tiny change that will surely not break anything

This commit is contained in:
Merlin1809
2025-12-07 01:13:47 +01:00
parent 88925dcb38
commit 5e2ee66164
2 changed files with 4 additions and 2 deletions
+3 -1
View File
@@ -513,7 +513,9 @@ void main() {
#ifndef COLORWHEEL
vec4 Color = data_in.color;
float vanillaAO = 1.0 - clamp(Color.a,0,1);
if (Color.a < 0.3) Color.a = 1.0; // fix vanilla ao on some custom block models.
// don't fix vanilla ao on some custom block models.
// if (Color.a < 0.3) Color.a = 1.0; // fix vanilla ao on some custom block models.
vec4 Albedo = Color;
+1 -1
View File
@@ -33,7 +33,7 @@ layout(binding = 0) buffer SSBO1 {
bool noSimOngoingCheck; // 1 byte
ivec2 water_move_compensationSSBO; // idk
ivec2 water_move_compensationSSBO; // 8 bytes
vec2 water_move_ompensation_counter_SSBO; // 8 bytes
};