small tweak

This commit is contained in:
Xonk
2026-07-16 00:07:52 -04:00
parent 2c7f500cec
commit 484be5181a
-3
View File
@@ -217,9 +217,6 @@ vec4 screenSpaceReflections(
previousPosition.xy = projMAD(gbufferPreviousProjection, previousPosition).xy / -previousPosition.z * 0.5 + 0.5;
if (previousPosition.x > 0.0 && previousPosition.y > 0.0 && previousPosition.x < 1.0 && previousPosition.y < 1.0) {
if(raytracePos.z > 0.999999) backgroundReflectMask = 1.0;
#if defined OVERWORLD_SHADER
reflection.a = raytracePos.z > 0.999999 ? (isHand || isEyeInWater == 1 ? 1.0 : 0.0) : 1.0;
#else