 Fix typo in SNOWMEN_COLLECTIBLES variable 2026-08-13 17:16:20 +03:00
Pyxalon 11b079a49e Update Ultimate_Menu_Legacy.lua 2026-08-13 10:04:06 -04:00
Pyxalon 335cf29d97 Update Ultimate_Menu_Legacy.lua 2026-08-12 17:12:26 -04:00
L7NEG a28c577c2a feat(Heist): Kortz Center Complete Revamp/Addons
Revamped Kortz Center Heist With much Cleaner UI

Added Custom payout and multiplier thx to imaginenothing on ukc https://www.unknowncheats.me/forum/4746347-post762.html

Now Kortz Heist is ultimate ready for modifications yay

removed all local function() and replaced with direct function() call since local call exceeded 200 so i freed up some for now :D

enjoy :3
2026-08-03 04:33:26 +03:00
L7NEG 362e626393 Fixes And feats
Added Kortz solo exhibit b2 in mission cracker submenu credits goes to [tidmouth](https://www.unknowncheats.me/forum/members/5823999.html) on [ukc](https://www.unknowncheats.me/forum/4745112-post761.html)

Added glass cutter and auto doors hack thx to imaginenothing for the locals/globals on ukc :3 

Fixed Data crack locals (Thx to imaginenothing on ukc for the help

Revamped UI in Kortz Center Heist > Mission cracker submenu

Added back Camlist to Cayo Heist in Remove All CCTV's

soon more addons/fixes :D
2026-08-03 00:18:50 +03:00
L7NEG b6e598c4f7 Fixes and Updates
fixed Cayo Perico Cuts Globals thx to xt95 aka Void • Vortex on discord

removed auto cracker its useless for now and it has some bugs

fixed data cracker bug thx to imaginenothing on unknowncheats.me  for the help :3

some other little changes you can view on the commit line changes enjoy <3
2026-08-01 05:54:02 +03:00
L7NEG 150f423ed7 Fix Kortz Center Bag Size Global
thx to @opadopaosas123-cell for reporting the issue https://github.com/UltimateMenu/UltimateMenu/issues/84
2026-07-31 17:25:47 +03:00
L7NEG 63f0ea1488 Add AHDg global for heist difficulty adjustment
Fixed missing globals thx to @mtsadiq https://github.com/YimMenu-Lua/UltimateMenuRevived/issues/2 for reporting them
2026-07-28 01:59:25 +03:00
L7NEG ff7def525b Update SMC6 value and comment in Ultimate_Menu_Legacy 2026-07-28 01:45:01 +03:00
L7NEG 29965eeb59 Refactor Diamond Casino Heist UI & behavior
Rework Diamond Casino Heist UI and related behavior in Ultimate_Menu_Legacy.lua:

- Consolidate all prep dropdowns into a single ImGui block so controls render in the correct order; add offline checks.
- Make Loadout and Vehicles combos filtered by selected Gunman/Driver respectively; reset dependent indices on change.
- Replace legacy menu controls/buttons with ImGui.Buttons for Apply/Reset Preps and Reload/Solo/Kill Cooldown, keeping previous logic.
- Convert Cuts UI to ImGui: add checkbox to remove crew cuts, integer inputs for 4 player cuts, and preset selector (including auto max-payout preset). Preserve preset behavior and SetDiamondMaxPayout usage.
- Add state variables for UI inputs (casinoCrewCuts_enabled, casinoPc*_val) and a looped script that applies/removes crew cut tunables based on the checkbox.
- Minor formatting and naming cleanups (preset and names arrays, removed redundant separators/text).

This change improves layout consistency, UX, and keeps functionality intact while preparing the UI for more dynamic interactions.
2026-07-28 00:05:37 +03:00
L7NEG c9fe45884c Update for b3889
##  🚀 V3 ChangeLogs (Latest Release)

### ➕ What's New ?
* **Globals Update** Updated for 1.73 b3889.0 **"Kortz Center Heist"** .
* **New DLC Awards:** Added **"Kortz Center Heist"** action button in DLC Awards Menu.
* **New Kortz Center Heist Menu:** Added **"Kortz Center Heist"** Menu Heists Data Editor Menu Along With its mission cracker script credits goes to imagine nothing on ukc for the stats and globals/locals 🫡 [source1](https://www.unknowncheats.me/forum/4742522-post603.html) / [source2](https://www.unknowncheats.me/forum/4746347-post762.html).
* **Revamped Cayo Perico Menu** Credits goes to silent night along with nightli <3 🫡 
* **Updated Credits Menu**
* **Added Bypass Online check toggle** it just allows you to see and use the online functions but it won't work in single player obviously lel its just there so no low iq trying to see if it will work in sp or nah....
and finally some more qol improvements :)..


### ❌ Removals & Deprecations
* ❌ **Tunables Menu:** Removed completely as it was patched a while ago.
* ❌ **Money Remover Menu** it was causing the weird log crash in yimmenu log window now its no more yay 🥳 .
* ❌ **other useless lines:** UltimateMenu V3 is now more cleaner to see for future maintainers.

# I hope you all to have a great day iyrl — enjoy ❤️ and happy modding**
2026-07-24 14:01:37 +03:00
L7NEG b4f01c9771 Update Ultimate_Menu_Legacy.lua 2026-07-24 13:52:42 +03:00
L7NEG f3778a4b21 Add three new preview screenshots
Add screenshots 17, 18, and 19 to the README preview gallery.
2026-07-24 13:27:33 +03:00
L7NEG ba45b292db Add Kortz Center Heist UI and Cracker
Remove Ballastic Value / MoneyRemover menu and add a complete Kortz Center Heist feature set. Introduces a new Heist tab with UI for selecting primary target, bag capacity, weekly multiplier, difficulty toggles, prep work flags, vehicle/loadout bits, secondary target scoping, quick actions (complete/reset preps, reload planning board), cooldown skip and cutscene skip. Adds a "Mission Cracker" sub-tab with manual hacks and a master auto-hack checkbox plus helper functions (skip data crack, fingerprint, vault door, disable lasers, cut glass, take primary/secondary, auto access code). Implements a looped KortzCenterAutoHack script and helper utilities using globals/locals/stats.
2026-07-24 13:17:12 +03:00
L7NEG 859a682f92 Refactor menu structure and add story mode support
Major restructuring of Ultimate_Menu_Legacy.lua with the following changes:

- Moved global variables to top of file for better organization
- Added story mode widget system with dedicated wrapper functions
- Refactored online menus to use makeOnlineTab/makeStoryTab wrappers for consistent session checking
- Completely rewrote Cayo Perico heist menu with improved ImGui interface
- Added new money methods menus: Air Cargo, CEO Manager, and Nightclub Safe Loop
- Reorganized code structure with better separation of concerns
- Updated UI messages and text formatting
- Improved error handling with isOffline() and checkOnline() functions

Also updated README with latest date (Jul 24, 2026) and credits to include Contributors/Helpers.
2026-07-24 10:16:23 +03:00
L7NEG d14b42b08e Fix nightclub offset and credits typo
Adjust NLCl constant by adding +19 to correctly reference "nightclub_office_cutscene" in am_mp_nightclub. Also fix a typo in the credits tab: change SILENTSALO:add_test(...) to SILENTSALO:add_text(...) to display the GitHub link properly. Changes in YimMenu/Ultimate_Menu_Legacy.lua.
2026-07-22 07:34:27 +03:00
L7NEG e030c7f3f4 Update Ultimate_Menu_Legacy.lua 2026-07-22 06:35:44 +03:00
L7NEG 5d5b8a6de0 Merge pull request #77 from m3nd3zz/patch-1
Fixed a error when opening the YimResupplier menu
2026-06-06 16:46:43 +03:00
m3nd3zz 2a2d655c96 Fixed a error when opening the YimResupplier menu
Fixed the "attempt to compare number with boolean" error when opening the YimResupplier menu
2026-06-06 10:12:47 -03:00
L7NEG 8e72de2936 Update README.md 2026-05-26 14:21:07 +03:00
L7NEG cc1bbd0040 Add online guards and refactor menus
Introduce online/offline guard system and refactor many menu modules to use ImGui-safe checks and wrappers. Key changes:

- Added checkOnline, checkStoryMode, isOffline and a shared ensureOnlineGuard to centralize online-state warnings; added bypassOnlineCheckbox to override checks.
- Introduced makeOnlineTab and helper addOnline* APIs to build online-only UI with a single shared warning per tab.
- Converted multiple menus (rank/crew setters, FAUT, Casino, LSCM, achievements, skills, collectibles, etc.) to use the new guarded ImGui flow and silent online checks.
- Automated achievements UI from a table and added a "Complete All Daily & Weekly Challenges" action.
- Added SkipCutscene, CamList, changeSession helper and other utility functions; bumped script version text to v2.9.
- Hardened several looped scripts with network/session/maintransition guards and added nil checks before bit ops (gunclub_shop) to avoid errors.
- Adjusted many global/local constant definitions and fixed some index offsets; added TAGET_BUILD update.
- Modified YimConfig to accept a default config param and added a file_exists helper.

Overall this improves stability when running online-only features, reduces duplicated warning text, and adds new UI features (Collectibles, Skills, LSCM helpers, achievements automation) while fixing several runtime issues. (Still needs more fix for the yimmenu startup)

-Removed tunables menu since it got patched while ago without noticing it so r.i.p
2026-05-26 14:20:04 +03:00
L7NEG bce5cca6cf r.i.p forums.l7neg.uk.to
I just backed it up so idk if it will be up or not as im not maintaining the forums enough even the server it was on was just f... limited so its good to just sunset it for now...
2026-04-22 13:05:00 +02:00
L7NEG dc127f8e19 Remove ped initialization and update target build
Eliminated the script block that initialized the local ped on first render and set its health. Updated TAGET_BUILD constant from 3725.0 to 3751.0 to reflect the new target build version.
2026-01-28 16:25:01 +02:00
L7NEG 3ae957323f Update autolocker.yml 2026-01-25 20:48:45 +02:00
L7NEG 7f8468d4a3 Add autolocker GitHub Actions workflow
Introduces a workflow to automatically lock pull requests when they are closed, using the github-script action. This helps prevent further discussion on resolved or closed PRs.
2026-01-25 20:33:56 +02:00
L7NEG 4548f33290 Merge pull request #70 from sexhax/main
fix yim menu crashes
2026-01-01 21:00:28 +02:00
Eclipse c9381be953 fix yim menu crashes
Ensure local ped is initialized only after being rendered for the first time.
2026-01-01 19:54:03 +01:00
L7NEG ed8de348fa Add FAQ link to README
Added a link to the FAQ section in the README for easier access to frequently asked questions.
2025-12-27 16:50:49 +02:00
L7NEG ef159a8efc Update preview images in README
Replaced the old preview image with multiple new screenshots hosted on ultimatemenu.github.io to provide a more comprehensive visual overview.
2025-12-27 16:45:49 +02:00
L7NEG db2b8ae936 Add CutsPresetter function and GCg global variable
Introduced the CutsPresetter function to set cut values for a range of globals and added the GCg global variable for global cut management.
2025-12-27 16:42:28 +02:00
L7NEG 5c5d95f84e Update issue templates and menu tab name
Added 'type' fields to bug and feature issue templates for better categorization. Renamed the Ultimate Menu tab in the Lua script for consistency with versioning.
2025-12-26 17:50:54 +02:00
L7NEG bb9ab6b081 Update issue templates for enhancements and config
Clarified the description for UltimateMenu Org discussions in config.yml and added a 'type: enhancement' field to the enhancement issue template for better categorization.
2025-12-26 17:44:10 +02:00
L7NEG bb3b76951b V2.8 ChangeLogs
# 🎄✨ Happy Holidays everyone — Finally, I’m back 😄 ✨🎄

It’s been almost **5 months** since the last update of the **UltimateMenu** script.
Real-life stuff happened and things went quiet for a while, but the project never died.

Huge thanks to everyone who stayed patient and didn’t forget about it ❤️
Now we’re back — let’s move forward and keep cooking 🔥👇

## 📦 V2.8 ChangeLogs (YimMenu Legacy) 🔥

### What’s new:
🔹 **Updated** Globals/Locals to game version `1.72 build 3725.0`
🔹 **Added** Recovery Menu → Awards Unlocker Menu
From [Modest Menu version of UltimateMenu](https://github.com/UltimateMenu/UltimateMenu/blob/a83beadfc0cc4487b971dae4db30e3c99c6a48bd/Kiddions/Ultimate_Menu.lua#L20736)
All the way to the latest game DLC (safehouse in the hills)
🔹 **Added** Recovery Menu → Full Account Unlocker → Purchase Trigger buttons
WM29 Pistol / Snowball Launcher / The Shocker Bat
🔹 **Added & integrated** [YimResupplier.lua](https://github.com/YimMenu-Lua/YimResupplier)
Credits: [xesdoog](https://github.com/xesdoog)
🔹 **Added** Bypass Card Swipe for Apartment & Diamond Casino Heist
🔹 **Overall improvements and bug fixes**

## ❌ Removals
❌ **AutoStatsUpdate** (useless)
❌ **Character info in script index** (useless & slightly buggy)

## 🐛 Known Bugs
### ✅ Finally Fixed
~~Complete All Weekly Activities not working~~

# **I hope you all have a great New Year 2026 and a great day IRL — enjoy ❤️**
2025-12-26 03:27:53 +02:00
L7NEG de2144259e Initial Issue Template Setup
credits: https://github.com/Mr-X-GTA/YimMenu
2025-12-26 03:15:51 +02:00
L7NEG a83beadfc0 Updated YimMenu Usage Tutorial For Legacy And Enhanced Version of the game
YimMenu (Legacy): https://github.com/Mr-X-GTA/YimMenu
YimMenuV2 (Enhanced): https://github.com/YimMenu/YimMenuV2
2025-09-24 20:27:45 +03:00
L7NEG fd1064ba80 Update README.md Typo xD 2025-06-27 07:49:26 +03:00
L7NEG 4ccd511e2d Update Ultimate_Menu_Legacy.lua Typo xD 2025-06-27 07:10:23 +03:00
Sk1P dbd70e2f0e V2.7 ChangeLogs
Updated Globals/Locals To Game Version 1.71 build 3570.0

Integrated AutoStatsUpdate (It Will Update Your Level/RP in real time once you enter online mode)

Improved set rank menu

Added Back GunVan Menu

Known Bugs,
Complete All Weekly Activites Not Working
And Thats it

Coming Soon,
Revamped Unlocker Menu (in progress)
more options and money methods...
2025-06-27 06:37:21 +03:00
L7NEG 9abe0ad3ab Added Discord Server Link 2025-06-27 06:17:15 +03:00
L7NEG a68053e489 Revamped Readme.md
Actually ChatGPT Made It Clean Fr 🗣️🤓
2025-06-27 05:58:20 +03:00
L7NEG 6e287087f4 Just a cleanup 2025-06-25 08:55:48 +03:00
L7NEG bf71acc16c Initial commit 2025-03-17 03:48:45 +02:00
L7NEG 37e5774a4c V2.6 ChangeLogs
V2.6 ChangeLogs:

Upgraded to GTA Enhanced build 1.70 b812.6

Addons : not yet maybe gta + unlock soon as already fsl and others got it first so yee keep an eye out on this github repo *https://github.com/UltimateMenu/UltimateMenu*

Removals:
WM29 Pistol Event (useless)
Unlock Removed Cars (once i get the new list of deleted vehicles i will add it again since the ex pizza boy bike is back again so yee)
1.70 Unlocker Menu (later it will be back up)
One Click Unlocker Menu (buggy and make some values set to 2147483647 i will redo it from scratch :D)
GunVan Menu (Will Add it Later in github once i update it)

BugFixes:
Fixed Heist Editor Cuts Menu so it should be working 100%
2025-03-17 03:45:56 +02:00
L7NEG d635ed9866 Initial commit
rip Modest Menu 2015 - 2024
2025-03-13 05:29:36 +02:00
L7NEG 129a4caa90 Initial commit 2025-03-13 05:09:09 +02:00
iSk1P 86a905d7dd small fix
it will just return to online character slot one so it will fix the mpx nil error.
2024-12-30 01:33:16 +02:00
iSk1P 9663c47911 Updated Nightclub Safe Loop
Now It Works Smoothly every 3.5 seconds it will auto collect the safe without even opening it just make sure you are inside your nightclub and make sure it is already setuped.
2024-12-28 02:01:35 +02:00
iSk1P d566697e8d Fixed Transaction Error Globals 2024-12-26 15:59:06 +02:00
iSk1P 875dca2969 Initial Commit (Just Renamed For Upcoming Changes) 2024-12-16 20:06:40 +02:00
L7NEG 54832454ca Initial commit 2024-12-12 23:03:50 +02:00
iSk1P 2a9b4d51be V2.5 ChangeLogs (YimMenu)
V2.5 ChangeLogs:

Updated to 1.70 b3407

Added Back > Events Menu > WM29 Pistol Event.
2024-12-12 22:35:15 +02:00
iSk1P 6a6e0e2d50 V2.4 ChangeLogs (ModestMenu)
Updated Globals/Locals To Game Version 1.70 build 3407

Added Recovery > Full Account Unlocker Menu > Complete All Daily / Weekly Challenges.
2024-12-12 17:18:40 +02:00
iSk1P c107f0bf10 V2.4 ChangeLogs
Updated to build 3351 (except for instant finish for cayo perico i will push a gh commit later)

Removed Events Menu > WM29 Pistol Event
2024-12-01 04:35:07 +02:00
iSk1P f839fd2ee5 V2.3 ChangeLogs
Updated to build 3351 (except for instant finish for cayo perico i will push a gh commit later)

Removed Events Menu > WM29 Pistol Event
2024-12-01 04:28:13 +02:00
L7NEG ed828baf8b Initial commit (removed some lines to make it easier to read) 2024-12-01 04:05:28 +02:00
L7NEG ee142f4564 Initial commit 2024-10-04 02:55:17 +03:00
L7NEG 473c84ac69 Initial commit 2024-10-04 02:54:17 +03:00
L7NEG 8515113297 Update README.md 2024-09-29 14:42:53 +03:00
L7NEG 5cbdbb204d Yimura 2024-09-27 20:30:19 +03:00
L7NEG 9972459de4 Yimura The Legend Who F..ks Rockstar 2024-09-27 20:27:45 +03:00
L7NEG cd1edbfa64 End Of UltimateMenu For Kiddions Modest Menu 2024-09-18 23:56:35 +03:00
L7NEG 1730fb5bde Improvement
Improved Vehicles Menu > Custom Plate Menu (Credits Goes to 420silas aka Silas https://steamcommunity.com/id/fckLve/) <3
2024-09-05 22:10:14 +03:00
L7NEG ff6052e2f4 Initial commit 2024-09-05 21:14:35 +03:00
L7NEG c5dbaea207 Fixes And Removals
Fixed PlayerID Returns nil error when activating nightclub safe loop toggle

Removed Delay Setting From Nigthclub safe loop menu (now its default delay is 1.2 seconds)

Removed Remove Transaction Error Toggle From Nightclub Safe AFK loop menu (useless)
2024-09-05 21:13:49 +03:00
L7NEG 24bb44eb45 Fix
Fixed Selections in Ped Changer Menu + Removed Speed of Ped Changer As its useless
Added Some New PedModels
2024-08-31 20:08:35 +03:00
L7NEG d656cf578d Initial commit 2024-08-31 09:43:18 +03:00
L7NEG 6b592202ff Removed Reports Manager 2024-08-31 09:42:42 +03:00
L7NEG 503c1f2ba3 Fix
localplayer returns nil error thx for @Ronnie-Reagan for simple readable code <3
2024-08-31 09:32:08 +03:00
L7NEG 97c8e8df7c Merge pull request #45 from BerBerOnGithub/main
Unlock tattoos buttons were misspelled
2024-08-30 17:27:23 +03:00
itzSyndicate 03844850ca More misspellings 2024-08-30 16:01:22 +02:00
L7NEG 57cff43f87 Merge pull request #43 from Recoilll/main
ReportMenu Update
2024-08-27 00:40:00 +03:00
Jordan ac6176f6c4 ReportMenu Update
+ Changed: Reports update in real-time
+ Added: Report Manager (Add & Remove Reports)
2024-08-26 22:08:21 +01:00
L7NEG a3606c6577 Merge pull request #41 from BerBerOnGithub/main
Fix spelling errors
2024-08-26 02:27:29 +03:00
itzSyndicate 561837d5ef TOO MANY MISSPELLINGS 2024-08-25 16:49:16 +02:00
itzSyndicate e0aa8504c2 Update Ultimate_Menu For YimMenu V2.3 1.69.lua
Fix spelling errors
2024-08-25 16:36:36 +02:00
L7NEG b573a8f1b2 Initial commit 2024-08-22 11:27:50 +03:00
L7NEG a0dde9ffe8 Initial commit 2024-08-22 11:25:11 +03:00
L7NEG 80fad0a562 V2.3 ChangeLogs
Added Self > BadSport (Credits: @Recoilll On Github)

Added Recovery > Full Account Unlocker Tool > Unlock All Tattoos And Unlock Skull Tattoo

Added Ultimate Money Methods Menu > Nightclub SafeLoop Menu > Open Nightclub Screen (Credits: @Recoilll On Github)

Added Back Events Menu > Enable WM29 Pistol Event Along With Its Teleport

Added Events Menu > Halloween Weather Toggle Menu

Added Events Menu > Yet Hunt Menu

Added Ultimate Money Methods Menu > Air Cargo Menu (Hangar Crate Sell)

Reworked 1.69 Unlocker Menu > Enable Deleted Vehicles Toggle (Now All Removed Cars Added 330 Cars Credits: Gabrielluan12 On UKC Globals Forum)

Fixed Online Services Menu > Casino >  RigSlot Was Not Working (Special Thx To RealDawTheD On Github)

Fixed Missions Selector And Cooldown Menu > Remove Dax Fooligan Missions Cooldown (Special Thx To 339452728935972866 aka king On Discord)

Added 1.69 Unlocker Menu > Fix Salvage Heist (So You Don't Have To Do The Below Steps And For Those Who Just Needs It To Be Easy)

Removed **SALV23_GEN_BS**  Which Was Causing Salvage Heist To Be Bugged In Still You Have Already Started A Heist (just Set the **SALV23_GEN_BS**  Using any stats Editor Either YimMenu One In Network Tab Or Stat Editor / Gta Haxui From UKC Special Thx To HideousTrooper on UKC for noticing it)

And That's It Bros

More Features From Kiddions Modest Menu version Will be Added On Github Repo Follow The Repo For More Features And Addons

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-08-22 11:12:23 +03:00
L7NEG 07ffefacdd V2.3 ChangeLogs
Added Recovery > Full Account Unlocker Tool > Unlock All Tattoos And Unlock Skull Tattoo

Added Back Events Menu > Enable WM29 Pistol Event Along With Its Teleport

Added Ultimate Money Methods Menu > Air Cargo Menu (Hangar Crate Sell Money Method)

Reworked 1.69 Unlocker Menu > Enable Deleted Vehicles Toggle (Now All Removed Cars Added 330 Cars Credits: Gabrielluan12 On UKC Globals Forum)

Added 1.69 Unlocker Menu > Fix Salvage Heist (So You Don't Have To Do The Below Steps And For Those Who Just Needs It To Be Easy)

Removed **SALV23_GEN_BS**  Which Was Causing Salvage Heist To Be Bugged In Still You Have Already Started A Heist (just Set the **SALV23_GEN_BS**  Using any stats Editor Either YimMenu One In Network Tab Or Stat Editor / Gta Haxui From UKC Special Thx To HideousTrooper on UKC for noticing it)

BugFixes And Code Improvements

And Thats it

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-08-22 11:09:53 +03:00
L7NEG b66a28e547 Merge pull request #37 from Recoilll/main
Bad Sport Options and Nightclub Computer
2024-08-21 20:39:21 +03:00
Jordan 8d899318b9 Feature
+ Added Bad Sport Changer
+ Added Nightclub Screen
2024-08-21 18:06:54 +01:00
L7NEG 75652c055e Fixes And Addons
Fixed Rig Slot Not Working It Is Now Same As Modest Menu Version Of UltimateMenu Script

Added Reports Menu (Only To Show Stats About Your Account) Thx To @BerBerOnGithub https://github.com/UltimateMenu/UltimateMenu/pull/36

<div align="center">
  <h1> New ScreenShots V2.2 Fix</h1>
</div>

[![Ultimate Menu V2.2](https://ultimatemenu.github.io/ScreenShots/YimMenu/V2.2/Screenshot%202024-08-21%20120920.png)](https://ultimatemenu.github.io/ScreenShots/YimMenu/V2.2/Screenshot%202024-08-21%20120920.png)
[![Ultimate Menu V2.2](https://ultimatemenu.github.io/ScreenShots/YimMenu/V2.2/Screenshot%202024-08-21%20120222.png)](https://ultimatemenu.github.io/ScreenShots/YimMenu/V2.2/Screenshot%202024-08-21%20120222.png)
2024-08-21 12:20:18 +03:00
L7NEG 92269eb9a2 Merge pull request #36 from BerBerOnGithub/BerBerOnGithub-patch-1
Reports to Yimmenu
2024-08-19 20:34:24 +03:00
itzSyndicate 540701e9e1 Add files via upload 2024-08-19 18:52:35 +02:00
L7NEG af62aba2f3 Added session change After changing character Level 2024-08-18 19:54:00 +03:00
L7NEG f6069a007f Initial commit 2024-08-15 03:10:14 +03:00
L7NEG 1830770813 Merge branch 'main' of https://github.com/UltimateMenu/UltimateMenu 2024-08-14 23:50:23 +03:00
L7NEG da306f00a8 Fix
Fixed Rig Slots Local Thx To @RealDawTheD
2024-08-14 23:49:52 +03:00
L7NEG d3ae866674 Initial commit 2024-08-14 23:33:33 +03:00
L7NEG 146608dd9f Initial commit 2024-08-14 23:24:02 +03:00
L7NEG 4eec8e59e8 V2.2 Changelogs
V2.2 ChangeLogs:
Updated For 1.69 build 3274

Moved Ceo Manager Menu Into Risky Money Methods Menu (Use it At Your Own Risk It is Currently With Orb Refund Too)

Removed Spawn Gooch Temporary Until I See Its Updated Globals (Feature Updates Will Be On Github UltimateMenu/UltimateMenu

BugFixes And Code Improvements

And Thats it

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-08-14 23:16:42 +03:00
L7NEG 32335e27d8 Warning About ceo 6 mil method 2024-08-13 03:27:08 +03:00
L7NEG 5bd236b78e Removals And Addons
Added Recovery Menu > Set Rank For Both Your Account And Crew Level thx for mosesinthebox (Someone on discord) for main code that was in 2 files.

Added Maybe More Features Detailed Addons Can Be Viewed From commits tab xD

Renamed Dax Cooldown To Fooligan missions. (the missions that when you call dax)

Removed None Working/Useless Features

Overall Fixes And Improvements
2024-08-11 05:03:15 +03:00
L7NEG cc0c040d71 Merge pull request #31 from Recoilll/main
New Feature
2024-07-24 23:38:16 +03:00
Jordan 73e1362d55 New Feature
+ Unlock all Achievements in one button
2024-07-24 20:46:43 +01:00
L7NEG 8053782438 Addons And Fixes
Added Self > Unlock Gender Change Toggle

Added Self > Remove Transaction Error As Toggel And Removed Its Button

Added Story Mode > Slider To Edit Your Current Character Money And Added Add 1m / 10m / 100m or 1 bil Cash To Your Current Offline Character

Added Story Mode > Max Current Character Skills Similar To Online Stats

Added 1.69 Unlocker Menu > Enable Removed Vehicles Toggle Credits For It Goes To @visionary2709 For His Updated 200 vehicles globals [source](https://github.com/YimMenu-Lua/Removed-vehicles)

Removed Unlock Missed Guns In gunvan And its knife and bat skins Cuz It Exist In GunVan Menu

Replaced Snow Toggle From A Butoon to A toggle Now

Same For Disable RP Gain In Ceo Manager Menu

Added Back Ultimate Money Methods Menu > NightClub Safe Loop Menu Fixed Its Toggle Issue

Added Heists Data Editor Menu > Cayo heist > Reset Heist Completely Button Read Instructions In Cayo Menu

Fixed callbacks Errors

Updated Credits Section

Overall Improvments And BugFixes

Enjoy <3
2024-07-19 04:03:38 +03:00
L7NEG 0cb8d211b0 Initial commit 2024-07-15 22:53:45 +03:00
L7NEG 9e354e9bc8 Removals And Fixes
Fixed Max Skill
Fixed Tunables Causing Menu Bugs
Updated Missed Features
Added Back the Old Unlock All menu

Added Missed Tools Such As Instant Finish Heists And Fixed All Of Their Bugs

Removed Useless Codes Including DailyEvents Menu / Casino Pacino

Full Refactor

Overall Code And bug fixes
2024-07-15 22:52:15 +03:00
L7NEG 9b6c9d8da3 Feature
Added Casino Chip Buy limit
2024-07-11 01:02:50 +03:00
L7NEG d74542e7db Fixes And Addons 2
Fixed All Non Working Features 

Added Instant Finish For All heists
2024-07-11 00:23:52 +03:00
L7NEG 9aca683529 Fixes And Removals
Fixed Drainage Cut dr-cr4zy on discord thx for letting me know
Removed Nightclub Safe Loop Temporary Till I Find A Fix Cuz Its Bugged Fr
2024-07-10 14:35:32 +03:00
L7NEG 0dc7832b5f Update V2.2
V2.2 ChangeLogs:

Updated For 1.69 build 3258

Added Tunables Menu (Same As Kiddions Modest Menu For RP And other multipliers)

Updated Full Account Unlocker Menu > Unlock All (Credits: ShinyWasabi)

Added Casino Pacino Script Into Online Services > Casino Services Menu (Credits: gir489returns)

Added Money Remover Menu > Set Ballastic Equipment Price

Added Daily Collectibles Menu (Credits: ShinyWasabi)

Added Heists cuts and door Hacks (Credits: plantindesk)

Full Code Refactor & BugFixes

And That's It Bros

More Features From Kiddions Modest Menu version Will be Added On Github Repo

I Hope You All To Have A Great Day In Your Real Life Enjoy <3
2024-07-06 03:37:03 +03:00
L7NEG 885a1c020b Initial commit 2024-04-22 12:11:04 +02:00
L7NEG 0937eb8d19 V2.1
V2.1 ChangeLog:

Updated For 1.68

Added GunVan Menu (Credits: ShinyWasabi)

Removed  Ultimate Money Methods Menu > Drop Menu

Code Refactor
2024-04-22 11:49:25 +02:00
L7NEG 45c327b8cc Update README.md 2024-04-20 01:46:38 +02:00
L7NEG a987622320 V2.1
Changelog:
Updated For 1.68 build 3179

Code Refactor
2024-04-20 01:43:23 +02:00
L7NEG b00b2a9d3e Initial commit 2024-03-19 13:56:50 +02:00
L7NEG 788257d97c Merge pull request #19 from Deadlineem/main
Update Ultimate_Menu For YimMenu V2 1.68.lua
2024-02-13 20:14:02 +02:00
DeadlineEm 74961d14ad Update Ultimate_Menu For YimMenu V2 1.68.lua
Updated cayo heist with a ton of new features.  Enjoy!
2024-02-12 23:33:52 -05:00
L7NEG 92c1832ebc Removed Cars Missed Globals Fix 2024-01-21 13:25:29 +02:00
L7NEG bc5d7ee305 Globals Fix 2024-01-16 22:53:35 +02:00
L7NEG 5ea6c5a158 Initial commit 2024-01-12 00:54:20 +02:00
L7NEG 293546154c Changelogs V2.0
Added Back Events Menu > Spawn Gooch (Credits ShinyWassabi For The Globals And Coordinates On UC / Note It Works In Invite Only Session)

Fixed Missed Vehicle (Pfister Comet) 1.68 Unlocker Menu > Enable Enable Deleted Vehicles [Thx To XDflame](https://www.unknowncheats.me/forum/3960441-post853.html)

Fixed Instant Finish For Cayo Perico Heist [Thx To Tinny](https://www.unknowncheats.me/forum/3957236-post845.html)

Finally You Can Now Toggle On/Off Almost All Looped Options Ex Automatic Sell Crate AFK Male And Female Now No Need To Have Afk Loop.lua (Note Achievements Unlock All Not Yet)

Lua Callback Errors Fixes And Overall Improvements

And That's It Bros 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-01-12 00:53:36 +02:00
L7NEG 737d6ff58f Changelogs V2.0 2024-01-12 00:53:04 +02:00
L7NEG e07fa3bbaa V2.0 ChangeLos
Added Back Events Menu > Spawn Gooch (Credits ShinyWassabi For The Globals And Coordinates On UC / Note It Works In Invite Only Session)

Fixed Missed Vehicle (Pfister Comet) 1.68 Unlocker Menu > Enable Enable Deleted Vehicles [Thx To XDflame](https://www.unknowncheats.me/forum/3960441-post853.html)

Fixed Instant Finish For Cayo Perico Heist [Thx To Tinny](https://www.unknowncheats.me/forum/3957236-post845.html)

Finally You Can Now Toggle On/Off Almost All Looped Options Ex Automatic Sell Crate AFK Male And Female Now No Need To Have Afk Loop.lua (Note Achievements Unlock All Not Yet)

Lua Callback Errors Fixes And Overall Improvements

And That's It Bros 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-01-12 00:52:10 +02:00
L7NEG e65dcde7cf V2.0 ChangeLogs
Added Back Events Menu > Spawn Gooch (Credits ShinyWassabi For The Globals And Coordinates On UC / Note It Works In Invite Only Session)

Fixed Missed Vehicle (Pfister Comet) 1.68 Unlocker Menu > Enable Enable Deleted Vehicles [Thx To XDflame](https://www.unknowncheats.me/forum/3960441-post853.html)

Fixed Instant Finish For Cayo Perico Heist [Thx To Tinny](https://www.unknowncheats.me/forum/3957236-post845.html)

Finally You Can Now Toggle On/Off Almost All Looped Options Ex Automatic Sell Crate AFK Male And Female Now No Need To Have Afk Loop.lua (Note Achievements Unlock All Not Yet)

Lua Callback Errors Fixes And Overall Improvements

And That's It Bros 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2024-01-12 00:51:24 +02:00
L7NEG d0fcc5628e Initial Commit 2024-01-12 00:47:48 +02:00
L7NEG 463eebdd78 Initial commit 2024-01-06 11:33:21 +02:00
L7NEG 87d8b28ca2 Quick Fix
Money Remover
Instant Finish Global For Cayo Perico Thx To Tinny On UC
Added back Complete All POI In Cayo Perico Editor menu
2024-01-06 11:32:49 +02:00
L7NEG f6455a8fa9 V19 Changelogs
V19 ChangeLogs:

Updated For 1.68

Added Vehicle > Ultimate Vehicle Spawner Menu (With 1.68 New Vehicles) (Credits generic.goose On Discord For His Cool Ultimate Vehicle Spawner / L7NEG For Adding Save Nearest Vehicle In Saved Vehicles Menu)

Updated Remote Nightclub Safe Money Loop To 1.68 In Ultimate Money Methods Menu

Added Events Menu > Yeti Hunt Menu (Credits ShinyWassabi For The Globals And Coordinates On UC)

Added 1.68 Unlocker Menu > Unlock 1.68 New Vehicles (Credits ShinyWassabi For The Globals On UC)

Rmoved 1.68 Unlocker Menu > Enable Vincent Contact Missions

Added Back 1.68 Unlocker Menu > Enable Enable Deleted Vehicles

Added Back 1.68 Unlocker Menu > Enable Knife And Baseball Bat Skins In GunVan

Fixed Spawn Vehicle In Online Players Troll Menu (Please Note That The Total Number Of Players Means The Whole Players In Your Session Its Called From Kiddion Api So Dont Worry If You See That The Total Number Of Online Players Is Diff As It Collects Those Who Are Watching The Session You Play)

BugFixes And Overall Improvements

Updated Credits Section

Updated Missions Selector And Cooldown Menu

And That's It Bros

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2023-12-31 15:19:16 +02:00
L7NEG 90bf6eaee2 Initial commit 2023-12-31 15:18:04 +02:00
L7NEG bb2adb6347 Update README.md 2023-12-31 14:33:49 +02:00
L7NEG f3ab2cb197 Changelogs V2
V2 ChangeLogs:

Updated For 1.68

Updated Ceo Manager For 1.68 In Ultimate Money Methods Menu

Added  Ultimate Money Methods Menu > Drop Menu (Credits: Moha & Gir489returns)

Added Full Account Unlocker Menu > Unlock All Menu (Credits: ShinyWasabi)

Added 1.68 Unlocker Menu From Ultimate Menu V19

BugFixes And Overall Improvements

And That's It Bros

I Hope You All To Have A Great Day In Your Real Life Enjoy <3
2023-12-31 13:46:11 +02:00
L7NEG a02e436a29 Delete YimMenu/Ultimate_Menu Fory YimMenu V1 1.67.lua 2023-12-31 13:45:43 +02:00
L7NEG 9ba8b0ac29 Merge pull request #12 from razethion/L7NEG-Scripts
Dax mission cooldown fix
2023-12-30 23:23:14 +02:00
Razeth 6d6fa198fc Dax mission cooldown fix 2023-12-30 14:32:00 -06:00
L7NEG d766fd8494 Fixed PlayerIndex Global 2023-12-16 14:54:56 +02:00
L7NEG c7a1140b29 Initial commit 2023-12-15 23:23:12 +02:00
L7NEG fead7efe0b V18 Changelogs
V18 ChangeLogs:

Updated Script Globals and Tunables For 1.68 (Except Some Bugged / Outdated Features Like Remote Nightclub Afk Loop and Apartment / Cayo Cuts And The Online Players Menu Feature Is Outated As Kiddions Modest Menu Is Outdated So Once Kiddion Updates His Menu It Will Work Again)

Updated Ceo Manager For 1.68 In Ultimate Money Methods Menu

Added  Ultimate Money Methods Menu > Money Drop Menu (Note It Only Gives You 1k as Kiddions Modest Menu Is Still Outdated So i Dont Recommend Using It Fr Instead Use The Ceo Manager)

Added Back Ultimate Money Methods Menu > Nightclub Manual Safe Loop Menu (I Will Update The Remote Menu One Along With Mentioned Ones Later On Github )

Added Events Menu > Yeti Hunt Menu (Credits ShinyWassabi For The Globals And Coordinates On UC)

Added 1.68 Unlocker Menu > Unlock 1.68 New Vehicles (Credits ShinyWassabi For The Globals On UC)

Added 1.68 Unlocker Menu > Enable Vincent Contact Missions (Credits ShinyWassabi For The Globals On UC)

Added 1.68 Unlocker Menu > Enable Xmass 2023 Gifts (Credits ShinyWassabi For The Globals On UC)

Removed 15 Mil Cuts Menu / MW 29 Unlocker Menu / Armoured Trucks Menu / Unlock Knife And Baseball bat Skins

Moved Unlocks Taxi Skins For Broadway And Eudora to Recovey > One Click Unlocker Menu

Removed Useless Strings And Overall Improvements

And That's It Bros

I Hope You All To Have A Great Day In Your Real Life And Merry Christmass Enjoy ❤️
2023-12-15 05:03:00 +02:00
L7NEG aeba5f4d66 Initial commit 2023-11-21 12:37:02 +02:00
L7NEG 60cca97667 Initial commit 2023-11-13 16:54:34 +02:00
L7NEG da8483594b Initial commit 2023-11-13 16:35:42 +02:00
L7NEG 2537d780f2 Initial commit 2023-11-12 22:36:44 +02:00
L7NEG fbbd75d36c V17 Changelogs
V17 ChangeLogs:

Updated Self > Character Stats Editor Menu (Credits: silentsalo On DC)

Moved Recovery > Unlock Diamond Casino Heist Outfits To Recovery > One Click Unlocker Menu

Added  Recovery  > Set Crew Rank Menu (Credits: silentsalo On DC)

Added Ultimate Money Methods Menu > Money Drop Menu

Added Teleports > Peyote Plants Menu

Added Teleports > Snowman Menu

Added Teleports > Still Sliping Ls Menu

Added Teleports > Jack o'Lantern Menu

Added 1.67 Unlocker Menu > Unlock Baseball Bat And Knife Skins In GunVan (Globals Credits: ShinyWassabi On UC)

Added Events Menu > Halloween Weather Toggle Menu (Globals Credits: DMkiller On UC)

Added Events Menu > Armoured Trucks Menu (Credits ShinyWassabi On UC)

And That's It Bros

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2023-11-12 22:34:58 +02:00
L7NEG 1df65c99f0 Initial commit 2023-11-12 21:36:52 +02:00
L7NEG 9e1fb45a44 Initial commit 2023-11-12 21:28:21 +02:00
L7NEG 6ff834981e Update README.md 2023-11-12 21:24:55 +02:00
L7NEG e4e9025acc Bug Fixes 2023-09-24 18:47:49 +03:00
L7NEG 5430662574 Added Code Of Conduct 2023-09-18 12:35:12 +03:00
L7NEG e892f5d87e initial commit 2023-09-18 07:47:14 +03:00
L7NEG fe55c0afb7 Fixed AMN 2023-09-18 07:41:32 +03:00
L7NEG b88cd5d872 Fixes / Addons
Added Back Bad Sport In Self Section
Fixed Heists Cooldowns
Fixed Heists Preps 
Cleaned Code
2023-09-16 18:19:37 +03:00
L7NEG ad9bb0a174 Merged AFK Scripts Into One Script 2023-09-16 18:17:59 +03:00
L7NEG ae16219895 Initial commit 2023-09-15 13:00:52 +03:00
L7NEG 16bee936bc Fix Doomsday Cuts 2023-09-15 12:59:58 +03:00
L7NEG eab6d6c61e initial commit 2023-09-11 13:42:16 +03:00
L7NEG 5576e58e67 initial commit 2023-09-11 13:39:21 +03:00
L7NEG e7be4ea16f Update README.md 2023-09-11 13:38:50 +03:00
L7NEG 36bb5a9c2f Update README.md 2023-09-11 13:36:45 +03:00
L7NEG e71cfc8b2a Update README.md 2023-09-11 13:36:09 +03:00
L7NEG c9320df1ea Update README.md 2023-09-11 13:29:52 +03:00
L7NEG 1ce95d037e initial commit 2023-09-11 13:24:02 +03:00
L7NEG 1bb8c75179 initial commit 2023-09-11 13:23:33 +03:00
L7NEG 2b6a5f24b8 initial commit 2023-09-11 13:23:09 +03:00
L7NEG af7a65467d initial commit 2023-09-11 13:20:31 +03:00
L7NEG db4c7bd4f6 initial commit 2023-09-11 13:09:46 +03:00
L7NEG 492a315ec5 initial commit 2023-09-11 13:08:48 +03:00
L7NEG 4cd5d240bf initial commit 2023-09-11 13:06:04 +03:00
L7NEG 965a41347a initial commit 2023-09-11 13:05:11 +03:00
L7NEG 098828413f initial commit 2023-09-11 13:00:16 +03:00
L7NEG 3f1a0d937c Update README.md 2023-09-11 12:56:17 +03:00
L7NEG b277ffe878 Update README.md 2023-09-11 12:54:52 +03:00
L7NEG e5c2fd6b89 Update README.md 2023-09-11 12:52:00 +03:00
L7NEG 99f60122b7 initial commit 2023-09-11 12:51:42 +03:00
L7NEG ce095019c2 Fix FMG 2023-09-11 05:16:10 +03:00
L7NEG 02a8dbfa5c V16 Changelogs
Added Self > Equip Ballastic Armour Directly (Note You Have To Own The Ballastic Equipment What It Dose It Is Basiclly Equip The ballastic Armour Without Needing To Wait It To Be Dropped)

Added Cool Weapon Mods In Weapons Menu (Credits: zz8761159_97610 On Discord)

Added Back Rep Level 1000 in Self > LSCM Unlocker Menu (Credits: Silentsalo for the 1.67 Globals)

Added All Request Services In Vehicles Tab (Credits: Me For Updating it)

Added New Money Remover Instantly (Credits: Silentsalo)

Added New Remote 300k/1s Nightclub (Now You Don't Need To Be In Nightclub's Safe Just Walk In The Night Club And The  active The Remote 300k/1s And Done (Credits: Silentsalo)

Added New 15 Mil Section In Apartment Heists Section (Credits: Slon)

Added Back All Removed Features From v15 From Self To Credits Section

Added Back MW29 Unlock In Events Menu (Credits: ShinyWassabi for the 1.67 Globals From Globals Thread on UKC)

Fixed Restore Deleted Vehicles Option

Fixed All Grayed Out Toggles/Options Now They Shoould Be No More Grayed Out 

Added Story Characters Money Editor Menu

Updated Credits Section 

And That's It Bro 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤
2023-09-08 09:10:14 +03:00
L7NEG bc2846e017 Update README.md 2023-09-08 08:34:14 +03:00
L7NEG d6f04a70be V16 Changelogs
Added Self > Equip Ballastic Armour Directly (Note You Have To Own The Ballastic Equipment What It Dose It Is Basiclly Equip The ballastic Armour Without Needing To Wait It To Be Dropped)

Added Cool Weapon Mods In Weapons Menu (Credits: zz8761159_97610 On Discord)

Added Back Rep Level 1000 in Self > LSCM Unlocker Menu (Credits: Silentsalo for the 1.67 Globals)

Added All Request Services In Vehicles Tab (Credits: Me For Updating it)

Added New Money Remover Instantly (Credits: Silentsalo)

Added New Remote 300k/1s Nightclub (Now You Don't Need To Be In Nightclub's Safe Just Walk In The Night Club And The  active The Remote 300k/1s And Done (Credits: Silentsalo)

Added New 15 Mil Section In Apartment Heists Section (Credits: Slon)

Added Back All Removed Features From v15 From Self To Credits Section

Added Back MW29 Unlock In Events Menu (Credits: ShinyWassabi for the 1.67 Globals From Globals Thread on UKC)

Fixed Restore Deleted Vehicles Option

Fixed All Grayed Out Toggles/Options Now They Shoould Be No More Grayed Out 

Added Story Characters Money Editor Menu

Updated Credits Section 

And That's It Bro 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2023-09-08 08:31:53 +03:00
L7NEG 02e395e2b2 Delete Kiddions/Ultimate_Menu_V16_1.67.lua 2023-09-08 08:30:30 +03:00
L7NEG d67f7524c5 Delete Kiddions/Automatic_Sell_Crate AFK_Male.lua 2023-09-08 08:30:20 +03:00
L7NEG ef1dca0f50 Delete Kiddions/Automatic_Sell_Crate AFK_Female.lua 2023-09-08 08:30:12 +03:00
L7NEG 6e1de0f678 Delete Kiddions/Refill Inv_Armoury.lua 2023-09-08 08:29:55 +03:00
L7NEG 46dfeea8d5 Delete Kiddions/Ultimate_Menu_V15_1.67.lua 2023-09-08 08:29:43 +03:00
L7NEG 1e6c8fc3b1 Delete Kiddions/ReadMe Before Using the Menu.txt 2023-09-08 08:29:26 +03:00
L7NEG 14a6519335 V16 Changelogs
Added Self > Equip Ballastic Armour Directly (Note You Have To Own The Ballastic Equipment What It Dose It Is Basiclly Equip The ballastic Armour Without Needing To Wait It To Be Dropped)

Added Cool Weapon Mods In Weapons Menu (Credits: zz8761159_97610 On Discord)

Added Back Rep Level 1000 in Self > LSCM Unlocker Menu (Credits: Silentsalo for the 1.67 Globals)

Added All Request Services In Vehicles Tab (Credits: Me For Updating it)

Added New Money Remover Instantly (Credits: Silentsalo)

Added New Remote 300k/1s Nightclub (Now You Don't Need To Be In Nightclub's Safe Just Walk In The Night Club And The  active The Remote 300k/1s And Done (Credits: Silentsalo)

Added New 15 Mil Section In Apartment Heists Section (Credits: Slon)

Added Back All Removed Features From v15 From Self To Credits Section

Added Back MW29 Unlock In Events Menu (Credits: ShinyWassabi for the 1.67 Globals From Globals Thread on UKC)

Fixed Restore Deleted Vehicles Option

Fixed All Grayed Out Toggles/Options Now They Shoould Be No More Grayed Out 

Added Story Characters Money Editor Menu

Updated Credits Section 

And That's It Bro 

I Hope You All To Have A Great Day In Your Real Life Enjoy ❤️
2023-09-08 08:28:58 +03:00
L7NEG ddec750446 Delete Ultimate_Menu V1 Beta 1.67.lua 2023-08-18 21:32:29 +03:00
L7NEG cd22caec02 Delete V15.txt 2023-08-18 21:18:29 +03:00
L7NEG 89e8de630a Initial commit 2023-08-18 21:18:07 +03:00
L7NEG 4d475510b5 Create V15.txt 2023-08-18 21:17:05 +03:00
L7NEG 3a77df4970 Initial commit 2023-08-18 21:15:04 +03:00
L7NEG 31bffe1639 V1 YimMenu
V1 ChangeLogs
Imported 70% of Features From Kiddions Version To YimMenu Version

Updated Credits Section

Love You All And Have A Great Day In Your Real Life <3
2023-08-18 20:55:17 +03:00
L7NEG de953f6a8a Delete kiddions directory 2023-08-18 20:53:24 +03:00
L7NEG 9b9a773783 Initial commit 2023-07-26 15:07:34 +03:00
L7NEG 610394704e V15 2023-07-24 23:06:28 +03:00
L7NEG 541b9063b7 Merge pull request #4 from ezeholz/patch-1
Fix infinite loop in Nightclub Money Loop
2023-07-23 19:25:26 +03:00
Ezequiel Holzweissig 981e913045 Fix infinite loop in Nightclub Money Loop 2023-07-20 02:46:50 -03:00
L7NEG 692b57b3ff Initial commit 2023-07-10 17:01:17 +03:00
L7NEG 91a1a8bb77 Fixed 10K Bug Complete Changelogs Below
Updated Heists Cuts Globals And Added Reset Kosatka Board (Useful)
2023-07-10 00:09:09 +03:00
23 changed files with 52599 additions and 12039 deletions
+113
View File
@@ -0,0 +1,113 @@
name: Bug report
description: Create a report to help us improve
title: "[Bug]: "
labels: bug
type: bug
body:
- type: textarea
attributes:
label: Describe the bug
description: A clear and concise description of what the bug is.
validations:
required: true
- type: textarea
attributes:
label: Steps To Reproduce
description: Steps to reproduce the behavior.
placeholder: |
1. Go to '...'
2. Click on '...'
3. Scroll down to '...'
4. See error
validations:
required: true
- type: textarea
attributes:
label: Expected Behavior
description: A clear and concise description of what you expected to happen.
validations:
required: true
- type: textarea
attributes:
label: Logs
description: |
For a bug report to be valid, you need to include the logs for YimMenu.
They can be found under `%appdata%/YimMenu/cout.log`, even if you think the log file is useless we'd still like for you to include it here.
Tip: To easily upload your log file rename the cout.log file to cout.txt, alternatively zip the cout.log file. You can then drag and drop the file here.
validations:
required: true
- type: textarea
attributes:
label: Screenshots / Video
description: |
If you think the issue can be better explained with screenshots or a video then consider adding these here.
Tip: You can attach images by clicking this area to highlight it and then dragging files in.
value: |
<!-- drag and drop your images or video(s) here -->
validations:
required: false
- type: dropdown
attributes:
label: Store
description: Which launcher/store do you use to launch your game?
multiple: false
options:
- Steam
- Epic Games
- Rockstar
- Other (please mention in "Additional context")
validations:
required: true
- type: dropdown
attributes:
label: Language
description: Which language do you have GTA 5 set to?
multiple: false
options:
- English
- French
- Italian
- German
- Spanish
- Japanese
- Russian
- Polish
- Brazilian Portuguese
- Traditional Chinese
- Simplified Chinese
- Latin American Spanish
- Korean
validations:
required: true
- type: dropdown
attributes:
label: YimMenu Language
description: Which language do you use with YimMenu?
multiple: false
options:
- English (US)
- Español (España)
- Français (FR)
- Italiano (IT)
- Portuguese (BR)
- Русский (RU)
- Chinese (CN)
- Chinese (TW)
- Korean (KR)
validations:
required: true
- type: textarea
attributes:
label: Additional context
description: Add any other context about the problem here.
validations:
required: false
- type: checkboxes
attributes:
label: Release
description: We want to confirm that this issue exists on the latest **release** version of UltimateMenu, not a fork or your own version of UltimateMenu.
options:
- label: I've confirmed the issue exists on the latest **release** version of UltimateMenu
required: true
+17
View File
@@ -0,0 +1,17 @@
blank_issues_enabled: false
contact_links:
- name: Website
url: https://ultimatemenu.github.io
about: Main website of UltimateMenu.
- name: Docs | wiki
url: https://github.com/UltimateMenu/UltimateMenu/wiki
about: Maybe take a look a the docs in the main wiki of UltimateMenu?
- name: Discord Server
url: https://l7neg.uk.to/discord
about: Main Discord Server of UltimateMenu.
- name: UltimateMenu profile
url: https://github.com/UltimateMenu
about: Main github Orgnization profile of UltimateMenu for other sources.
- name: UltimateMenu Org discussions
url: https://github.com/orgs/UltimateMenu/discussions
about: Main github Orgnization discussions of UltimateMenu.
+29
View File
@@ -0,0 +1,29 @@
name: Enhancement request
description: Enhance an existing feature in UltimateMenu.
title: "[Enhancement]: "
labels: enhancement
type: enhancement
body:
- type: textarea
attributes:
label: Which feature
description: "Explain which feature you want to see enhanced/improved and what you'd like to be changed about it."
placeholder: "ex: I'd like to enhance/improve .... because .... ."
validations:
required: false
- type: textarea
attributes:
label: Reason
description: Provide Reasoning
placeholder: "Tell us why you'd want for us to improve this feature in UltimateMenu."
validations:
required: true
- type: textarea
attributes:
label: Additional context
description: |
Add any other context about the request here.
Tip: You can attach images or log files by clicking this area to highlight it and then dragging files in.
validations:
required: false
+36
View File
@@ -0,0 +1,36 @@
name: Feature request
description: Suggest an idea for this project
title: "[Request]: "
labels: feature request
type: feature request
body:
- type: textarea
attributes:
label: Problem
description: "Is your feature request related to a problem? Please describe."
placeholder: "A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]"
validations:
required: false
- type: textarea
attributes:
label: Solution
description: "Describe the solution you'd like"
placeholder: "A clear and concise description of what you want to happen."
validations:
required: true
- type: textarea
attributes:
label: Reason
description: Provide Reasoning
placeholder: "Tell us why you'd want for us to add this to UltimateMenu."
validations:
required: true
- type: textarea
attributes:
label: Additional context
description: |
Add any other context about the request here.
Tip: You can attach images or log files by clicking this area to highlight it and then dragging files in.
validations:
required: false
+42
View File
@@ -0,0 +1,42 @@
name: Autolocker
on:
pull_request_target:
types: [closed]
issues:
types: [closed]
permissions: write-all
jobs:
autolock-prs:
if: ${{ github.event_name == 'pull_request_target' && github.event.pull_request.merged }}
runs-on: ubuntu-latest
name: Autolock merged PRs
steps:
- name: Autolock merged PRs
uses: actions/github-script@v6
with:
script: |
github.rest.issues.lock({
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
lock_reason: "resolved"
});
autolock-issues:
if: ${{ github.event_name == 'issues' }}
runs-on: ubuntu-latest
name: Autolock closed Issues
steps:
- name: Autolock closed Issues
uses: actions/github-script@v6
with:
script: |
github.rest.issues.lock({
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
lock_reason: "resolved"
});
+20
View File
@@ -0,0 +1,20 @@
# Code of Conduct
Our community is welcoming to everyone, regardless of their characteristics.
As such, we expect you to treat everyone with respect and contribute to an open and welcoming community.
DO
- have empathy and be nice to others
- be respectful of differing opinions, even if you disagree
- give and accept constructive criticism
DON'T
- use offensive or derogatory language
- troll or spam
- personally attack or harass others
Repetitive violations of these guidelines might get your access to the repository restricted.
If you feel like a user is violating these guidelines or feel treated unfairly, please refrain from publicly challenging them and instead contact a Moderator on our Discord server or send an email to admin@l7neg.tk
File diff suppressed because it is too large Load Diff
+21
View File
@@ -0,0 +1,21 @@
# Ultimate Menu for Nenyoo
Ultimate Menu runs in Nenyoo on GTA V Legacy and Enhanced with the same menu structure and controls as the YimMenu edition.
## Install
1. Copy this folder to `%LOCALAPPDATA%\Nenyoo\Plus\Scripts\User\UltimateMenu\`.
2. Keep `Ultimate_Menu.lua` and the `lib` folder together.
3. In Nenyoo, open **Scripts** and select `Ultimate_Menu.lua`.
Online features become available after joining GTA Online.
## Supported builds
- GTA V Legacy 3889
- GTA V Enhanced 1158.13
The correct offset catalog is selected automatically. Build-specific globals and locals are stored in:
- `lib/game_offsets_legacy.offsets`
- `lib/game_offsets_enhanced.offsets`
+49
View File
@@ -0,0 +1,49 @@
-- @nenyoo-menu
-- Ultimate Menu for Nenyoo (GTA V Legacy and Enhanced).
-- Install this package under %LOCALAPPDATA%\Nenyoo\Plus\Scripts\User\UltimateMenu.
local source = debug.getinfo(1, "S").source
assert(source:sub(1, 1) == "@", "Ultimate Menu must be loaded from a file")
local directory = source:sub(2):match("^(.*[\\/])")
assert(directory, "Could not locate the Ultimate Menu package")
-- The YimResupplier config belongs to this package, not the GTA working directory.
local script_io = setmetatable({
open = function(name, mode)
if name == "YimResupplier.json" then name = directory .. name end
return io.open(name, mode)
end,
}, {__index = io})
-- Keep compatibility overrides inside this package; other Nenyoo scripts use
-- the original native, memory, network, and script tables.
local environment = setmetatable({
io = script_io,
memory = setmetatable({}, {__index = memory}),
network = setmetatable({}, {__index = network or {}}),
script = setmetatable({}, {__index = script or {}}),
NETSHOPPING = setmetatable({}, {__index = NETSHOPPING}),
PAD = setmetatable({}, {__index = PAD}),
HUD = setmetatable({}, {__index = HUD}),
ENTITY = setmetatable({}, {__index = ENTITY}),
CUTSCENE = setmetatable({}, {__index = CUTSCENE}),
}, {__index = _ENV})
local function run(path)
local chunk, message = loadfile(path, "t", environment)
assert(chunk, message)
return chunk()
end
local offsets = run(directory .. "lib\\game_offsets.offsets")
for _, group in ipairs({offsets.globals, offsets.locals, offsets.scripts}) do
for name, value in pairs(group) do environment[name] = value end
end
environment.ULTIMATE_MENU_OFFSETS = offsets
environment.ULTIMATE_MENU_EDITION = offsets.edition
environment.ULTIMATE_MENU_BUILD = offsets.build
local compatibility = run(directory .. "lib\\yim_compat.lua")
run(directory .. "lib\\Ultimate_Menu_Legacy.lua")
run(directory .. "lib\\info_panel.lua")(compatibility)
compatibility.materialize_imgui()
return compatibility
File diff suppressed because it is too large Load Diff
+13
View File
@@ -0,0 +1,13 @@
-- Select the build-specific GTA address catalog at runtime.
local source = debug.getinfo(1, "S").source
assert(source:sub(1, 1) == "@", "Offset catalog must be loaded from a file")
local directory = assert(source:sub(2):match("^(.*[\\/])"), "Could not locate offset catalogs")
local edition = "Legacy"
if ctx and type(ctx.edition) == "function" then
local reported = tostring(ctx.edition())
if reported:lower() == "enhanced" then edition = "Enhanced" end
end
local filename = edition == "Enhanced" and "game_offsets_enhanced.offsets" or "game_offsets_legacy.offsets"
return assert(loadfile(directory .. filename, "t", _ENV))()
+278
View File
@@ -0,0 +1,278 @@
-- GTA V Enhanced build 1158.13 globals and script locals used by Ultimate Menu.
-- Update addresses here when a game build changes; feature code should not
-- contain raw global or local addresses.
local FREEMODE_TUNABLES = 262145
local globals = {
FMg = 262145, -- freemode tunables base
CSg1 = 1575048, -- session type
CSg2 = 1574589, -- session switch
CSg3 = 1574591, -- session quit
ACg1 = 1936408, -- apartment cut: player 1
ACg2 = 1936409, -- apartment cut: player 2
ACg3 = 1936410, -- apartment cut: player 3
ACg4 = 1936411, -- apartment cut: player 4
ACg5 = 1941383, -- apartment local-player cut
AUAJg1 = 271333, -- Fleeca job root hash
AUAJg2 = 271338, -- Prison Break root hash
AUAJg3 = 271345, -- Humane Labs root hash
AUAJg4 = 271351, -- Series A root hash
AUAJg5 = 271357, -- Pacific Standard root hash
ACDg = 2686124, -- apartment cooldown/player-data base
AHDg = 4722363, -- apartment heist difficulty
DCCg1 = 1976088, -- casino cut: player 1
DCCg2 = 1976089, -- casino cut: player 2
DCCg3 = 1976090, -- casino cut: player 3
DCCg4 = 1976091, -- casino cut: player 4
CPCg1 = 1981458, -- Cayo cut: player 1
CPCg2 = 1981459, -- Cayo cut: player 2
CPCg3 = 1981460, -- Cayo cut: player 3
CPCg4 = 1981461, -- Cayo cut: player 4
DCg1 = 1969934, -- Doomsday cut: player 1
DCg2 = 1969935, -- Doomsday cut: player 2
DCg3 = 1969936, -- Doomsday cut: player 3
DCg4 = 1969937, -- Doomsday cut: player 4
GCg = 2692915, -- generic heist cut multiplier
KCBGL = 300182, -- Kortz bag size
KCWMG = 300344, -- Kortz weekly multiplier
KCCDG = 300247, -- Kortz normal cooldown
KCCD2G = 300248, -- Kortz hard cooldown
KCLDG = 1935711, -- Kortz lasers disabled
KCSECONDARY_BASE = 5009911, -- Kortz secondary-target array
KCPAYOUT_BASE = 300149, -- Kortz primary-target payouts
HGLs1 = 4722361, -- heist launch state 1
HGLs2 = 4722364, -- heist launch state 2
HGLs3 = 4722365, -- heist launch state 3
HGLs4 = 4915256, -- heist launch state 4
SNOW = 266558,
halloweatherAddress = 294894,
yetihuntAddress = 297763,
TRICK_OR_TREAT = 294663,
SNOWMEN_COLLECTIBLES = 295964,
GVADg = 296039, -- Gun Van armour discount
GVWDg = 296020, -- Gun Van weapon discount
GVTDg = 296031, -- Gun Van throwable discount
CCBL0 = 288788, -- casino chip buy limit 1
CCBL1 = 288789, -- casino chip buy limit 2
CPBg = 291483, -- Cayo bag size
PSV = 291735, -- Panther Statue value
PDIAMOND = 291733, -- Pink Diamond value
BB = 291732, -- Bearer Bonds value
RN = 291731, -- Ruby Necklace value
TEQUILA = 291730, -- Tequila value
AG = 4525224, -- achievement unlock selector
current_objectives_global = 2359296,
weekly_objectives_global = 2732247,
objectives_state_global = 1574746,
CARGO1 = 284730,
CARGO2 = 284731,
CARGO3 = 284732,
CARGO4 = 284733,
CARGO5 = 284734,
CARGO6 = 284735,
CARGO7 = 284736,
CARGO8 = 284737,
CARGO9 = 284738,
CEO1 = 277970, -- special cargo sale threshold
CEO2 = 277737, -- special cargo buy cooldown
CEO3 = 277738, -- special cargo sell cooldown
SafeCapacity = 23773, -- nightclub safe capacity tunable offset
IncomeStart = 23750, -- nightclub income range start
IncomeEnd = 23769, -- nightclub income range end
main_global = 1673814, -- YimResupplier business-state base
TRANSACTION_ERROR_GLOBAL_1 = 4516981,
TRANSACTION_ERROR_GLOBAL_2 = 4516982,
TRANSACTION_ERROR_GLOBAL_3 = 4516983,
GUN_VAN_LOCATION_GLOBAL = 2655290,
PLAYER_RP_MULTIPLIER_GLOBAL = 262146,
AIR_CARGO_RP_MULTIPLIER_GLOBAL = 284713,
NIGHTCLUB_CASH_BONUS_1 = 279564,
NIGHTCLUB_CASH_BONUS_2 = 279570,
NIGHTCLUB_CASH_BASE = 279558,
NIGHTCLUB_COKE_BONUS_1 = 279565,
NIGHTCLUB_COKE_BONUS_2 = 279571,
NIGHTCLUB_COKE_BASE = 279559,
NIGHTCLUB_METH_BONUS_1 = 279566,
NIGHTCLUB_METH_BONUS_2 = 279572,
NIGHTCLUB_METH_BASE = 279560,
NIGHTCLUB_WEED_BONUS_1 = 279567,
NIGHTCLUB_WEED_BONUS_2 = 279573,
NIGHTCLUB_WEED_BASE = 279561,
NIGHTCLUB_DOCUMENTS_BONUS_1 = 279563,
NIGHTCLUB_DOCUMENTS_BONUS_2 = 279569,
NIGHTCLUB_DOCUMENTS_BASE = 279557,
NIGHTCLUB_BUNKER_BONUS_1 = 283494,
NIGHTCLUB_BUNKER_BONUS_2 = 283493,
NIGHTCLUB_BUNKER_BASE = 283492,
NIGHTCLUB_ACID_BONUS = 279568,
NIGHTCLUB_ACID_BASE = 279562,
}
function globals.DAILY_OBJECTIVE_CURRENT(index)
return globals.current_objectives_global + 1 + 681 + 4248 + 1 + (index * 3)
end
function globals.DAILY_OBJECTIVE_STATE(index)
return globals.objectives_state_global + 1 + 1 + index
end
function globals.WEEKLY_OBJECTIVE_STATE()
return globals.weekly_objectives_global + 1 + 1
end
function globals.WEEKLY_OBJECTIVE_CURRENT()
return globals.weekly_objectives_global + 1 + 2
end
function globals.NIGHTCLUB_SAFE_VALUE(player_id)
return 1845347 + player_id + 260 + 364 + 5
end
function globals.APARTMENT_COOLDOWN(player_id)
return globals.ACDg + 1 + (player_id * 77) + 76
end
function globals.APARTMENT_HEIST_TYPE(player_id)
return globals.ACDg + (player_id * 77) + 24 + 2
end
function globals.HEIST_SOLO_LAUNCH(heist_type)
return 794989 + 4 + 1 + (heist_type * 95) + 75
end
function globals.APARTMENT_FORCE_READY(player_index)
return 2658294 + 1 + ((player_index - 1) * 468) + 270
end
function globals.LEGACY_HEIST_FORCE_READY(player_index)
return 1882717 + 1 + ((player_index - 1) * 315) + 43 + 11 + player_index
end
function globals.CAYO_FORCE_READY(player_index)
return 1981147 + 1 + ((player_index - 1) * 27) + 7 + player_index
end
function globals.KORTZ_SECONDARY_TARGET(player_index, offset)
return globals.KCSECONDARY_BASE + (player_index * 333) + offset
end
function globals.KORTZ_SECONDARY_PRIMARY(player_index)
return globals.KORTZ_SECONDARY_TARGET(player_index, 68)
end
function globals.KORTZ_SECONDARY_SECONDARY(player_index)
return globals.KORTZ_SECONDARY_TARGET(player_index, 143)
end
function globals.KORTZ_PAYOUT(target_index)
return globals.KCPAYOUT_BASE + target_index + 1
end
function globals.YIM_RESUPPLIER_SLOT(slot_index)
return globals.main_global + slot_index + 1
end
local locals = {
AIFl1 = 20412, -- apartment instant finish 1
AIFl2 = 21474,
AIFl3 = 22153,
AIFl4 = 23098,
AIFl5 = 29327,
AIFl6 = 32854,
AFHl = 12263, -- Fleeca hack
AFDl = 10538, -- Fleeca drill
AFPl = 10233, -- Pacific hack
AHSo = 20414, -- apartment checkpoint bitset
AHLIVESL = 28164, -- apartment team lives
DCRBl = 219, -- casino planning reload
DCAg = 10713, -- casino autograbber state
DCAs = 10727, -- casino autograbber speed
DCFHl = 55028, -- casino fingerprint hack
DCKHl = 56098, -- casino keypad hack
DCDVDl1 = 10534, -- casino vault drill result
DCDVDl2 = 10564, -- casino vault drill progress
DCLIVESL = 28164, -- casino team lives
DCXf1 = 20412,
DCXf2 = 21474,
DCXf3 = 22153,
DCXf4 = 23098,
DCXf5 = 29327,
DCXf6 = 32854,
CPRSl = 1580, -- Cayo planning reload
CPFHl = 26619, -- Cayo fingerprint hack
CPPCCl = 32754, -- Cayo plasma cutter
CPSTCl = 31511, -- Cayo drainage pipe
CPXf1 = 56504,
CPXf2 = 58281,
CPLIVESL = 64395, -- Cayo team lives
DDSHl = 1449, -- Doomsday scenario hack
DDIF1 = 20412,
DDIF2 = 22153,
DDIF3 = 29327,
DDIF4 = 32854,
DDIF5 = 32882,
DDLIVESL = 28164, -- Doomsday team lives
KCBRL = 599, -- Kortz planning reload
KCDCL = 1388, -- Kortz data crack base
KCFHL = 26866, -- Kortz fingerprint hack
KCAC_BASE = 32819, -- Kortz access-code base
KCLGL = 71006, -- Kortz lasers
KCVLL = 27914, -- Kortz vault door
KCCGL_BASE = 32856, -- Kortz cut-glass base
KCCGL_OFFSET = 3,
KCPT_STATE = 29366, -- Kortz primary target state
KCST_STATE = 29366, -- Kortz secondary target state
KCLIVESL = 65159, -- Kortz team lives
KCIf1 = 57251,
KCIf2 = 59027,
AGFl1 = 56505, -- Agency instant finish 1
AGFl2 = 58281,
ASIFl1 = 56505, -- Auto Shop instant finish 1
ASIFl2 = 58281,
ASRBl = 418, -- Auto Shop planning reload
SYRl1 = 547, -- Salvage Yard planning reload
HGGs1 = 20230, -- fmmc_launcher heist type
HGGs2 = 20211, -- fmmc_launcher minimum players
IHPB = 56504,
IHPL = 58281,
NLCl = 267, -- nightclub cutscene state
slots_random_results_table = 1381,
prize_wheel_win_state = 311,
prize_wheel_prize = 14,
prize_wheel_prize_state = 45,
SMC1 = 577,
SMC2 = 583,
SMC3 = 1160,
SMC4 = 631,
SMC5 = 1171,
SMC6 = 591,
SMC7 = 772,
SMC8 = 773,
SMC9 = 639,
SMC10 = 635,
SMC11 = 825,
SMC12 = 826,
SCRIPT_STATE = 2,
GUNCLUB_LIVERY = 955,
}
function locals.KORTZ_DATA_CRACK(index)
return locals.KCDCL + 1 + (index * 4)
end
function locals.KORTZ_ACCESS_CODE(index)
return locals.KCAC_BASE + (index * 2)
end
function locals.KORTZ_CUT_GLASS(index)
return locals.KCCGL_BASE + (index * 13) + locals.KCCGL_OFFSET
end
local scripts = {
FMC = "fm_mission_controller",
FMMCL = "fmmc_launcher",
FMC2020 = "fm_mission_controller_2020",
HIP = "heist_island_planning",
CASINO_SLOTS = "casino_slots",
CASINO_LUCKY_WHEEL = "casino_lucky_wheel",
GUNCLUB_SHOP = "gunclub_shop",
}
return {edition = "Enhanced", build = "1158.13", globals = globals, locals = locals, scripts = scripts}
+303
View File
@@ -0,0 +1,303 @@
-- GTA V Legacy build 3889 globals and script locals used by Ultimate Menu.
-- Update addresses here when a game build changes; feature code should not
-- contain raw global or local addresses.
local FREEMODE_TUNABLES = 262145
local globals = {
FMg = FREEMODE_TUNABLES, -- freemode tunables base
CSg1 = 1575046, -- session type
CSg2 = 1574589, -- session switch
CSg3 = 1574589 + 2, -- session quit
ACg1 = 1935929 + 1 + 1, -- apartment cut: player 1
ACg2 = 1935929 + 1 + 2, -- apartment cut: player 2
ACg3 = 1935929 + 1 + 3, -- apartment cut: player 3
ACg4 = 1935929 + 1 + 4, -- apartment cut: player 4
ACg5 = 1937897 + 3008 + 1, -- apartment local-player cut
ACg6 = 1937897 + 3008 + 2, -- apartment cut: player 2 (actual)
ACg7 = 1937897 + 3008 + 3, -- apartment cut: player 3 (actual)
ACg8 = 1937897 + 3008 + 4, -- apartment cut: player 4 (actual)
AUAJg1 = FREEMODE_TUNABLES + 9184, -- Fleeca job root hash
AUAJg2 = FREEMODE_TUNABLES + 9189, -- Prison Break root hash
AUAJg3 = FREEMODE_TUNABLES + 9196, -- Humane Labs root hash
AUAJg4 = FREEMODE_TUNABLES + 9202, -- Series A root hash
AUAJg5 = FREEMODE_TUNABLES + 9208, -- Pacific Standard root hash
ACDg = 2686119, -- apartment cooldown/player-data base
AFRg = 2658293, -- apartment force ready global
AHDg = 4718592 + 3771, -- apartment heist difficulty
DCCg1 = 1972483 + 1497 + 736 + 92 + 1, -- casino cut: player 1
DCCg2 = 1972483 + 1497 + 736 + 92 + 2, -- casino cut: player 2
DCCg3 = 1972483 + 1497 + 736 + 92 + 3, -- casino cut: player 3
DCCg4 = 1972483 + 1497 + 736 + 92 + 4, -- casino cut: player 4
CFRg = 1976846, -- casino force ready global
CPCg1 = 1979291 + 831 + 56 + 1, -- Cayo cut: player 1
CPCg2 = 1979291 + 831 + 56 + 2, -- Cayo cut: player 2
CPCg3 = 1979291 + 831 + 56 + 3, -- Cayo cut: player 3
CPCg4 = 1979291 + 831 + 56 + 4, -- Cayo cut: player 4
CYFRg = 1980404, -- Cayo force ready global
DCg1 = 1968511 + 812 + 50 + 1, -- Doomsday cut: player 1
DCg2 = 1968511 + 812 + 50 + 2, -- Doomsday cut: player 2
DCg3 = 1968511 + 812 + 50 + 3, -- Doomsday cut: player 3
DCg4 = 1968511 + 812 + 50 + 4, -- Doomsday cut: player 4
DDFRg = 1882652, -- Doomsday force ready global
GCg = 2686119 + 6791, -- generic heist cut multiplier
KCBGL = FREEMODE_TUNABLES + 37438, -- Kortz bag size
KCWMG = FREEMODE_TUNABLES + 37600, -- Kortz weekly multiplier
KCCDG = FREEMODE_TUNABLES + 37503, -- Kortz normal cooldown
KCCD2G = FREEMODE_TUNABLES + 37504, -- Kortz hard cooldown
KCLDG = 1935234, -- Kortz lasers disabled
KCSECONDARY_BASE = 4980736 + 1 + 29174, -- Kortz secondary-target array
KCPAYOUT_BASE = FREEMODE_TUNABLES + 37405, -- Kortz primary-target payouts
HGLs1 = 4718592 + 3769, -- heist launch state 1
HGLs2 = 4718592 + 3772, -- heist launch state 2
HGLs3 = 4718592 + 3773, -- heist launch state 3
HGLs4 = 4718592 + 190163 + 1, -- heist launch state 4
SNOW = FREEMODE_TUNABLES + 4413,
halloweatherAddress = FREEMODE_TUNABLES + 32247,
yetihuntAddress = FREEMODE_TUNABLES + 35041,
TRICK_OR_TREAT = FREEMODE_TUNABLES + 32173,
SNOWMEN_COLLECTIBLES = FREEMODE_TUNABLES + 33317,
GVADg = FREEMODE_TUNABLES + 33392, -- Gun Van armour discount
GVWDg = FREEMODE_TUNABLES + 33373, -- Gun Van weapon discount
GVTDg = FREEMODE_TUNABLES + 33384, -- Gun Van throwable discount
CCBL0 = FREEMODE_TUNABLES + 26623, -- casino chip buy limit 1
CCBL1 = FREEMODE_TUNABLES + 26624, -- casino chip buy limit 2
CPBg = FREEMODE_TUNABLES + 29300, -- Cayo bag size
PSV = FREEMODE_TUNABLES + 29552, -- Panther Statue value
PDIAMOND = FREEMODE_TUNABLES + 29550, -- Pink Diamond value
BB = FREEMODE_TUNABLES + 29549, -- Bearer Bonds value
RN = FREEMODE_TUNABLES + 29548, -- Ruby Necklace value
TEQUILA = FREEMODE_TUNABLES + 29547, -- Tequila value
AG = 4525223 + 1, -- achievement unlock selector
current_objectives_global = 2359296,
weekly_objectives_global = 2732111,
objectives_state_global = 1574746,
CARGO1 = FREEMODE_TUNABLES + 22581,
CARGO2 = FREEMODE_TUNABLES + 22582,
CARGO3 = FREEMODE_TUNABLES + 22583,
CARGO4 = FREEMODE_TUNABLES + 22584,
CARGO5 = FREEMODE_TUNABLES + 22585,
CARGO6 = FREEMODE_TUNABLES + 22586,
CARGO7 = FREEMODE_TUNABLES + 22587,
CARGO8 = FREEMODE_TUNABLES + 22588,
CARGO9 = FREEMODE_TUNABLES + 22589,
CEO1 = FREEMODE_TUNABLES + 15821, -- special cargo sale threshold
CEO2 = FREEMODE_TUNABLES + 15588, -- special cargo buy cooldown
CEO3 = FREEMODE_TUNABLES + 15589, -- special cargo sell cooldown
SafeCapacity = 23769, -- nightclub safe capacity tunable offset
IncomeStart = 23746, -- nightclub income range start
IncomeEnd = 23765, -- nightclub income range end
main_global = 1673807, -- YimResupplier business-state base
TRANSACTION_ERROR_GLOBAL_1 = 4516981,
TRANSACTION_ERROR_GLOBAL_2 = 4516982,
TRANSACTION_ERROR_GLOBAL_3 = 4516983,
GUN_VAN_LOCATION_GLOBAL = 2652581 + 2706,
PLAYER_RP_MULTIPLIER_GLOBAL = FREEMODE_TUNABLES + 1,
AIR_CARGO_RP_MULTIPLIER_GLOBAL = FREEMODE_TUNABLES + 22564,
NIGHTCLUB_CASH_BONUS_1 = FREEMODE_TUNABLES + 17415,
NIGHTCLUB_CASH_BONUS_2 = FREEMODE_TUNABLES + 17421,
NIGHTCLUB_CASH_BASE = FREEMODE_TUNABLES + 17409,
NIGHTCLUB_COKE_BONUS_1 = FREEMODE_TUNABLES + 17416,
NIGHTCLUB_COKE_BONUS_2 = FREEMODE_TUNABLES + 17422,
NIGHTCLUB_COKE_BASE = FREEMODE_TUNABLES + 17410,
NIGHTCLUB_METH_BONUS_1 = FREEMODE_TUNABLES + 17417,
NIGHTCLUB_METH_BONUS_2 = FREEMODE_TUNABLES + 17423,
NIGHTCLUB_METH_BASE = FREEMODE_TUNABLES + 17411,
NIGHTCLUB_WEED_BONUS_1 = FREEMODE_TUNABLES + 17418,
NIGHTCLUB_WEED_BONUS_2 = FREEMODE_TUNABLES + 17424,
NIGHTCLUB_WEED_BASE = FREEMODE_TUNABLES + 17412,
NIGHTCLUB_DOCUMENTS_BONUS_1 = FREEMODE_TUNABLES + 17414,
NIGHTCLUB_DOCUMENTS_BONUS_2 = FREEMODE_TUNABLES + 17420,
NIGHTCLUB_DOCUMENTS_BASE = FREEMODE_TUNABLES + 17408,
NIGHTCLUB_BUNKER_BONUS_1 = FREEMODE_TUNABLES + 21345,
NIGHTCLUB_BUNKER_BONUS_2 = FREEMODE_TUNABLES + 21344,
NIGHTCLUB_BUNKER_BASE = FREEMODE_TUNABLES + 21343,
NIGHTCLUB_ACID_BONUS = FREEMODE_TUNABLES + 17419,
NIGHTCLUB_ACID_BASE = FREEMODE_TUNABLES + 17413,
}
function globals.DAILY_OBJECTIVE_CURRENT(index)
return globals.current_objectives_global + 1 + 681 + 4248 + 1 + (index * 3)
end
function globals.DAILY_OBJECTIVE_STATE(index)
return globals.objectives_state_global + 1 + 1 + index
end
function globals.WEEKLY_OBJECTIVE_STATE()
return globals.weekly_objectives_global + 1 + 1
end
function globals.WEEKLY_OBJECTIVE_CURRENT()
return globals.weekly_objectives_global + 1 + 2
end
function globals.NIGHTCLUB_SAFE_VALUE(player_id)
return 1845298 + player_id + 260 + 364 + 5
end
function globals.APARTMENT_COOLDOWN(player_id)
return globals.ACDg + 1 + (player_id * 77) + 76
end
function globals.APARTMENT_HEIST_TYPE(player_id)
return globals.ACDg + (player_id * 77) + 24 + 2
end
function globals.HEIST_SOLO_LAUNCH(heist_type)
return 794989 + 4 + 1 + (heist_type * 95) + 75
end
function globals.APARTMENT_FORCE_READY(player_index)
return 2658293 + 1 + ((player_index - 1) * 468) + 270
end
function globals.LEGACY_HEIST_FORCE_READY(player_index)
return 1882572 + 1 + ((player_index - 1) * 315) + 43 + 11 + player_index
end
function globals.CAYO_FORCE_READY(player_index)
return 1979868 + 1 + ((player_index - 1) * 27) + 7 + player_index
end
function globals.KORTZ_SECONDARY_TARGET(player_index, offset)
return globals.KCSECONDARY_BASE + (player_index * 333) + offset
end
function globals.KORTZ_SECONDARY_PRIMARY(player_index)
return globals.KORTZ_SECONDARY_TARGET(player_index, 68)
end
function globals.KORTZ_SECONDARY_SECONDARY(player_index)
return globals.KORTZ_SECONDARY_TARGET(player_index, 143)
end
function globals.KORTZ_PAYOUT(target_index)
return globals.KCPAYOUT_BASE + target_index + 1
end
function globals.YIM_RESUPPLIER_SLOT(slot_index)
return globals.main_global + slot_index + 1
end
local locals = {
AIFl1 = 19808, -- apartment instant finish 1
AIFl2 = 19808 + 1062,
AIFl3 = 19808 + 1740 + 1,
AIFl4 = 19808 + 2686,
AIFl5 = 28722 + 1,
AIFl6 = 31981 + 1 + 68,
AFHl = 11837 + 24, -- Fleeca hack
AFDl = 10125 + 11, -- Fleeca drill
AFPl = 9831, -- Pacific hack
AHSo = 19808 + 2, -- apartment checkpoint bitset
AHLIVESL = 26234 + 1325 + 1, -- apartment team lives
DCRBl = 217, -- casino planning reload
DCAg = 10311, -- casino autograbber state
DCAs = 10311 + 14, -- casino autograbber speed
DCFHl = 54118, -- casino fingerprint hack
DCKHl = 55188, -- casino keypad hack
DCDVDl1 = 10125 + 7, -- casino vault drill result
DCDVDl2 = 10125 + 37, -- casino vault drill progress
DCLIVESL = 26234 + 1325 + 1, -- casino team lives
DCXf1 = 19808,
DCXf2 = 19808 + 1062,
DCXf3 = 19808 + 1740 + 1,
DCXf4 = 19808 + 2686,
DCXf5 = 28722 + 1,
DCXf6 = 31981 + 1 + 68,
CPRSl = 1578, -- Cayo planning reload
CPFHl = 26217, -- Cayo fingerprint hack
CPPCCl = 32349 + 3, -- Cayo plasma cutter
CPSTCl = 31109, -- Cayo drainage pipe
CPXf1 = 56070,
CPXf2 = 56070 + 1776 + 1,
CPLIVESL = 62851 + 1109 + 1, -- Cayo team lives
CPMantrap1 = 68939 + (0 * 293) + 236, -- Cayo solo mantrap dual keycard 1
CPMantrap2 = 20813, -- Cayo solo mantrap dual keycard 2
CPSecondary = 28971 + 11, -- Cayo secondary target state
CPLootTake = 59552 + 1376 + 60, -- Cayo loot take
DDSHl = 1312 + 135, -- Doomsday scenario hack
DDIF1 = 19808,
DDIF2 = 19808 + 1740 + 1,
DDIF3 = 28722 + 1,
DDIF4 = 31981 + 1 + 68,
DDIF5 = 31981 + 97,
DDIF6 = 19808 + 1062, -- Doomsday Act III passed flag
DDLIVESL = 26234 + 1325 + 1, -- Doomsday team lives
KCBRL = 597, -- Kortz planning reload
KCDCL = 1386, -- Kortz data crack base
KCFHL = 26464, -- Kortz fingerprint hack
KCAC_BASE = 32416 + 1, -- Kortz access-code base
KCLGL = 70472, -- Kortz lasers
KCVLL = 27512, -- Kortz vault door
KCLDIF1 = 1058, -- Kortz lasers difficulty 1
KCLDIF2 = 1059, -- Kortz lasers difficulty 2
KCNoDmg = 1060, -- Kortz no-damage lasers
KCLootTake = 60203 + 1376 + 60, -- Kortz loot take
KCCGL_BASE = 32453 + 1, -- Kortz cut-glass base
KCCGL_OFFSET = 3,
KCPT_STATE = 28953 + 11, -- Kortz primary target state
KCST_STATE = 28953 + 11, -- Kortz secondary target state
KCLIVESL = 63515 + 1109 + 1, -- Kortz team lives
KCIf1 = 56716 + 1,
KCIf2 = 56716 + 1776 + 1,
AGFl1 = 56070 + 1, -- Agency instant finish 1
AGFl2 = 56070 + 1776 + 1,
ASIFl1 = 56070 + 1, -- Auto Shop instant finish 1
ASIFl2 = 56070 + 1776 + 1,
ASRBl = 416, -- Auto Shop planning reload
SYRl1 = 545, -- Salvage Yard planning reload
LSAIFl1 = 7879 + 1306, -- LSA operations instant finish 1
LSAIFl2 = 7741 + 1, -- LSA operations instant finish 2
HGGs1 = 20194 + 34, -- fmmc_launcher heist type
HGGs2 = 20194 + 15, -- fmmc_launcher minimum players
IHPB = 56070,
IHPL = 56070 + 1776 + 1,
NLCl = 213 + 32 + 19 + 1, -- nightclub cutscene state
slots_random_results_table = 1379,
prize_wheel_win_state = 309,
prize_wheel_prize = 14,
prize_wheel_prize_state = 45,
SMC1 = 574 + 1,
SMC2 = 574 + 7,
SMC3 = 574 + 584,
SMC4 = 574 + 55,
SMC5 = 574 + 595,
SMC6 = 589,
SMC7 = 770,
SMC8 = 771,
SMC9 = 632 + 5,
SMC10 = 632 + 1,
SMC11 = 632 + 191,
SMC12 = 632 + 192,
SCRIPT_STATE = 2,
GUNCLUB_LIVERY = 206 + 747,
}
function locals.KORTZ_DATA_CRACK(index)
return locals.KCDCL + 1 + (index * 4)
end
function locals.KORTZ_ACCESS_CODE(index)
return locals.KCAC_BASE + (index * 2)
end
function locals.KORTZ_CUT_GLASS(index)
return locals.KCCGL_BASE + (index * 13) + locals.KCCGL_OFFSET
end
local scripts = {
FMC = "fm_mission_controller",
FMMCL = "fmmc_launcher",
FMC2020 = "fm_mission_controller_2020",
FMCV3 = "fm_mission_controller_v3",
FMMLASERS = "fmmc_lasers",
HIP = "heist_island_planning",
CASPL = "gb_casino_heist_planning",
GANGPL = "gb_gang_ops_planning",
KORTZPL = "kortz_planning",
TUNERPL = "tuner_planning",
SMUGOPS = "fm_content_smuggler_ops",
CASINO_SLOTS = "casino_slots",
CASINO_LUCKY_WHEEL = "casino_lucky_wheel",
GUNCLUB_SHOP = "gunclub_shop",
}
return {edition = "Legacy", build = "3889", globals = globals, locals = locals, scripts = scripts}
+138
View File
@@ -0,0 +1,138 @@
-- Companion information panel for the Nenyoo edition of Ultimate Menu.
-- The menu adapter publishes text on the script thread. Draw only the
-- published strings here; overlay.on_draw runs on Nenyoo's render thread.
return function(compat)
local scroll_by_page = {}
local last_page
local function clamp(value, low, high)
return math.max(low, math.min(high, value))
end
local function wrap_paragraph(value, max_width, output, heading, color)
local line = ""
for word in value:gmatch("%S+") do
local candidate = line == "" and word or line .. " " .. word
if line ~= "" and text.width(font.small, candidate) > max_width then
output[#output + 1] = {text = line, heading = heading, color = color}
line = word
else
line = candidate
end
end
if line ~= "" then output[#output + 1] = {text = line, heading = heading, color = color} end
end
local function make_lines(rows, max_width)
local lines = {}
for _, row in ipairs(rows) do
local value = tostring(row.text or ""):gsub("\r", "")
if value == "" then
lines[#lines + 1] = {gap = 8}
else
local compact = value:gsub("%s+", " "):match("^%s*(.-)%s*$")
local heading = #compact <= 38 and (compact:sub(-1) == ":" or compact == "Preps")
for paragraph in (value .. "\n"):gmatch("(.-)\n") do
if paragraph:match("%S") then wrap_paragraph(paragraph, max_width, lines, heading, row.color)
else lines[#lines + 1] = {gap = 8} end
end
lines[#lines + 1] = {gap = heading and 7 or 11}
end
if row.tooltip then
wrap_paragraph(row.tooltip:gsub("%s+", " "), max_width, lines, false, nil)
lines[#lines + 1] = {gap = 11}
end
end
while #lines > 0 and lines[#lines].gap do lines[#lines] = nil end
return lines
end
overlay.on_draw("ultimate_menu_information", function()
if not menu.is_visible() then return end
local id = menu.page_id()
local info = compat.info_for_page(id)
if not info or #info.rows == 0 then return end
local sw, sh = ctx.screen_w(), ctx.screen_h()
local bx, by, bw = menu.bounds()
if not bw or bw <= 0 then return end
local gap, pad, header_h = 14, 14, 36
local width = math.min(420, math.max(280, sw * 0.30))
local side = bx + bw + gap + width <= sw - 8 or bx - gap - width >= 8
if not side then width = math.min(600, sw - 16) end
local x
if side and bx + bw + gap + width <= sw - 8 then x = bx + bw + gap
elseif side then x = bx - gap - width
else x = clamp(bx + (bw - width) * 0.5, 8, sw - width - 8) end
local lines = make_lines(info.rows, width - pad * 2)
if #lines == 0 then return end
local line_h = text.height(font.small) + 4
local content_h = 0
for _, line in ipairs(lines) do content_h = content_h + (line.gap or line_h) end
local desired_h = header_h + pad * 2 + content_h
local height = math.min(desired_h, sh - 16, 650)
local y = clamp(by, 8, sh - height - 8)
if not side then
local _, content_y, _, content_height = menu.content_rect()
local below = content_y + content_height + 56
local space_below = sh - below - 8
if content_height > 0 and space_below >= 170 then
y = below
height = math.min(height, space_below)
elseif by >= 180 then
height = math.min(height, by - 16)
y = by - height - 8
end
end
local viewport_h = height - header_h - pad * 2
if viewport_h <= line_h then return end
if last_page ~= id then scroll_by_page[id] = 0; last_page = id end
local max_scroll = math.max(0, content_h - viewport_h)
local scroll = clamp(scroll_by_page[id] or 0, 0, max_scroll)
local mx, my = input.mouse_x(), input.mouse_y()
if mx >= x and mx <= x + width and my >= y and my <= y + height then
scroll = clamp(scroll - input.mouse_wheel() * line_h * 3, 0, max_scroll)
end
scroll_by_page[id] = scroll
local ar, ag, ab = theme.accent()
draw.rect(x, y, x + width, y + height, 12, 15, 22, 232, 7)
draw.rect(x, y, x + width, y + header_h, 24, 32, 44, 245, 7)
draw.rect(x, y + header_h - 2, x + width, y + header_h, ar, ag, ab, 255)
draw.rect_outline(x, y, x + width, y + height, ar, ag, ab, 125, 7)
text.draw_ellipsis(font.item, x + pad, y + (header_h - text.height(font.item)) * 0.5,
240, 245, 250, 255, info.title, width - pad * 2)
local top = y + header_h + pad
draw.push_clip(x + pad, top, x + width - pad, top + viewport_h)
local cursor = top - scroll
for _, line in ipairs(lines) do
if line.gap then cursor = cursor + line.gap
else
if cursor + line_h >= top and cursor <= top + viewport_h then
local r, g, b = 220, 228, 238
if line.heading then r, g, b = ar, ag, ab end
if line.color then
local function channel(value)
value = value or 1
return clamp(math.floor((value <= 1 and value * 255 or value) + 0.5), 0, 255)
end
r, g, b = channel(line.color[1]), channel(line.color[2]), channel(line.color[3])
end
text.draw(font.small, x + pad, cursor, r, g, b, 245, line.text)
end
cursor = cursor + line_h
end
end
draw.pop_clip()
if max_scroll > 0 then
local track_top, track_height = top, viewport_h
local thumb_h = math.max(22, track_height * viewport_h / content_h)
local thumb_y = track_top + (track_height - thumb_h) * scroll / max_scroll
draw.rect(x + width - 5, thumb_y, x + width - 2, thumb_y + thumb_h,
ar, ag, ab, 190, 2)
end
end)
end
+665
View File
@@ -0,0 +1,665 @@
-- YimMenu API compatibility for Ultimate Menu on Nenyoo.
-- Loaded by the Nenyoo entry script on Nenyoo's script thread.
local nv = native_invoker
local stat_out = memory.alloc_int()
local float_out = memory.alloc_float()
local scan_context
local function invoke(hash, args, result)
nv.begin_call()
for _, arg in ipairs(args) do
local kind, value = arg[1], arg[2]
if kind == "float" then nv.push_arg_float(value)
elseif kind == "bool" then nv.push_arg_bool(value)
elseif kind == "ptr" then nv.push_arg_pointer(value)
else nv.push_arg_int(value) end
end
nv.end_call(hash)
if result == "bool" then return nv.get_return_value_bool() end
if result == "int" then return nv.get_return_value_int() end
if result == "float" then return nv.get_return_value_float() end
if result == "vector3" then return nv.get_return_value_vector3() end
end
local function stat_hash(name) return util.joaat(name) end
stats = {}
function stats.get_int(name)
local ok = invoke("767FBC2AC802EF3D", {{"int", stat_hash(name)}, {"ptr", stat_out}, {"int", -1}}, "bool")
return ok and memory.read_int(stat_out) or 0
end
function stats.get_float(name)
local ok = invoke("D7AE6C9C9C6AC54C", {{"int", stat_hash(name)}, {"ptr", float_out}, {"int", -1}}, "bool")
return ok and memory.read_float(float_out) or 0.0
end
function stats.get_bool(name)
local ok = invoke("11B5E6D2AE73F48E", {{"int", stat_hash(name)}, {"ptr", stat_out}, {"int", -1}}, "bool")
return ok and memory.read_bool(stat_out) or false
end
function stats.set_int(name, value)
if scan_context then return false end
return invoke("B3271D7AB655B441", {{"int", stat_hash(name)}, {"int", value}, {"bool", true}}, "bool")
end
function stats.set_float(name, value)
if scan_context then return false end
return invoke("4851997F37FE9B3C", {{"int", stat_hash(name)}, {"float", value}, {"bool", true}}, "bool")
end
function stats.set_bool(name, value)
if scan_context then return false end
return invoke("4B33C4243DE0C432", {{"int", stat_hash(name)}, {"bool", value}, {"bool", true}}, "bool")
end
function stats.get_masked_int(name, offset, width)
local ok = invoke("655185A06D9EEAAB", {
{"int", stat_hash(name)}, {"ptr", stat_out}, {"int", offset}, {"int", width}, {"int", -1},
}, "bool")
return ok and memory.read_int(stat_out) or 0
end
function stats.set_masked_int(name, value, offset, width)
if scan_context then return false end
return invoke("7BBB1B54583ED410", {
{"int", stat_hash(name)}, {"int", value}, {"int", offset}, {"int", width}, {"bool", true},
}, "bool")
end
function stats.set_bool_masked(name, value, bit)
if scan_context then return false end
return invoke("5BC62EC1937B9E5B", {
{"int", stat_hash(name)}, {"bool", value}, {"int", bit}, {"bool", true},
}, "bool")
end
local function character_slot() return stats.get_int("MPPLY_LAST_MP_CHAR") end
function stats.set_packed_stat_bool(index, value)
if scan_context then return false end
invoke("DB8A58AEAA67CD07", {{"int", index}, {"bool", value}, {"int", character_slot()}})
end
function stats.set_packed_stat_int(index, value)
if scan_context then return false end
invoke("1581503AE529CD2E", {{"int", index}, {"int", value}, {"int", character_slot()}})
end
globals = {}
local function global_addr(index)
local addr = memory.script_global(index)
return addr and addr ~= 0 and addr or nil
end
function globals.get_int(index)
local addr = global_addr(index)
return addr and memory.read_int(addr) or 0
end
function globals.set_int(index, value)
if scan_context then return false end
local addr = global_addr(index)
if addr then memory.write_int(addr, value); return true end
return false
end
function globals.set_float(index, value)
if scan_context then return false end
local addr = global_addr(index)
if addr then memory.write_float(addr, value); return true end
return false
end
function globals.set_string(index, value, size)
if scan_context then return false end
local addr = global_addr(index)
if not addr then return false end
if memory.write_string then memory.write_string(addr, value or "") return true end
return false
end
locals = {}
local function local_addr(script_name, index)
local addr = memory.script_local(util.joaat(script_name), index)
return addr and addr ~= 0 and addr or nil
end
function locals.get_int(script_name, index)
local addr = local_addr(script_name, index)
return addr and memory.read_int(addr) or 0
end
function locals.get_float(script_name, index)
local addr = local_addr(script_name, index)
return addr and memory.read_float(addr) or 0.0
end
function locals.set_int(script_name, index, value)
if scan_context then return false end
local addr = local_addr(script_name, index)
if addr then memory.write_int(addr, value); return true end
return false
end
function locals.set_float(script_name, index, value)
if scan_context then return false end
local addr = local_addr(script_name, index)
if addr then memory.write_float(addr, value); return true end
return false
end
tunables = {}
local function tunable_addr(name)
local addr = memory.tunable(name)
return addr and addr ~= 0 and addr or nil
end
function tunables.get_int(name)
local addr = tunable_addr(name)
return addr and memory.read_int(addr) or 0
end
function tunables.get_float(name)
local addr = tunable_addr(name)
return addr and memory.read_float(addr) or 0.0
end
function tunables.set_int(name, value)
if scan_context then return false end
local addr = tunable_addr(name)
if addr then memory.write_int(addr, value); return true end
return false
end
function tunables.set_float(name, value)
if scan_context then return false end
local addr = tunable_addr(name)
if addr then memory.write_float(addr, value); return true end
return false
end
function tunables.set_bool(name, value)
if scan_context then return false end
local addr = tunable_addr(name)
if addr then memory.write_bool(addr, value); return true end
return false
end
network = network or {}
function network.is_session_started()
return invoke("9DE624D2FC4B603F", {}, "bool")
end
function network.force_script_host(name)
if scan_context then return false end
return __ny_request_script_host(name)
end
-- Yim's generated native binding returns an output argument as a second Lua
-- value. Nenyoo's generic named-native wrapper only returns the native result.
-- Preserve the transaction ID required by Ultimate Menu's weapon unlocks.
NETSHOPPING.NET_GAMESERVER_BEGIN_SERVICE = function(_, category, item, action, value, flags)
if scan_context then return false, 0 end
memory.write_int(stat_out, 0)
local ok = invoke("3C5FD37B5499582E", {
{"ptr", stat_out}, {"int", category}, {"int", item},
{"int", action}, {"int", value}, {"int", flags},
}, "bool")
return ok, memory.read_int(stat_out)
end
NETSHOPPING.NET_GAMESERVER_BASKET_IS_ACTIVE = function()
return invoke("A65568121DF2EA26", {}, "bool")
end
local disable_control_action = PAD.DISABLE_CONTROL_ACTION
PAD.DISABLE_CONTROL_ACTION = function(...)
if not scan_context then return disable_control_action(...) end
end
-- The generated native.call wrappers return one integer; blip coordinates are
-- a three-float native result used by several Resupplier teleport actions.
HUD.GET_BLIP_COORDS = function(blip)
return invoke("586AFE3FF72D996E", {{"int", blip}}, "vector3")
end
HUD.DOES_BLIP_EXIST = function(blip)
return invoke("A6DB27D19ECBB7DA", {{"int", blip}}, "bool")
end
ENTITY.DOES_ENTITY_EXIST = function(entity)
return invoke("7239B21A38F536BA", {{"int", entity}}, "bool")
end
CUTSCENE.IS_CUTSCENE_PLAYING = function()
return invoke("D3C2E180A40F031E", {}, "bool")
end
joaat = util.joaat
vec3 = {new = function(_, x, y, z) return {x = x, y = y, z = z} end}
log = {
info = function(message) if util.log then util.log(message) end end,
warning = function(message) if util.log then util.log(message) end end,
debug = function(message) if util.log then util.log(message) end end,
}
entities = {
get_all_objects_as_handles = function()
return __stand_get_all(false, false, true)
end,
}
local function pattern_at(addr)
return {
is_null = function() return addr:is_null() end,
add = function(_, offset) return pattern_at(addr:add(offset)) end,
rip = function() return pattern_at(addr:rip()) end,
get_string = function() return addr:read_string() end,
}
end
memory.scan_pattern = function(pattern) return pattern_at(mem.scan_address(pattern)) end
self = {
get_id = function() return PLAYER.PLAYER_ID() end,
get_ped = function() return PLAYER.PLAYER_PED_ID() end,
}
weapons = {}
local weapon_names = {}
local weapon_catalog_loaded, next_weapon_lookup = false, 0
local function readable_weapon_name(value)
return value:gsub("^WEAPON_", ""):gsub("_", " "):lower():gsub("(%a)([%w']*)", function(first, rest)
return first:upper() .. rest
end)
end
function weapons.get_weapon_display_name(value)
if value == nil or value == "" or value == 0 then return "" end
if not weapon_catalog_loaded and __stand_get_weapons and os.clock() >= next_weapon_lookup then
local catalog = __stand_get_weapons()
weapon_catalog_loaded = #catalog > 0
next_weapon_lookup = os.clock() + 1
for _, entry in ipairs(catalog) do
local name = entry.d or readable_weapon_name(entry.n)
weapon_names[entry.n] = name
weapon_names[util.joaat(entry.n)] = name
end
end
if weapon_names[value] then return weapon_names[value] end
if type(value) == "string" and value:match("^WEAPON_[%w_]+$") then
return readable_weapon_name(value)
end
return ""
end
local tab_methods = {}
local imgui_sections = {}
local info_pages = {}
local tab_mt = {__index = tab_methods}
local function page_id(ref)
return util.joaat("Stand#" .. tostring(type(ref) == "table" and ref.id or ref))
end
local function info_page(ref, title)
local id = page_id(ref)
if not info_pages[id] then info_pages[id] = {title = title or "Information", static = {}} end
return info_pages[id], id
end
local function text_input(parent, label, help, callback, value)
if menu.text_input then
return menu.text_input(parent, label, {}, help, callback, value)
end
return __smenu.text_input(type(parent) == "table" and parent.id or parent, label, {}, help, callback, value)
end
local function tab(ref, path)
info_page(ref, path:match("([^/]+)$") or path)
return setmetatable({ref = ref, path = path}, tab_mt)
end
gui = {}
function gui.get_tab(name)
return tab(menu.list(menu.my_root(), name, {}, "Ultimate Menu for Nenyoo"), name)
end
function gui.show_message(title, message) util.toast(tostring(title) .. ": " .. tostring(message)) end
gui.show_success = gui.show_message
gui.show_error = gui.show_message
function gui.add_notification(message) util.toast(tostring(message)) end
function tab_methods:add_tab(name)
return tab(menu.list(self.ref, name, {}, ""), self.path .. "/" .. name)
end
function tab_methods:add_button(label, callback)
return menu.action(self.ref, label, {}, "", callback)
end
function tab_methods:add_checkbox(label, default_value)
local ref = menu.toggle(self.ref, label, {}, "", function() end, default_value or false)
return {
is_enabled = function() return menu.get_value(ref) and true or false end,
set_enabled = function(_, value) menu.set_value(ref, value and true or false) end,
}
end
function tab_methods:add_input_int(label, default_value)
local obj = {value = default_value or 0}
text_input(self.ref, label, "Enter an integer", function(text)
local number = tonumber(text)
if number then obj.value = math.tointeger(number) or math.floor(number) end
end, tostring(obj.value))
function obj:get_value() return self.value end
function obj:set_value(value) self.value = value end
return obj
end
function tab_methods:add_text(label)
local page = info_page(self.ref)
page.static[#page.static + 1] = {text = tostring(label or "")}
end
function tab_methods:add_separator() return menu.divider(self.ref, "") end
function tab_methods:add_sameline() end
function tab_methods:add_imgui(callback)
imgui_sections[#imgui_sections + 1] = {parent = self.ref, path = self.path, callback = callback}
end
script = script or {}
-- The upstream script also calls script:sleep() directly from one menu action.
function script.sleep(_, ms) util.yield(ms) end
local fiber_script = {
yield = function(_, ms) util.yield(ms) end,
sleep = function(_, ms) util.yield(ms) end,
}
function script.register_looped(_, callback)
return util.create_thread(function()
while true do
callback(fiber_script)
util.yield()
end
end)
end
function script.run_in_fiber(callback)
return util.create_thread(function() callback(fiber_script) end)
end
function script.execute_as_script(name, callback)
if scan_context then return false end
return __ny_execute_as_script(name, callback)
end
local current_section, current_event, building, widget_index, widget_occurrences, separator_occurrences, parent_stack
local function current_parent() return parent_stack[#parent_stack] end
local function push_parent(ref) parent_stack[#parent_stack + 1] = ref end
local function pop_parent() if #parent_stack > 1 then parent_stack[#parent_stack] = nil end end
local function ancestors(extra)
local out = {}
for _, ref in ipairs(parent_stack) do
out[type(ref) == "table" and ref.id or ref] = true
end
if extra then out[type(extra) == "table" and extra.id or extra] = true end
return out
end
local function source_key(counters, fallback, label)
for level = 3, 12 do
local info = debug.getinfo(level, "Sl")
if not info then break end
if info.source and info.source:find("Ultimate_Menu_Legacy.lua", 1, true) then
local line = info.currentline
local key = tostring(line)
if label ~= nil then key = key .. ":" .. tostring(label) end
counters[key] = (counters[key] or 0) + 1
return key .. ":" .. counters[key]
end
end
return fallback
end
local function next_id(label)
widget_index = widget_index + 1
return source_key(widget_occurrences, tostring(widget_index), label)
end
local function label_for_menu(label)
if label:sub(1, 2) ~= "##" then return label:gsub("##.*$", "") end
if current_section.last_text and current_section.last_text ~= "" then return current_section.last_text end
return label:sub(3):gsub("_", " "):gsub("(%l)(%u)", "%1 %2")
end
local function replay(section, event)
current_section, current_event = section, event
building, widget_index, widget_occurrences, separator_occurrences, parent_stack = false, 0, {}, {}, {section.parent}
section.info_rows = {}
section.callback()
current_section, current_event, parent_stack = nil, nil, nil
end
local function event_for(id, value)
return current_event and current_event.id == id and current_event.value == value
end
local function register_action(label, value)
local id = next_id(label)
local section = current_section
if not section.widget_refs[id] then
local path = ancestors()
section.widget_refs[id] = menu.action(current_parent(), label_for_menu(label), {}, "", function()
replay(section, {id = id, value = value, ancestors = path})
end)
end
section.last_ref = section.widget_refs[id]
section.last_info_row = nil
return event_for(id, value)
end
ImGui = {}
function ImGui.Button(label) return register_action(label, true) end
function ImGui.Selectable(label) return register_action(label, true) end
function ImGui.Checkbox(label, value)
local id = next_id(label)
local section = current_section
if not section.widget_refs[id] then
local path = ancestors()
section.widget_refs[id] = menu.toggle(current_parent(), label_for_menu(label), {}, "", function(on)
replay(section, {id = id, value = on, ancestors = path})
end, value and true or false)
end
section.last_ref = section.widget_refs[id]
section.last_info_row = nil
if current_event and current_event.id == id then return current_event.value, true end
return value, false
end
local function numeric_input(label, value, as_float)
local id = next_id(label)
local section = current_section
if not section.widget_refs[id] then
local path = ancestors()
section.widget_refs[id] = text_input(current_parent(), label_for_menu(label), "Enter a number", function(text)
local number = tonumber(text)
if number then
if not as_float then number = math.tointeger(number) or math.floor(number) end
replay(section, {id = id, value = number, ancestors = path})
end
end, tostring(value or 0))
end
section.last_ref = section.widget_refs[id]
section.last_info_row = nil
if current_event and current_event.id == id then return current_event.value, true end
return value, false
end
function ImGui.InputInt(label, value) return numeric_input(label, value, false) end
function ImGui.InputFloat(label, value) return numeric_input(label, value, true) end
function ImGui.DragInt(label, value) return numeric_input(label, value, false) end
function ImGui.SliderInt(label, value, min_value, max_value)
local id = next_id(label)
local section = current_section
if not section.widget_refs[id] then
local path = ancestors()
section.widget_refs[id] = menu.slider(current_parent(), label_for_menu(label), {}, "", min_value, max_value, value, 1, function(selected)
replay(section, {id = id, value = selected, ancestors = path})
end)
end
section.last_ref = section.widget_refs[id]
section.last_info_row = nil
if current_event and current_event.id == id then return current_event.value, true end
return value, false
end
function ImGui.InputText(label, value)
local id = next_id(label)
local section = current_section
if not section.widget_refs[id] then
local path = ancestors()
section.widget_refs[id] = text_input(current_parent(), label_for_menu(label), "", function(text)
replay(section, {id = id, value = text, ancestors = path})
end, value or "")
end
section.last_ref = section.widget_refs[id]
section.last_info_row = nil
if current_event and current_event.id == id then return current_event.value, true end
return value, false
end
function ImGui.Combo(label, selected, choices, count)
local id = next_id(label)
local section = current_section
local menu_label = label_for_menu(label)
if not section.containers_by_id[id] then
local list = menu.list(current_parent(), menu_label, {}, "")
section.containers_by_id[id] = list
section.containers[#section.containers + 1] = list
local path = ancestors(list)
for i = 1, count or #choices do
local choice = choices[i] or tostring(i)
local choice_index = i - 1
menu.action(list, choice, {}, "", function()
replay(section, {id = id, value = choice_index, ancestors = path})
end)
end
end
section.last_ref = section.containers_by_id[id]
section.last_info_row = nil
local current_choice = choices[(selected or 0) + 1]
if current_choice then
local display = menu_label .. ": " .. tostring(current_choice)
if menu.get_menu_name(section.last_ref) ~= display then menu.set_menu_name(section.last_ref, display) end
end
if current_event and current_event.id == id then return current_event.value, true end
return selected, false
end
local function record_text(value, color)
if value == nil or value == "" then return end
local label = tostring(value)
if current_section.tooltip then
if current_section.last_info_row then
local row = current_section.last_info_row
if row.text == "[?]" then row.text = label
else row.tooltip = label end
elseif current_section.last_ref then
menu.set_help_text(current_section.last_ref, label)
end
return
end
local compact = label:gsub("%s+", " "):match("^%s*(.-)%s*$")
local _, id = info_page(current_parent())
local rows = current_section.info_rows[id]
if not rows then rows = {}; current_section.info_rows[id] = rows end
local row = {text = label, color = color}
rows[#rows + 1] = row
current_section.last_info_row = row
current_section.last_ref = nil
if compact ~= "[?]" and #compact <= 60 then
current_section.last_text = compact:gsub(":$", "")
end
end
ImGui.Text = record_text
ImGui.TextUnformatted = ImGui.Text
ImGui.TextWrapped = ImGui.Text
function ImGui.TextColored(r, g, b, a, value)
record_text(value, {r, g, b, a})
end
function ImGui.Separator()
local id = source_key(separator_occurrences, "separator:" .. tostring(widget_index))
if not current_section.separator_refs[id] then
current_section.separator_refs[id] = menu.divider(current_parent(), "")
end
end
function ImGui.Spacing() end
function ImGui.SameLine() end
function ImGui.Dummy() end
function ImGui.ProgressBar(fraction, _, _, overlay)
ImGui.Text(overlay or string.format("%d%%", math.floor(math.max(0, math.min(1, fraction or 0)) * 100)))
end
function ImGui.SetTooltip(message)
if current_section.last_info_row then
local row = current_section.last_info_row
if row.text == "[?]" then row.text = tostring(message)
else row.tooltip = tostring(message) end
elseif current_section.last_ref then
menu.set_help_text(current_section.last_ref, tostring(message))
end
end
function ImGui.BeginTooltip() current_section.tooltip = true; return true end
function ImGui.EndTooltip() current_section.tooltip = false end
function ImGui.IsItemHovered() return true end
function ImGui.IsItemActive() return false end
function ImGui.GetFontSize() return 14 end
function ImGui.PushStyleColor() end
function ImGui.PopStyleColor() end
function ImGui.PushTextWrapPos() end
function ImGui.PopTextWrapPos() end
function ImGui.PushItemWidth() end
function ImGui.SetNextItemWidth() end
function ImGui.SetNextWindowSize() end
function ImGui.OpenPopup() end
function ImGui.CloseCurrentPopup()
-- The Gun Van editor is a Nenyoo submenu. Keep its source branch active
-- after closing so re-entering the submenu does not leave inert controls.
weapon_editor_popup = true
menu.go_back()
end
function ImGui.BeginTabBar() return true end
function ImGui.BeginTabItem(label)
local id = next_id(label)
local ref = current_section.containers_by_id[id]
if not ref then
ref = menu.list(current_parent(), label, {}, "")
info_page(ref, label)
current_section.containers[#current_section.containers + 1] = ref
current_section.containers_by_id[id] = ref
end
if not ref then return false end
if current_event and not current_event.ancestors[ref.id] then return false end
current_section.last_info_row = nil
push_parent(ref)
return true
end
function ImGui.EndTabItem() pop_parent() end
function ImGui.BeginListBox(label)
return ImGui.BeginTabItem(label)
end
function ImGui.EndListBox() pop_parent() end
function ImGui.TreeNode(label)
return ImGui.BeginTabItem(label)
end
function ImGui.TreePop() pop_parent() end
function ImGui.BeginPopupModal(label)
return ImGui.BeginTabItem(label)
end
function ImGui.EndPopup() pop_parent() end
function ImGui.EndTabBar() end
ImGuiCol = {Text = 0}
ImGuiTabBarFlags = {None = 0}
ImGuiWindowFlags = {Modal = 0, NoCollapse = 0, NoMove = 0, NoResize = 0}
local compat = {imgui_sections = imgui_sections, info_pages = info_pages}
function compat.info_for_page(id)
local page = info_pages[id]
if not page then return nil end
local rows, last_label = {}, nil
local function append(row)
local label = row.text:gsub("%s+", " "):match("^%s*(.-)%s*$")
if label == "" then
if #rows > 0 and rows[#rows].text ~= "" then rows[#rows + 1] = {text = ""} end
last_label = nil
elseif label ~= last_label then
rows[#rows + 1] = row
last_label = label
end
end
for _, row in ipairs(page.static) do append(row) end
for _, section in ipairs(imgui_sections) do
local live = section.info_rows and section.info_rows[id]
if live then for _, row in ipairs(live) do append(row) end end
end
return {title = page.title, rows = rows}
end
function compat.materialize_imgui()
for _, section in ipairs(imgui_sections) do
section.widget_refs, section.separator_refs = {}, {}
section.info_rows = {}
section.containers, section.containers_by_id = {}, {}
section.tooltip, section.last_ref, section.last_text = false, nil, nil
current_section, current_event = section, nil
building, widget_index, widget_occurrences, separator_occurrences, parent_stack = true, 0, {}, {}, {section.parent}
scan_context = section.path:find("Story Mode", 1, true) and "story" or "online"
section.callback()
scan_context = nil
end
current_section, current_event, parent_stack = nil, nil, nil
if __smenu and __smenu.node_in_viewport then
util.create_thread(function()
while true do
for _, section in ipairs(imgui_sections) do
local parent = section.parent
local visible = __smenu.node_in_viewport(type(parent) == "table" and parent.id or parent)
if not visible then
for _, ref in ipairs(section.containers) do
if __smenu.node_in_viewport(type(ref) == "table" and ref.id or ref) then
visible = true
break
end
end
end
if visible then replay(section, nil) end
end
util.yield()
end
end)
end
end
return compat
Binary file not shown.

After

Width:  |  Height:  |  Size: 541 KiB

+68 -30
View File
@@ -1,47 +1,85 @@
<p align="center">
<img src="https://readme-typing-svg.vercel.app/?lines=Ultimate+Menu+Script;Most+Useful+Script&font=Fira%20Code&size=31&center=true&width=380&height=50&duration=4000&pause=1000" alt="Typing Banner">
</p>
<h1 align="center">Ultimate Menu</h1>
<h1 align="center">For Original thread you can find it here====> https://www.unknowncheats.me/forum/grand-theft-auto-v/565688-1-64-ultimate-unlocker.html</h1>
<p align="center"><em>A powerful menu script featuring advanced recovery options, money tools, a Heist Editor, and much more.</em></p>
# How To Use Ulttimate Menu Script
For every Version of the ultimate menu (Kiddion/YimMenu) there is a different use and ways to fully Run It.
<p align="center">
<a href="https://www.unknowncheats.me/forum/grand-theft-auto-v/565688-ultimate-menu-script.html">[ModestMenu UKC Thread]</a> •
<a href="https://www.unknowncheats.me/forum/grand-theft-auto-v/597103-ultimate-menu-yimmenu.html">[YimMenu UKC Thread]</a> •
<a href="https://github.com/UltimateMenu/UltimateMenu?tab=readme-ov-file#-faq">[FAQ]</a>
</p>
For Kiddions script is just puting the script into scripts directory, inside the Kiddions files.
> [!NOTE]
> [How To Use YimMenu After BattlEye Anticheat Update (Legacy & Enhanced)](https://github.com/UltimateMenu/UltimateMenu/wiki/How-To-Use-UM-Script-With-YimMenu-After-Battleye-Anticheat-(Legacy-&-Enhanced))
For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option
---
From There Go To Scripts Folder Then Paste The Ultimate Menu In There
<h2 align="center">📸 YimMenu Preview (Legacy)</h2>
<p align="center">
<img src="https://ultimatemenu.github.io/ScreenShots/YimMenu/15.png" alt="Ultimate Menu Preview">
</p>
--------------------------------------------------------------------------------------------------
---
## Gta V Scripts
Im presenting you some Gta V Scripts for online or campaign, these are made by me so if you find an error please dm to discord. (@l7neg)
<h2 align="center">📸 Nenyoo Preview (Legacy)</h2>
--------------------------------------------------------------------------------------------------
## Questions And Answers:
<p align="center">
<img src="Nenyoo/preview.jpg" alt="Ultimate Menu running in Nenyoo on GTA V Legacy">
</p>
1: How Do I Install Kiddions Modest Menu?
A: Answered in https://sub.l7neg.tk/discord
---
2- Why Ultimate Menu Script Not Showing Up In Kiddions?
A: Make Sure Ultimate Menu.lua Script Is In Kiddions Scrips Folder
## ❓ FAQ
3- How To Do The 6 Mil Crates Method?
A: Answered in https://sub.l7neg.tk/discord
<details>
<summary><strong>How To Use?</strong></summary>
4- What Are The Limits And The Best 5 Ways To Make Money In Gta Online?
A: Answered in https://sub.l7neg.tk/discord
---------------------------------------------------------------------------------------------------
- For **YimMenu Legacy**:
Open YimMenu → `Settings` → `Lua` → `Open Folder` → `scripts`
→ Paste the `.lua` file there. That’s it!
- For **YimMenuV2 Enhanced**:
Coming Soon (WIP)
- For **Nenyoo GTA V Legacy or Enhanced**:
Copy the contents of [`Nenyoo`](Nenyoo) to `%LOCALAPPDATA%\Nenyoo\Plus\Scripts\User\UltimateMenu\`. In Nenyoo, open `Scripts` and select `Ultimate_Menu.lua` to load its menu page. The `lib` folder must stay beside the entry script. Join GTA Online before using online actions.
Supported builds: Legacy 3889 and Enhanced 1158.13. The matching offsets are selected automatically.
</details>
- Meaning Emojis:
🟢 Undetected
🟠 Working on / In Progress / In Testing Stage
🔴 Detected
---
--------------------------------------------------------------------------------------------------
No ETA for big updates also because i don't know actually if im going to be able to continue this script (boths) because i have a life and i need to study. This is a helpfull and fun project for everyone who wants to use it, is free and you can use my script has a template.
## 📅 Update Info
## About
- By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually in credits every single person who i taked code from and who helped me with this.
## Latest Ultimate Menu Kiddions update was on: 7/05/2023
## Latest Ultimate Menu Stand update was on: 8/07/2023
- **Ultimate Menu for ModestMenu**: Last updated on **Dec 12, 2024** *(Final Update)*
- **Ultimate Menu for YimMenu Legacy**: Last updated on **Jul 24, 2026**
- **Ultimate Menu for YimMenu Enhanced**: **Might Not Coming Soon (WIP Waiting for completion of YimMenuV2 Lua API)**
- **Ultimate Menu for Nenyoo**: Legacy and Enhanced support
---
## 🛠️ About
This is a fun and helpful free project for the community.
There is **no ETA** for future big updates, as I’m currently focused on studying and personal life.
You're welcome to fork, use, and build on this script for your own needs.
Treat it as a base or template if you wish.
Credits For Everything I Used Is Included In The Script.
---
<h2 align="left">💬 Discord Server</h2>
<p align="left">
<a href="https://dsc.gg/l7neg">
<img src="https://discord.com/api/guilds/1025804814183047218/widget.png?style=banner2" alt="L7NEG Community Discord Server">
</a>
</p>
---
**Thanks for using Ultimate Menu Made With ❤️ By L7NEG & Contributors/Helpers**
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,26 +0,0 @@
-- https://dsc.gg/l7neg-
-- https://l7neg.tk
--©️ 2023 L7NEG#0743
local WH = script("am_mp_warehouse")
local function Cloop(bool)
while bool do
if WH:is_active() then
menu.send_key_up(83)
menu.send_key_press(69)
sleep(1)
if not WH:is_active() then
menu.send_key_press(13)
menu.send_key_down(83)
end
end
end
end
menu.add_toggle("Automatic Sell Crate Afk Male", function()
return boolcl
end, function()
boolcl = not boolcl
Cloop(boolcl)
end)
@@ -1 +0,0 @@
The Refill Inv_Armoury.lua is used with left mouse click if you wanna use it put it to kiddions scripts folder
-21
View File
@@ -1,21 +0,0 @@
MPX = PI
PI = stats.get_int("MPPLY_LAST_MP_CHAR")
if PI == 0 then MPX = "MP0_" else MPX = "MP1_" end
local function RfillinvArmour()
stats.set_int(MPX .. "NO_BOUGHT_YUM_SNACKS", 1000)
stats.set_int(MPX .. "NO_BOUGHT_HEALTH_SNACKS", 1000)
stats.set_int(MPX .. "NO_BOUGHT_EPIC_SNACKS", 1000)
stats.set_int(MPX .. "NUMBER_OF_CHAMP_BOUGHT", 1000)
stats.set_int(MPX .. "NUMBER_OF_ORANGE_BOUGHT", 1000)
stats.set_int(MPX .. "NUMBER_OF_BOURGE_BOUGHT", 1000)
stats.set_int(MPX .. "CIGARETTES_BOUGHT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_1_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_2_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_3_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_4_COUNT", 1000)
stats.set_int(MPX .. "MP_CHAR_ARMOUR_5_COUNT", 1000)
stats.set_int(MPX .. "BREATHING_APPAR_BOUGHT", 1000)
end
menu.register_hotkey(1, RfillinvArmour) -------------------------------For Refil Inv And Armour
File diff suppressed because it is too large Load Diff