fix compile error

This commit is contained in:
Xonk
2026-05-20 00:34:13 -04:00
parent 47c4f52ba9
commit 56dbfcbf7e
-2
View File
@@ -452,8 +452,6 @@ void Emission(
#include "/lib/indirect_lighting_effects.glsl"
void doEdgeAwareBlur(
float referenceDepth, bool hand,
ivec2 UV_NOISE = ivec2(gl_FragCoord.xy*texelSize + 1);
sampler2D colortex_A, sampler2D colortex_B, sampler2D depth
,float referenceDepth, bool hand