257 Commits

Author SHA1 Message Date
Xonk e8e06e9bdc (end lightning) smooth grid snapping for orb 2026-08-17 23:35:57 -04:00
Xonk c765540542 improve end lightning flashes. tweak end fog lighting slightly. 2026-08-17 22:02:33 -04:00
Xonk b725090d11 (water submenu) reorganize, add labels, add descriptions. 2026-08-09 20:47:18 -04:00
Xonk 5ca3192e85 make VARIANCE_CLIP_GAMMA_VAR a slider setting 2026-08-09 00:33:49 -04:00
Xonk 8805645eba (TAA) Add settings to control sampler filtering and variance clipping 2026-08-09 00:31:46 -04:00
Xonk e5f76e1bde add wind system (affects clouds, fog, foliage) 2026-06-30 18:07:54 -04:00
Xonk 4000619e74 do less math with windowResizeCheck 2026-06-28 22:06:37 -04:00
Xonk e18634e72c instantly transition scene controller values if shader freshly loaded or window resizes 2026-06-28 21:54:14 -04:00
Xonk 209523c309 add submenu "volumetrics" and "atmospherics". add pale garden atmospherics. 2026-06-28 21:18:48 -04:00
Xonk d6c81182c1 add fog controls for rainy weather presets. add preset transition rate slider. 2026-06-27 22:51:47 -04:00
Xonk 47c4f52ba9 Improve both direct and indirect subsurface scattering. improve edge checks with blur filter on SSAO/shadowmap filtering data 2026-05-20 00:30:26 -04:00
Xonk 7fe4573f45 add additional water fog controls, centralize water absorbance into one file 2026-05-07 00:30:33 -04:00
Xonk 439e437fcc re-expose the Vanilla_like_water setting 2026-04-26 20:29:17 -04:00
Xonk e0ac23ca78 make spidereyes alpha check actually work 2026-04-21 16:16:28 -04:00
Xonk 3da672559d depth check voxy forward rendering in deferred 2026-04-21 16:04:57 -04:00
Xonk a1d4d69290 add DEFERRED_OPAQUE_PARTICLES debug setting 2026-04-21 00:36:32 -04:00
Xonk 35c4d1d859 add initial colorwheel support 2026-04-21 00:34:23 -04:00
Xonk ebdcf56ccd readd and improve greenscreen/color key effect 2026-04-19 00:08:56 -04:00
Xonk a4b8809de4 make overdraw prevention radius shrink as you move quicker (thanks for the idea, James). fix water depthcheck when overdraw prevention was disabled 2026-04-18 20:10:19 -04:00
Xonk 60e106f3e6 add light flickering modes for handheld light 2026-04-18 17:46:36 -04:00
Xonk 86292ccbc5 auto enable gbuffers_entities_translucent & gbuffers_block_translucent programs in mc v26.1+ 2026-03-28 20:37:37 -04:00
Xonk 2fbba3bbdb re-add alpha test for gbuffers_entities_translucent 2026-03-28 19:33:08 -04:00
Xonk e480e8c1d6 disable alpha test for gbuffers_block_translucent & gbuffers_entities_translucent 2026-03-25 22:45:34 -04:00
Xonk be1d8b20ca swap to deferred rendering on opaque particles 2026-03-25 21:06:24 -04:00
Xonk 41222aa291 add toggles for doors/trapdoors blocking floodfill 2026-03-22 22:29:19 -04:00
Xonk 075555677f add TORCH_LIGHTMAP_EMISSION_WORKAROUND setting for floodfill 2026-03-22 22:03:06 -04:00
Xonk b1e103343b tune floodfill light colors. add lightblock color sliders. change LPV illumination default value 2026-03-22 21:42:32 -04:00
Xonk 757aa895d3 add cinematic black bars option to camera submenu 2026-03-11 16:17:42 -04:00
Xonk 209dfcb484 fix water exit effect activating in lava lol 2026-03-07 17:38:38 -05:00
Xonk ef165beb71 fix water effect activating in powder snow 2026-03-05 23:19:47 -05:00
Xonk 3fb11293f6 improve water enter/exit effect, user controls for gameplay effects, & gameplay effect submenu. fix typo in en_us.lang. 2026-03-05 23:08:42 -05:00
Xonk add91f1b51 fix intel crash with floodfill+ handheld lights 2026-02-24 23:39:40 -05:00
Xonk 22c3c60736 fix alpha test on block breaking effect 2026-02-23 15:26:11 -05:00
Xonk bd1a50b102 add PLANET_EXIT_ALTITUDE 2026-02-18 00:17:37 -05:00
Xonk 8c3af8250f Add AERIAL_PERSPECTIVE_TEST 2026-02-18 00:09:53 -05:00
Xonk 1e5714c53e add more settings for waves 2026-02-14 14:09:27 -05:00
Xonk 28dbfc8c41 fix lightmaps on water fog from outside POV 2026-02-13 22:54:13 -05:00
Xonk 4aa019c385 disallow colorspace to change. 2026-02-13 16:44:25 -05:00
Xonk 5c610968c8 tweak POM_OFFSET_SHADOW_BIAS to be more conservative. improve POM submenu labelling. tweak refraction submenu labelling. Tweak 2026-02-13 14:56:52 -05:00
Xonk 8ebcf95939 check against alphaTestRef in particles, solid, and weather gbuffer 2026-01-28 18:57:19 -05:00
Xonk 4f94ea70a5 same thing as last but done better 2026-01-28 18:44:42 -05:00
Xonk c38c1bd3a1 add rain/snow brightness setting. add rain/snow bloomy fog setting 2026-01-28 18:02:41 -05:00
Xonk ac70623f5f fix direct light submenu not existing 2026-01-20 21:16:10 -05:00
Xonk d69cdf0c15 Clean code, improve settings layouts. add handheld light brightness 2026-01-20 20:05:33 -05:00
Xonk 3990f8f404 add alternate mode for SSRT handheld light shadows to only work in first person view 2026-01-18 22:47:41 -05:00
Xonk a9c234a51e add SSRT shadows for handheld lights. improve sudden position change when sneaking with handheld lights. make handheld light visible range feel more like what its set to. 2026-01-18 22:23:02 -05:00
Xonk 5ece47c95c fix rain being black walls of death on fireGL 2026-01-14 14:39:28 -05:00
Xonk 76e1d09c43 add raindrop testing modes 2026-01-14 14:21:18 -05:00
Xonk d307d23868 redo handheld lights and integrate flashlight with new handheld lights 2026-01-14 01:25:11 -05:00
Xonk e0b4d2c5ca further improve menu layouts and en_us.lang file 2026-01-12 19:46:31 -05:00