[saco] Implement/match ScrUnk0F; it calls CPlayerPed::TogglePlayerControllable

This commit is contained in:
ricardoofnl committed 2026-09-03 03:36:50 +07:00
1 parent b23f356def
commit e2b4621acd
1 file changed
+13 -1
+13 -1
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@@ -287,7 +287,19 @@ void ScrSetInterior(RPCParameters *rpcParams)
void ScrUnk9F(RPCParameters *rpcParams) {}
void ScrUnkA0(RPCParameters *rpcParams) {}
void ScrUnkA1(RPCParameters *rpcParams) {}
void ScrUnk0F(RPCParameters *rpcParams) {}
void ScrUnk0F(RPCParameters *rpcParams)
{
PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
int iBitLength = rpcParams->numberOfBitsOfData;
PlayerID sender = rpcParams->sender;
BYTE byteControllable;
RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
bsData.Read(byteControllable);
pGame->FindPlayerPed()->TogglePlayerControllable(byteControllable);
}
void ScrUnk10(RPCParameters *rpcParams) {}
void ScrUnk11(RPCParameters *rpcParams) {}
void ScrUnk12(RPCParameters *rpcParams)