Xonk
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e8e06e9bdc
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(end lightning) smooth grid snapping for orb
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2026-08-17 23:35:57 -04:00 |
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Xonk
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c765540542
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improve end lightning flashes. tweak end fog lighting slightly.
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2026-08-17 22:02:33 -04:00 |
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Xonk
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b725090d11
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(water submenu) reorganize, add labels, add descriptions.
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2026-08-09 20:47:18 -04:00 |
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Xonk
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5ca3192e85
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make VARIANCE_CLIP_GAMMA_VAR a slider setting
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2026-08-09 00:33:49 -04:00 |
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Xonk
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8805645eba
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(TAA) Add settings to control sampler filtering and variance clipping
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2026-08-09 00:31:46 -04:00 |
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Xonk
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e5f76e1bde
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add wind system (affects clouds, fog, foliage)
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2026-06-30 18:07:54 -04:00 |
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Xonk
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4000619e74
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do less math with windowResizeCheck
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2026-06-28 22:06:37 -04:00 |
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Xonk
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e18634e72c
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instantly transition scene controller values if shader freshly loaded or window resizes
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2026-06-28 21:54:14 -04:00 |
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Xonk
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209523c309
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add submenu "volumetrics" and "atmospherics". add pale garden atmospherics.
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2026-06-28 21:18:48 -04:00 |
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Xonk
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d6c81182c1
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add fog controls for rainy weather presets. add preset transition rate slider.
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2026-06-27 22:51:47 -04:00 |
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Xonk
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47c4f52ba9
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Improve both direct and indirect subsurface scattering. improve edge checks with blur filter on SSAO/shadowmap filtering data
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2026-05-20 00:30:26 -04:00 |
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Xonk
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7fe4573f45
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add additional water fog controls, centralize water absorbance into one file
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2026-05-07 00:30:33 -04:00 |
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Xonk
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439e437fcc
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re-expose the Vanilla_like_water setting
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2026-04-26 20:29:17 -04:00 |
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Xonk
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e0ac23ca78
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make spidereyes alpha check actually work
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2026-04-21 16:16:28 -04:00 |
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Xonk
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3da672559d
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depth check voxy forward rendering in deferred
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2026-04-21 16:04:57 -04:00 |
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Xonk
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a1d4d69290
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add DEFERRED_OPAQUE_PARTICLES debug setting
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2026-04-21 00:36:32 -04:00 |
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Xonk
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35c4d1d859
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add initial colorwheel support
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2026-04-21 00:34:23 -04:00 |
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Xonk
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ebdcf56ccd
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readd and improve greenscreen/color key effect
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2026-04-19 00:08:56 -04:00 |
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Xonk
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a4b8809de4
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make overdraw prevention radius shrink as you move quicker (thanks for the idea, James). fix water depthcheck when overdraw prevention was disabled
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2026-04-18 20:10:19 -04:00 |
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Xonk
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60e106f3e6
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add light flickering modes for handheld light
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2026-04-18 17:46:36 -04:00 |
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Xonk
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86292ccbc5
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auto enable gbuffers_entities_translucent & gbuffers_block_translucent programs in mc v26.1+
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2026-03-28 20:37:37 -04:00 |
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Xonk
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2fbba3bbdb
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re-add alpha test for gbuffers_entities_translucent
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2026-03-28 19:33:08 -04:00 |
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Xonk
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e480e8c1d6
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disable alpha test for gbuffers_block_translucent & gbuffers_entities_translucent
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2026-03-25 22:45:34 -04:00 |
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Xonk
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be1d8b20ca
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swap to deferred rendering on opaque particles
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2026-03-25 21:06:24 -04:00 |
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Xonk
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41222aa291
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add toggles for doors/trapdoors blocking floodfill
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2026-03-22 22:29:19 -04:00 |
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Xonk
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075555677f
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add TORCH_LIGHTMAP_EMISSION_WORKAROUND setting for floodfill
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2026-03-22 22:03:06 -04:00 |
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Xonk
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b1e103343b
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tune floodfill light colors. add lightblock color sliders. change LPV illumination default value
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2026-03-22 21:42:32 -04:00 |
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Xonk
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757aa895d3
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add cinematic black bars option to camera submenu
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2026-03-11 16:17:42 -04:00 |
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Xonk
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209dfcb484
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fix water exit effect activating in lava lol
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2026-03-07 17:38:38 -05:00 |
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Xonk
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ef165beb71
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fix water effect activating in powder snow
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2026-03-05 23:19:47 -05:00 |
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Xonk
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3fb11293f6
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improve water enter/exit effect, user controls for gameplay effects, & gameplay effect submenu. fix typo in en_us.lang.
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2026-03-05 23:08:42 -05:00 |
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Xonk
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add91f1b51
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fix intel crash with floodfill+ handheld lights
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2026-02-24 23:39:40 -05:00 |
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Xonk
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22c3c60736
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fix alpha test on block breaking effect
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2026-02-23 15:26:11 -05:00 |
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Xonk
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bd1a50b102
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add PLANET_EXIT_ALTITUDE
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2026-02-18 00:17:37 -05:00 |
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Xonk
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8c3af8250f
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Add AERIAL_PERSPECTIVE_TEST
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2026-02-18 00:09:53 -05:00 |
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Xonk
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1e5714c53e
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add more settings for waves
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2026-02-14 14:09:27 -05:00 |
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Xonk
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28dbfc8c41
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fix lightmaps on water fog from outside POV
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2026-02-13 22:54:13 -05:00 |
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Xonk
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4aa019c385
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disallow colorspace to change.
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2026-02-13 16:44:25 -05:00 |
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Xonk
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5c610968c8
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tweak POM_OFFSET_SHADOW_BIAS to be more conservative. improve POM submenu labelling. tweak refraction submenu labelling. Tweak
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2026-02-13 14:56:52 -05:00 |
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Xonk
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8ebcf95939
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check against alphaTestRef in particles, solid, and weather gbuffer
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2026-01-28 18:57:19 -05:00 |
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Xonk
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4f94ea70a5
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same thing as last but done better
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2026-01-28 18:44:42 -05:00 |
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Xonk
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c38c1bd3a1
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add rain/snow brightness setting. add rain/snow bloomy fog setting
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2026-01-28 18:02:41 -05:00 |
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Xonk
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ac70623f5f
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fix direct light submenu not existing
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2026-01-20 21:16:10 -05:00 |
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Xonk
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d69cdf0c15
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Clean code, improve settings layouts. add handheld light brightness
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2026-01-20 20:05:33 -05:00 |
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Xonk
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3990f8f404
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add alternate mode for SSRT handheld light shadows to only work in first person view
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2026-01-18 22:47:41 -05:00 |
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Xonk
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a9c234a51e
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add SSRT shadows for handheld lights. improve sudden position change when sneaking with handheld lights. make handheld light visible range feel more like what its set to.
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2026-01-18 22:23:02 -05:00 |
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Xonk
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5ece47c95c
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fix rain being black walls of death on fireGL
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2026-01-14 14:39:28 -05:00 |
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Xonk
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76e1d09c43
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add raindrop testing modes
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2026-01-14 14:21:18 -05:00 |
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Xonk
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d307d23868
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redo handheld lights and integrate flashlight with new handheld lights
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2026-01-14 01:25:11 -05:00 |
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Xonk
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e0b4d2c5ca
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further improve menu layouts and en_us.lang file
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2026-01-12 19:46:31 -05:00 |
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