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Eclipse-Shader/README.md
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2025-10-25 16:52:18 +02:00

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# Eclipse - A Bliss Edit
Bliss is already one of the best and most feature rich shaders out there, yet I still wanted more...
It started out with smaller features, but then the additions just kept piling up.
Notable changes/additions compared to Bliss unstable:
+ Custom moon orbit with possible eclipses
+ Water wave simulation for the player
+ Shader Grass
+ Aurora & Rainbow
+ Handheld shadows
+ Additional cirrus & cumulonimbus cloud layers (WIP)
+ Distant Horizons chunk fading
+ Moon Texture with phases
+ Snow Overlay and Rain Ripples
+ Better mod support
+ Better shader-side (hardcoded) emissives
+ Lightsource with shadows on the main end island
+ Rain & thunder cloud coverage and daily weather
+ Better lightning strikes with clouds lighting up and shadows
+ Voxy, Colorwheel, Caelum (Arda Craft) support
+ Emissive Ores
Note: With default settings there is at least one guaranteed eclipse per ingame year.
## Eclipses <sub>(why else would I call the shader Eclipse??)</sub>
<img width="2560" height="1440" alt="2025-08-12_02 16 11" src="https://github.com/user-attachments/assets/8b2a1161-8bb5-4003-b04c-16a9c6f01494" />
## Overhauled end lighting for the main island
<img width="2560" height="1440" alt="2025-08-12_01 31 12" src="https://github.com/user-attachments/assets/a1a408cc-ed2a-46a3-a465-4b09d0d00660" />
## Water wave simulation
<img width="1920" height="1080" alt="2025-09-02_00 29 28" src="https://github.com/user-attachments/assets/87cbd02c-1149-4764-9ff0-7da521b0273a" />
## Shader Snow
<img width="1920" height="1080" alt="2025-08-13_13 38 18" src="https://github.com/user-attachments/assets/31e5102e-d872-4aec-a606-39ae88385d45" />
## Shader Grass
<img width="1920" height="1080" alt="2025-10-06_01 34 47" src="https://github.com/user-attachments/assets/47dfabab-51cf-4490-9247-35f7879a3690" />
## Lightning Shadows
<img width="2560" height="1440" alt="2025-08-12_02 52 02" src="https://github.com/user-attachments/assets/5f8c484f-2574-4a07-857b-9347c4b459c2" />
## Moon Texture with physically correct lighting
<img width="1920" height="1080" alt="2025-08-16_23 14 00" src="https://github.com/user-attachments/assets/1e92cf5f-9a28-47a0-8737-36853034ff68" />
## Rainbows
<img width="1920" height="1080" alt="2025-08-16_21 34 11" src="https://github.com/user-attachments/assets/618bf00e-d4f6-4336-87d9-79fb65e18775" />
### SPECIAL THANKS:
+ Chocapic13, for the base shader
+ Xonk, for developing the great Bliss shader
+ WoMspace, for spending alot of time creating a DOF overhaul
+ Null, for doing a huge amount of work creating the voxel floodfill colored lighting
+ Emin, and Gri573, for teaching me how to stop alot of light leaking
+ RRe36 and Sixthsurge, for the great ideas to steal
### [Want to support Xonk? Consider donating](https://ko-fi.com/xonkdev)
### [You can contact me by joining Xonk's discord server and using the Eclipse channel!](https://discord.gg/8nVt56H9zH)
# How to download the latest version:
- locate the `green "code" button` on this page. this button is NOT in the `releases` page.
- click the `green "code" button` and select `"download zip"`.
- once the zip file finishes downloading, install it like a normal shader. you do NOT need to unzip/extract/decompress.