Commit Graph

742 Commits

Author SHA1 Message Date
Xonk bccc0ddcd7 experimental TAA setting (reduce clamping radius during motion) 2026-01-04 00:58:44 -05:00
Xonk 4e2b9ec934 improve volumetrics convergence when the camera is still 2026-01-04 00:39:38 -05:00
Xonk e5a3e7465c add debug "SSR_SELF_REFLECT_FIX", add puddle label cuz i forgot lol. add refraction submenu access to water submenu 2026-01-03 20:52:55 -05:00
Xonk 4bc09aef1d add text label to wetness submenu, slightly improve full wet look 2026-01-03 20:04:28 -05:00
Xonk d52781e808 relabel refractions settings for consistency 2026-01-03 19:38:04 -05:00
Xonk 77e92d8921 fix TAA jitter not disabling entirely with TAA 2026-01-03 16:45:46 -05:00
Xonk 22bd410156 add film grain effect 2026-01-03 16:02:06 -05:00
Xonk f5fc71da67 lower atmoshphere haze amount if LOD mod is used 2025-12-30 00:09:16 -05:00
Xonk 8e91c58ae9 add lazy SSR for voxy translucents. add voxy submenu 2025-12-29 23:55:45 -05:00
Xonk a7306c9f18 fix edge-fill filter for VL reprojection with VOXY enabled 2025-12-29 21:48:53 -05:00
Xonk 6cddbb53b6 clean/fix up code slightly 2025-12-29 21:40:44 -05:00
Xonk abad444311 use correct LOD depthbuffer on depth-bsaed effects (ssao, water fog, ss shadows, ect) 2025-12-29 21:14:29 -05:00
Xonk 3ad4a73531 fix actual wrong depthbuffer cause 2025-12-29 20:58:36 -05:00
Xonk f92aca1a21 fix wrong LOD depthbuffers being used for water fog raymarcher 2025-12-29 20:50:25 -05:00
Xonk 5bb6ba3685 fix sun specular mult on voxy water. fix tiny code problem where sun reflection wouldnt actually disable 2025-12-28 22:59:36 -05:00
Xonk 4a47cee1b4 add emergency error if both voxy and DH are enabled at the same time 2025-12-23 18:43:08 -05:00
Xonk ced69068c1 fix screenspace shadows with temporal upscaling enabled. 2025-12-23 18:11:24 -05:00
Xonk a086b2c5e9 fix voxy in non-overworld dimensions 2025-12-23 17:43:09 -05:00
Xonk f652331304 fix moonphase setting not appearing. fix SSRT ambient light being *slightly* darker than intended (without HQ ambient light) fix description of some post processing effects 2025-12-22 17:22:14 -05:00
Xonk 5ebf76829f small code cleanups for voxy support 2025-12-18 13:55:16 -05:00
Xonk b3210a4dd5 add voxy support (half done). replace TAA jitter with custom uniform. improve settings for chromatic abberation, motionblur, vignette, and sharpening. 2025-12-18 00:33:09 -05:00
Xonk 8349e420d6 fix floodfill toggle not existing in settings 2025-12-16 17:46:16 -05:00
Xonk 7317c317c4 Create config.yml for issue templates 2025-12-16 16:18:27 -05:00
Xonk d40a6984b4 reduce dark artifacts at screen edges with SSR/SSRT. fix long range SSRT from glowing weirdly. 2025-12-14 23:20:52 -05:00
Xonk 86c554555a ISTG 2025-12-08 19:34:45 -05:00
Xonk 860c7fa88e same as last but i forgor a spot 2025-12-08 19:33:55 -05:00
Xonk b4f1ec754b fix settings messup 2025-12-08 19:31:17 -05:00
Xonk 7b950d6dd8 fix temporal upscaling (broke it last few commits), clean #define checks up 2025-12-08 18:47:48 -05:00
Xonk eaf728b3c2 fix switch statement return statement error 2025-12-07 01:06:48 -05:00
Xonk a391cf5003 fix small oopsi doopsi from last commit 2025-12-07 01:00:37 -05:00
Xonk ce6fd3944c create #include guards for settings file. remove a few unused settings, remove some redundant code 2025-12-07 00:57:54 -05:00
Xonk 5e48e7a715 add toggle SCALE_MIPMAP_WITH_RESOLUTION 2025-12-06 19:17:02 -05:00
Xonk 041875a6a7 fix alphaTest when POM_OFFSET_SHADOW_BIAS is enabled 2025-12-01 16:02:44 -05:00
Xonk 90033d6707 fix oopsi doopsi teehee 2025-11-23 19:53:18 -05:00
Xonk 2f1dbb513d re-add DEPTH_WRITE_POM setting 2025-11-23 19:32:49 -05:00
Xonk b361c31e58 fix POM_OFFSET_SHADOW_BIAS not showing up in submenu 2025-11-23 18:44:47 -05:00
Xonk a04cf9d93f forgor to delete the old code lmao 2025-11-23 15:50:27 -05:00
Xonk bafe2bd8dd add POM_OFFSET_SHADOW_BIAS 2025-11-23 15:45:05 -05:00
Xonk ce476f2c3f use GL_ARB_shader_image_load_store instead of GL_EXT_shader_image_load_store to fix floodfill on mesa intel 2025-11-23 00:50:24 -05:00
Xonk 1bdfa87fbd remove usage of DRAWBUFFERS in favor of RENDERTARGETS. ensure i stop writing undefined data to some buffers. 2025-11-23 00:29:43 -05:00
Xonk 36739e3d67 disable seperate_entity_draws by default 2025-11-22 21:28:50 -05:00
Xonk 4eb8c96cbe (mesa bug fix test) write to all components of colortex7 2025-11-22 20:47:50 -05:00
Xonk f796045228 add requested setting for bloomy fog underwater, and enchant glint brightness 2025-11-22 20:36:44 -05:00
Xonk 877d988574 remove unused shader settings 2025-11-22 20:35:01 -05:00
Xonk 602cf7fd32 try to make mipmap level look the same across window resolutions and TAAU scaling 2025-11-16 23:20:49 -05:00
Xonk 03faca1671 use IGN for all volumetric fog 2025-11-16 00:17:01 -05:00
Xonk 9b88169918 disable local fog effects in-doors 2025-11-14 21:49:41 -05:00
Xonk ea665b87ba fix end shader attempt 2 2025-11-13 22:34:23 -05:00
Xonk 6b774752eb undo that potential fix 2025-11-13 22:20:55 -05:00
Xonk 58e17db902 potential bloomy fog fix for end. remove unused files 2025-11-13 22:18:32 -05:00